In Clash of Clans, it is essential to use exactly 4 Earthquake Spells of any level to remove walls. Level 1 Earthquake Spells can remove level 11 and level 4 walls, with a 3.5 tile radius and the ability to knock out 8 tiles of walls. The Earthquake Spell has a rated damage of 1/3, 1/5, and 1/7th, depending on the spell composition.
To effectively use the Earthquake Spell, you should only depend on GoWiPe or GoWiWi trained spells. The Earthquake Spell deals massive damage to enemy buildings and structures, making it great for cracking bases with tight enclosures. Choose the appropriate equipment level based on your needs and choose Earthquake Boots or Earthquake spells based on your needs.
Earthquake spells are more effective than their counterpart, Lightning Spell, against walls due to their wider radius and fixed cost. Earthquake spells are best suited against bases with close enclosures, as they deal increasing damage to walls. However, Earthquake spells should always be 4 in number to destroy 8 horizontal and 5 diagonal walls.
In summary, Earthquake spells are crucial for breaking walls, and their damage on walls and ability to break them are essential for effective gameplay.
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hmmm the logic is illegal,earthquake does percent damage to building,so why the “pro” use the the lightning first than the earthquake ? when you earthquake first than the earthquake deal more damage to building have more hp, so when you earthquake first then lightning then you may save 1 lightning, because the earthquake first deal more damage than earthquake last, i need explain, the logic is unlogic
Your wrong peeps took me 10 spells to take down last town hall, with the builders reconstructing. Place them clockwise every 5 seconds drop one start one right on top of it then ⬆️➡️⬇️⬅️ first not too close, then ↗️↘️↙️⬅️ and to finish off on top again takes 50 seconds to complete. And there you have 1 star always. 😉