How To Help Psychonauts Become Clairvoyant?

Clairvoyance is a Merit Badge that allows players to see through the eyes of others, including humans and animals. It can also be used to spot hidden objects. This Merit Badge is acquired at the beginning of The Milkman Conspiracy and Confusion. Razputin learns Clairvoyance from Boyd Cooper, better known as the Milkman, who gives him this ability.

When entering the Milkman’s mind, players can use clairvoyance on the camera to see their destination and get the plunger at the end of the room. When leaving the building, players are dragged into a fight, and they can access the Clairvoyance power in Boyd’s refrigerator. The power can be used on the guard to reveal that the Milkman is buried in a graveyard.

The game involves several tasks, including using Clairvoyance to see through the eyes of other people and animals to reveal new details. The base power allows players to see through the eyes of other people and animals to reveal new details, while the lasting gaze keeps revealed hidden objects visible longer.

In Psychonauts 2, Clairvoyance manifests as a beam of psychic energy that moves from the user’s head to the target being’s head. Players can use clairvoyance on NPCs with clairvoyance icons above their heads to locate hidden objects. To enter the Mailroom, players must obtain a new brain for Nick’s body, allowing someone to impersonate Nick and enter the room.


📹 Psychonauts – Clairvoyance

Do you see what I see? 0:00 Dogen 0:09 Lili 0:21 Elton 0:31 Clem and Crystal 0:42 Elka 0:55 Bobby 1:03 Benny 1:15 Vernon 1:23 …


Where can I get levitation?

To unlock the Wuthering Waves levitator, players must complete the First Resonance quest in Jinzhou’s City Hall. This quest grants the grapple utility skill, but no instructions on how to use the levitator. To use the levitator, equip it in your utility skill slot and hold the ‘TAB’ key on the PC. Hover over the levitator button at the top of the wheel, release, and press T to change it. The levitator can be used by pressing T after completing the quest.

Will Psychonauts 3 happen?

Double Fine is currently in a “closed doors” stage and is not working on a sequel to 2021’s Psychonauts 2. Schafer stated that the company is in a “Willy Wonka, closed doors” phase, but could soon open and cause harm to many children. Despite a rumored Psychonauts 3 tease ahead of the 2023 Xbox Games Showcase, Schafer insisted he didn’t see it. A Microsoft Twitter account shared a tic-tac-toe board that spelled “psycho” outside of three crosses, but the Xbox Games Showcase did not reveal any information.

How many minds are in Psychonauts?
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How many minds are in Psychonauts?

The IGN Psychonauts 2 wiki provides a comprehensive guide to collectibles in the game’s 13 mind levels across 9 different minds. Players can find Figments, Nuggets of Wisdom, Half-A-Mind, Memory Vault, and Emotional Baggage + Tag in each location. To ensure they are collected, check each level’s page for an overall collectible checklist and a brief explanation of easy-to-miss items. If you’re struggling to find certain items, return to each level via Brain Tumblers located in key areas throughout the game.

Keep an eye out for bonfires lit using Pyrokinesis to create an updraft, shimmering ovals in the distance, and posters or displays covering a hole to a hidden area that can be burned away with Pyrokinesis. The Pouncy Ball Levitation and Dark Thoughts Mental Connection upgrades are recommended for accessing inaccessible areas. Other collectibles include Loboto’s Labyrinth, Hollis’ Classroom, Hollis’ Hot Streak, Compton’s Cookoff, PSI King’s Sensorium, Ford’s Follicles, Strike City, Cruller’s Correspondence, Tomb of the Sharkophagus, Bob’s Bottles, Cassie’s Collection, Lucrecia’s Lament, and Fatherland Follies.

How long does it take to 100% Psychonauts?

The video game Psychonauts has an approximate playing time of 12 hours, with an estimated completion time of 21. 5 hours for those who wish to fully explore the game’s content. The game is available on various platforms, including Linux, Mac, PC, PlayStation 2, PlayStation 4, and Xbox. It was developed by Double Fine Productions and Budcat Creations.

How do you unlock levitation?
(Image Source: Pixabay.com)

How do you unlock levitation?

Levitate is an ability that Jesse Faden can acquire in Control by binding the Benicoff TV during the main mission My Brother’s Keeper. It allows Jesse to fly for a certain time, determined by her ability level and not connected to her Energy pool. The mode of operation involves using the same key for jumping, holding or pressing it twice during the jump, to stay mid-air for a short time and then slowly hover down to the ground.

Horizontal movement is possible, but height control can only be achieved by holding or releasing the key. Pressing the key again while Levitating may cause Jesse to fall to the ground, while starting to Levitate while already falling will prevent damage.

How do you enter cheats in Psychonauts?

Psychonauts offers cheat codes that can be entered to enhance Razputin’s power at any time in the game, regardless of level or location. Players must hold down L1 and R1 simultaneously when entering the codes for PlayStation 2, Left Shift and Right Mouse Button for PC, and L and R simultaneously for Xbox. Using cheat codes in-game will result in Evil Augustus accusing players of cheating. Cheats do not prevent earning achievements in PS4 or PC releases.

How to get telekinesis in Psychonauts?

Razputin acquires the ability to levitate and propel objects with his mind once he attains the 20th level of his PSI Cadet rank. Becky Houndstooth inquires as to whether he possesses the requisite license for this activity, while Boyd Cooper expresses concern about the Milkman Conspiracy. Following the resolution of the conspiracy, Razputin maintains a singular focus on his mission, ensuring that no distractions impede his progress until the delivery of the milk.

How do you glide in Psychonauts?

Activation of the triple jump to gliding feature initiates the gliding process. Raz is able to deploy his Levitation Ball by jumping while gliding. For further information, please refer to the Beginner’s Guide or the comprehensive breakdown of over 25 essential tips for those new to Psychonauts 2.

How to get invisibility in Psychonauts?

Raz is a powerful character with various abilities, including Psi Blast, Levitation, Pyrokinesis, Telekinesis, Invisibility, Shield, Clairvoyance, and Confusion. He can shoot a beam of energy from his head, float and bounce on a ball, set things on fire, move things with his mind, and be invisible. He can also shield himself from attacks, see what other characters and objects see, and throw confusion grenades at enemies to paralyze them. These abilities are obtained through various methods and can be obtained from Cruller in his sanctuary.

How to get levitation in Psychonauts?
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How to get levitation in Psychonauts?

Razputin, a psychic, learns levitation from Milla Vodello in Milla’s Dance Party. This psychic ability allows users to ride on a levitation ball called a “Thought Bubble”, which allows them to jump higher and act as a parachute when floating down. The levitation ball glows and can be placed under objects to lift them. Some psychics use a levitation ball to levitate, while older psychics can levitate without it.

Razputin can also run faster while riding on the levitation ball. The levitation ball can be placed under objects to lift them. While levitation is not guaranteed to never let you down, it can be used to levitate in various ways.

Is there a point of no return in Psychonauts?
(Image Source: Pixabay.com)

Is there a point of no return in Psychonauts?

The Point of No Return is a crucial point in Psychonauts, where Razputin Aquato cannot return to the camp and the player is forced to conclude the plot before Lili is freed from her constraints in The Lab of Dr. Loboto. In Psychonauts 2, there are two points of no return: one occurs when Raz restores Ford’s Fractured Mind, leading to Green Needle Gulch, and the other occurs when Raz decides to use the Astralathe, leading to Lucrecia’s mind.

Once Lili is freed, the game autosaves, creating an additional save file before the point. Razputin Aquato battles Oleander’s death tank and enters the Meat Circus. Smelling Salts takes him to the Collective Unconscious, and Bacon cannot be used to teleport Raz to Ford’s Sanctuary.


📹 Psychonauts 2: Raz in the eyes of others | Clairvoyance easter eggs (SPOILERS)

Using Clairvoyance is fun! Here are some easter eggs and funny visuals when you peek through other people’s eyes. 0:00 – Intro …


How To Help Psychonauts Become Clairvoyant
(Image Source: Pixabay.com)

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  • I think it’s pretty funny that Truman Zanotto, the actual one with his brain in its proper place, sees Raz as an upstanding lad who will most likely marry his daughter. Meanwhile, Lili sees him as one smooth mf who could literally sweep her off her feet with his mental powers if he wanted to. Speaking of, we never got to mentally fly in any of the games, just float.

  • Rasputin Aquato is 60% talent and 40% drive, it makes sense he’d earn himself some respect around Whispering Rock and the Motherlobe. Shame his older siblings don’t respect him but that will take time… As for Mama Aquato, she’ll always see him and his siblings as her babies, that’s a parent mentality and it’s not easy to shake…

  • When Camilla sees Raz as someone who can hold his own on the Dancefloor & not as a baby from her orphanage trauma, it feels satisfying. Seeing the Coach respect Raz as a battle-ready soldier is also satisfying. Sasha & Ford might have the same perspective of Raz from game 1, but that’s cause they both know Raz is capable of great things. And it’s a good thing that Raz made a good first impression not just on Truman Zanotto the Grand Head, but also on Truman Zanotto the dad of Lily.

  • There’s something interesting that I think you missed. If you use Clairvoyance on Lili after you show her the file you found during the casino mission, but before you talk to her, she sees Raz as an overbearing court judge, which fits with how she’s afraid and feels guilty about what happened to Truman. Nicely enough, though, once you talk to her a bit and reassure her, Lili goes back to seeing Raz normally. Such an amazing small detail, I think.

  • If raz had made it into smash bros, it would have been cool for clairvoyance to be a taunt where his apprarance changes for a second depending on who the other characters in the level are I.E. mario sees a goomba, bowser sees a plumber, link sees a lizalfos, ganon sees a green tuniced hero, kirby sees food, etc, all illustrated with the red goggles

  • Never noticed but nick sees raz as himself, or a prince, sharing a motherland, maybe despite using him as a pawn he recognizes the power and might have offered raz a dukeship if his plans had worked out to add another strong grulovian psychic to his hand just a random thought that will never be confirmed

  • I like how you barely ever use this ability for anything in either game, yet it has some of the best and most subtle world building if you go out of your way to use it on every character by explaining why they treat Raz a certain way (Norma seeing you as a mole then later a Psychonaut in post-game, the interns initially seeing you as the stupid kid they pranked, then as someone they consider cool after saving them, etc.). Clairvoyance has always been my favorite power since the first game even though it doesn’t have any practical use. I wish more games would have something like it.

  • The enemies actually have Clairvoyance versions as well- Censors see Raz as a germ, with the heavy ones seeing him as a bug Bad Ideas see him as a empty lightsocket Enablers see him as a road block Judges see him as a criminal and Bad moods see him as a therapist. I sadly can’t recall/ I couldn’t get clairvoyance of regrets, doubts, or panic attacks.

  • If I’m being honest I’ve used clairvoyance on every thing that’s alive! Including the enemy’s! the censors see you as a virus and the heavy censors see you as a fly, the enablers see you as road stopper which explains a lot, the doubt’s see you as your normal self biting your nails and (lets see if I can remember.) the bad moods do see you as a therapist and maligula herself see’s you as a cocroach and uh gristol see’s you as a smaller version of himself and I think that’s it? pls correct me if I’m wrong. I tried my best for you all. OH I almost forgot! that propagandaneer see’s you as a maintnence worker and that operator for the ride see’s you as a cow.

  • I like to think Sam sees you as a squirrel because she associates friends with different animals. Raz is a squirrel because he’s fast, hyperactive, always climbing on things and trying to collect stuff. Also fun fact: besides Norma, she’s the only intern whos clairvoyance sprite doesn’t change after the casino mission

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