In Total War: Warhammer, spells can be cast using the left click spell right click target. The first castable spell is Bray Scream, a breath spell that costs 5 winds off magic, has a 29 second cooldown, and a 100 meter cast range. It can only be cast on the ground and causes minor magical damage in a short, wide expanding tear shape. To rotate a spell left, one can use the mouse button and drag their cursor as if they were to aim a Wind spell like Burning Head.
Breath attacks are a subset of active unit abilities available to some monster units, especially dragons, and of varied rarity. They are introduced in Total War: Warhammer and can only target a single unit when they are actually a kind of area attack. Breath spells can be aimed in a specific direction by holding down the left mouse button and rotating the cursor when targeting.
When casting Vortex, Wind, and Breath spells, the AI will almost always aim the spell directly on the front-most center entity. When casting aimable wind and breath spells, the AI will usually cast them vertically starting at the front-center most entity rather than aiming them directly.
In summary, the mechanics behind magic in Total War: Warhammer involve using six spells from one of the magic Lores, such as the Lore of Fire or Lore of Heavens, to target various units.
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