To create a magic system in your fantasy world, follow these five tips:
- Research spell writing to understand how they are written and create your own.
- Know the tools your character can use and how they would cast and close a circle.
- Describe your character as they cast the spell and what they do.
- Describe what happens during the spell.
- Define the purpose of magic and how it fits into the world and the setting.
A magic system can be anything from a high concept plot-driver like Brandon Sanderson’s fantasy novels to a simple tweak on reality like time-travel stories. It is an overall set of rules that structures your story’s magic and what your characters can do with their respective magical abilities.
To create a spellcasting language, write down a list of all the spells you plan to use and what they do, then break them down into their simplest elements. Use descriptive and vivid language when writing the spell to paint a clear picture in the reader’s mind.
Make writing a priority and claim an inspiring writing spot. Hone the craft and create a vision board or box. These concepts should be in your mind.
By giving your magic well-thought-out and consistent limits, you can make your fantasy story rich and vivid. Make your desired outcome specific enough to work the way you want it. In today’s post, I’m sharing some questions you can ask yourself about creating a magic system for your fantasy world.
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How to write magic into a story?
Magic in fantasy fiction should be consistent, limit its powers, be fresh and interesting, applicable to the story, offer imagery to visualize magic in action, make magic uncertain, and never be greater than the underlying human story. Tolkien’s The Lord of the Rings highlights the use of magic as a central nervous system, with dark forces using it like a bulldozer to gain power, and elves having a wonderful nature that is magic simply because everything they do is “more effortless, more quick, more complete”.
Sophisticated, interesting magic can fuel an amazing, wondrous story and elevate fantasy above other writing types that must keep their feet on the ground of plausible reality. Key keys for successful magic include consistency, limiting powers, making magic fresh and interesting, making it applicable to the story, offering imagery, making magic uncertain, and never making it greater than the underlying human story.
What are the 5 unforgivable spells?
The Unforgivable Curses, also known as Avada Kedavra, Cruciatus, and Imperius, are powerful and sinister spells in the wizarding world. First classified as “Unforgivable” in 1717, they were tools of the Dark Arts and were subject to strict penalties. By the 1990s, using any of these curses on a fellow human being would result in a life sentence in Azkaban without parole, unless there was sufficient evidence that the caster did so under the influence of the Imperius Curse.
Many Dark wizards attempted to use this excuse to prevent incarceration, particularly after the First Wizarding War. Exceptions exist, such as Solomon Sallow, who used one on a Dark wizard without legal repercussions, and Aurors were permitted to use them during the First Wizarding War and during the height of the Second Wizarding War under Lord Voldemort’s regime. However, this would have been repealed following Voldemort’s demise.
What language is used for magic spells?
The etymology of spells is complex, with some spells using Latin and others distinctly English, such as Wingardium Leviosa and Scourgify, which are believed to be newer and from the UK. Greek spells like Episkey follow the same history. Alohomora, a diviner or luck device in geomancy, comes from Arabic and is spelled alahamora in Madagascar. The original practice aimed to illuminate knowledge, not necessarily open locks but reveal secrets.
The recorded history of Arab influence in Madagascar doesn’t begin until the seventh century, so it would take centuries for the new variant to return to the British Isles around the time Hogwarts is founded.
The spell’s origins may be based on spoken incantations and wands, which is not the norm worldwide. The original Arabic meaning could have been the foundation of the spell, as it traveled through northern Africa around the seventh century.
What is soft magic?
Soft magic is a form of magic that is governed by fluid, ambiguous rules, relying on the imagination and the unknown. Its workings remain shrouded in mystery, resulting in unpredictable outcomes. In soft magic systems, the results may vary, and the forces behind them remain elusive. This type of magic is often used to summon ancient chants, harness untapped energies, or seek otherworldly entities.
How do beginners start magic?
Starting with an area of magic that interests you the most is crucial. Explore beginner-friendly tricks and tutorials in your chosen area, practice and master them before venturing into more advanced techniques. The best resources for learning magic depend on your preferred learning style. Books like “The Expert at the Card Table” and “Modern Coin Magic” are recommended, as are online platforms like Theory11, Vanishing Inc., and the Magic Café forums.
Essential skills for learning magic include misdirection, sleight of hand, showmanship, and presentation techniques. Misdirection creates moments of surprise and wonder, while sleight of hand involves manual dexterity.
How to write spells in fantasy?
In composing spells, it is advisable to utilise the language of the novel, in accordance with the conceptualisation of magic in the tangible world. Spells are typically composed of ordinary sentences devoid of any distinctive structure. In the event that the narrative is situated within the context of the actual world, it would be advisable to utilise an archaic language that is indigenous to the cultural milieu of the story in order to engender a more fantastical ambience.
How do you write realistic magic?
In order to create a work of magical realism, it is first necessary to establish a realistic setting that focuses on everyday life. This can be achieved by using metaphors as a starting point. It is essential to integrate the fantastical elements in a manner that renders them indistinguishable from the ordinary.
What are the 7 types of spells?
Casting spells is a crucial skill for all witches and wizards, as it allows them to perform various magic tasks. In the Harry Potter universe, there are seven types of spells: charms, curses, transfigurations, healing spells, jinxes, hexes, and counter-spells. Each type has its own properties and purposes, all able to be cast with a single wand.
A charm, or enchantment, gives an object or organism new properties, such as levitate or affect appearance or emotions. When cast with the intent of lasting within a person or object, the receiver becomes bewitched. Dark charms, or curses, can cause immense pain or even death. Despite their potential, charms can be harmless and even helpful for wizards, making them essential for mastery of magic.
How to write a magic character?
To create realistic characters, focus on creating strong, multi-dimensional characters with flaws, insecurities, and past events that shape their character. Understand their emotional range to write consistent responses to their situations. For deep-level character exploration, use tools like the Character Builder at One Stop for Writers. Additionally, dialogue is crucial for fleshing out a character beyond any magic they may bring. Remember to create characters that readers can relate to and understand, ensuring a cohesive and engaging story.
How do you start a mystical story?
Starting a fantasy novel involves six creative methods: broad worldbuilding, unique place details, launching into customs or culture, starting with a suspenseful prologue, providing helpful secondary sources, and diving into action. These methods help create intrigue and engage readers, as seen in examples from great fantasy novelists. By following these methods, readers can create a compelling and engaging fantasy story.
What spell beat Voldemort?
Expelliarmus, or the Disarming Charm, is a spell that drives out a weapon, often a wand, and is often seen in duels. Harry, a skilled combatant, was deeply enamored with the spell and used it to defeat Lord Voldemort. Professor Snape, a former follower of Voldemort, taught Harry the spell during Professor Lockhart’s Duelling Club. Despite initially struggling with the Summoning Charm, Harry quickly developed an aptitude for Expelliarmus, which allowed him to use it in challenging situations.
Within months of learning it, Harry used it to retrieve Riddle’s diary from Malfoy and disarm Lockhart. He spent the final hours of the second year practicing Expelliarmus, becoming very good in the process. This relationship between Harry and Expelliarmus has both positive and negative aspects.
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