The text discusses the concept of spell casting while on horseback, a method that allows players to cast spells while moving. It is argued that creatures can cast spells while moving every round, and if the activity does not require hands and is reasonably repetitive, such as riding a horse or marching, a Mage can perform a ritual casting.
If people with 0 in riding skills are allowed to cast spells from horseback, they will likely be unable to do so. However, if a rider can lie down and sleep on their vehicle, they should be able to cast a ritual spell while riding it. The caster class can cast spells as rituals, which takes 10 minutes longer to cast than normal and doesn’t expend a caster.
If a rider is using a lance while riding a horse, they can move into a space away from their target, negating the lance’s disadvantage on attacks against adjacent targets. Casting a ritual requires a longer casting time, which only requires concentration, which can be maintained while on horseback.
Spells can be cast from horseback when the horse is standing still, walking, or running but not when the horse is sprinting. Casting cannot be accomplished while riding a roughly moving beast or a vehicle, unless special efforts are made to stabilize and protect the caster.
The text also discusses the intricacies of casting spells while on a horse, which seem to have been completely bypassed in RM2. To cast spells while on horseback, players can put their staff in their hand from the equipment screen and switch to it with the d-pad. This mod allows right-handed spells to be cast while on horseback, and it also adds a spell to summon a horse to ride or help.
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