To learn mythic spells, players must either select the Mythic Spellcasting universal path ability or the Mythic Spell Lore feat. This unlocks the secret of using your mythic power to amplify non-mythic spells you choose. The casting stat (Intelligence, Wisdom, and Charisma) that the Mythic Paths use to cast their spells can vary depending on the class. Full Spellcasting means having access from level 1 to level 9 spells. Full Divines merge with Angel, while Full Arcanes merge with Lich, allowing Wizard, Sorcerer, Arcanist, and Witch.
Spells from mythic spellbooks do not follow the usual rule regarding spellcasting characteristic, but instead use the DD of the saving throws to resist from their spells. The latest Pathfinder products in the Open Gaming Store include Sea Monsters, Age of Adventure, S-Class Characters, Major, Sacred Bond, Sanctify Armor, Sanctuary, Sands, Caster Level, and Mythic Spellcasting (Ex).
To cast mythic spells, players must be able to cast the non-mythic version or have it on their list of spells known. Mythic spells cannot be crafted into magic items unless they are an artifact. Players can cast mythic spells normally even if their CHA is below 10. Members of other races can learn to cast them with GM permission.
To prepare any of these spells, the caster must spend an hour performing a ritual. The Mythic Spellcasting (Ex) allows players to learn a number of mythic spells equal to their tier and expend mythic power when casting them to enhance results.
📹 Pathfinder WOTR: All Mythic Spells!
I was curious, ok? So I had to test all the Mythic spells to keep as a reference. Hopefully it will help you make any build decisions.
📹 PATHFINDER: WOTR – TRICKSTER Mythic Path GUIDE -Tricks, Spells & More!
00:00 Trickster Mythic Overview 00:24 Best Mythic Tricks 01:50 Perception 2 Special Critical Feats Explained 03:08 Completely …
Another neat synergy for completely normal spell and scroll based prep casters (wizards, witches, arcanists, ect) is that they can use it to get early access to any spell that you find a scroll of. If you find say a level 6 spell scroll you could write it in your book, write it again with completely normal spell as a level 5 spell, and cast it with your 5th level spell slots at level 9. It’s essentially the sponcaster+ring trick but for your entire spell list, and without the casting time increase because you’re a prepared caster.
Thanks for this article. I think the Nature 3 is about hunting? There are wild animal in some map that you can kill likfe wolves, deers and bears. May be hunting them will drop some items? Athletic 3 look so good. You can completely ignore your saving throw and get whatever items you want and still can pass all those check. If you have Evasion (or greater one) you basically always take half dmg (or 0 dmg) from spell damage that cannot be avoid normally I also learnt that you can go Perception rank 2 with trickster and get all the improved crit feats then switch to legend later and still retain all those crit feats for your legend character (because you learnt them from your normal feat)
You should try Spelldancer for a UMD + Mobility Trickster. As an INT based offensive caster the stats and feats should already be there for the UMD 3. And Magus wand arcanas will go with UMD 2. The speed with Spelldance and a 50% boost from Mobility 1 should make it the fastest character in the game.
Hi! WotR newcomer here. This is quite late, I’m sure, but I was disappointed that you didn’t explain the Stealth mythic trick. I’ve been considering on using that as part of my build, and I’m open to any information that will help me set up my build, so I was a bit miffed that you didn’t explain why it isn’t that useful. Can you (or just anyone) explain why it is so?
That isn’t a “Large” Beer elemental, it’s a “LAGER” beer elemental. As in Lager Beer. By the way, do you know what the “Another Stupid Advice” things that pop up in your crusade interface do? It says it will be handled when I go to my council room, but when I do, nothing happens. Do you have to go to your council room as soon as it pops up, and using the click button on the card to get the actual event?
Btw, does that mean that we can get true strike lvl 0 infinite casts? Wait… WHAT? Imagine being bloodrager primalist playing with vital strikes on two – handed weapon. Now when you rage you get to cast your spells as a swift action… So basically you can swift action true strike into greater vital strike, EVERY SINGLE FREAKING TIME with NO LIMIT??? How much dumber than this can we get with this mythic path LMAO. The only time you will miss is on NAT 1… Wait.. I forgot. Nat 1 is actually nat 20… Gimme a brake…. They should make a game difficulty 2 times harder than unfair only for the tricksters to give them some challenge…
Personally I’m making an arcane trickster with spell focus and greater spell focus in enchanting, then using expanded arsenal to do the same for conjuration, then spamming a best jokes empowered hideous laughter at maximum level and basic attacking with snowball almost every round, while still summoning monsters or using controll spells with other spell slots for maximum chaos. I don’t like min maxing, but roleplaying as a bullshit wizard that transforms the whole battlefield and sneak attacks with snowballs while every enemy is uncontrollably ROFL is proving to be so fun
The wording for Persuasion 3 is “Enemies that fail their saving throw against your demoralize ability”, is that not how it works in game? Thats too bad, but honestly not a big deal given that you only get 1 Greater Mythic Trick anyways. I dont think you spoke about Athletics 3, which I think is a decent pick, though still overshadowed by UMD 3. Great article btw
I was thinking of making an Hospitalier for last azlanti with the aura of life. How does the immunity to death effects work ? Initially I wanted to make him azata, make him as tanky as possible with the friendship aura that so my party will be immortal. Now that I saw you can downlevel a spell, it can be usefull, plus i could go oracle to get the wolf pet and focus on athletics to make him even more tankier. What do you think, what would be a good options for last azlanti core build/mythic path ?