A card does not care whether it came from a graveyard, hand, or exile unless its ability says otherwise. When a spell is cast from exile, it goes to the graveyard, unless it otherwise instructs to do so. For example, if you cast Skittering Invasion from your sideboard for Spawnsire, it goes to the graveyard. However, when you cast the spell from exile, it goes to its owner’s graveyard or wherever that spell normally goes after it is cast. Some cards allow you to use information that is in exile repeatedly, but when it says “cast”, it means the card is on the stack.
If an effect specifically instructs or allows a player to cast a spell during resolution, they do so by following the steps in rules 601.2a–i, except no player receives priority after it’s cast. Spells go to the graveyard after being cast from exile unless otherwise specified. Some spells will instruct you to exile them if you cast them from other zones, but once a spell resolves from the graveyard, you cannot cast the plotted spell the same turn you plot it. When casting a spell with Cascade, you must exile cards from the top of your library until you exile a nonland card whose mana value is less than the cascading spell.
Exile used to be called “removed from the game”, so anything that is exiled then it’s cast or destroyed on the battlefield will go to its owner’s graveyard unless something says otherwise. Some spells and abilities allow a player to cast spells with certain qualities from among face-down cards in exile, and the ability granted by Passionate Archaeologist will trigger if a player casts such a spell.
In conclusion, when casting a spell from exile, it goes to the graveyard unless instructed otherwise.
📹 What is Exile?┃Magic the Gathering
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Can you still cast the exiled card if gonti dies?
The effects of an ability, such as Gonti, last for a specified duration, and it doesn’t matter if the source of the effect (Gonti) ceases to exist or changes zone. You can still cast and spend mana on a card even if Gonti leaves the battlefield. If another player gains control of Gonti, they can’t cast the card, but you can. This is different from a continuous effect created by a static ability, which applies at all times the permanent generating it is on the battlefield or the object generating it is in the appropriate zone.
Are the copies cast from exile arcane bombardment?
In the event that Arcane Bombardment is removed from the battlefield, any exiled cards will remain in exile. Should it subsequently return or be played again, it will not be possible to cast any previously exiled cards.
Are suspend spells cast from exile?
The phrase “if you could cast this card from your hand” checks for timing restrictions and permissions, including the card’s type and other abilities. If a card is impossible to cast due to a lack of legal targets or an unpayable mana cost, it may still be exiled with suspend. Exiling a card with its suspend ability is not casting that card and does not use the stack and cannot be responded to.
If a spell with suspend has targets, the targets are chosen when the spell is cast, not when it’s exiled. If the first triggered ability of suspend is countered, no time counter is removed, and the ability will trigger again during its owner’s next upkeep. When the last time counter is removed from a suspended card, the second triggered ability of suspend will trigger, regardless of why the time counter was removed or whose effect removed it.
If the second triggered ability of suspend is countered, the card can’t be cast and remains in the exile zone without any time counters on it for the rest of the game. If the second triggered ability of suspend resolves and the suspended card can’t be cast due to a lack of legal targets or a cast restriction, it remains in the exiled zone without any time counters on it for the rest of the game.
If the second triggered ability of suspend resolves and the suspended card can’t be cast due to a lack of legal targets or a cast restriction, it remains in the exiled zone without any time counters on it for the rest of the game. If the additional cost includes mana, the player must pay that cost if able. If the player can’t possibly pay the cost, the card remains exiled.
A creature cast via suspend enters the battlefield with haste after the first turn as long as the same player controls it. As soon as another player takes control of it, it loses haste.
Examples of cards interacting with suspend include The Face of Boe, Modern Horizons 2, Modern Mailbag, and Murders at Karlov Manor.
Are exiled cards still permanents?
Exiled cards still leave the battlefield, as seen in flicker effects exiling permanents. They are typically exiled face-up unless otherwise stated. Rest in Peace allows all exiled cards to be visible, open info. However, some abilities send exiled cards face-down, as they allow for later use. This is important hidden info in abilities like foretell, as it allows players to use the card later.
Does exile count as dying magic?
A creature or planeswalker does not die if sent to another zone, usually Exile, either directly or by a replacement effect. It ceases to exist on the battlefield, but abilities checking if a creature or planeswalker dies do not trigger. The term “dies” was a slang term used in Magic 2012, and was reintroduced in Core Set 2019 to indicate that a planeswalker is considered to “die” when sent from the battlefield to the graveyard. This change was made to accommodate the Morbid mechanic in Innistrad and other card types.
What happens to exiled cards?
An exiled card is a card that has been placed in an exile zone outside the field of play, typically kept face up and accessible to any player. Exile is a keyword action and is used by various abilities to make their intended effects. The Comprehensive Rules describe exile as a temporary or permanent holding area for objects, with interactions with it being dictated almost exclusively by abilities. Exile is never involved in the core game flow of turn-based actions, playing cards, and combat unless an ability is at work.
Additionally, very few cards can bring another card out of exile that it didn’t exile itself. These properties allow for ability designs that place cards in exile and potentially dictate further actions, with minimal interference or complication by other effects.
Can you counter a spell from exile?
In the game of Knowledge Pool, a spell cast by a player from their hand does not resolve but is exiled to the pool, which counts as imprinting it for later use. If the spell is countered or removed from the stack before the pool trigger resolves, it is not imprinted and the player does not receive a freebie replacement from the pool. If a counterspell is available, the player can play it to counter their opponent’s original spell. If not, a different spell is played.
Can you cast spells from exile?
The initial spell cast from exile at the beginning of each turn has a cascading effect, whereby cards from the top of the player’s library are exiled until a nonland card that costs less is encountered. It is possible to cast the spell without paying its mana cost and in a random order. Upon the entrance of a spell from exile or a land from exile, a 2/2 green Wolf creature token is to be created.
Can you cast an exiled adventure?
Adventurer cards are permanent cards in every zone except the stack, and while on the stack if not cast as an Adventure. When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, and converted mana cost are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can’t cast it as Chop Down. If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a creature spell.
You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. If an effect copies an Adventure spell, that copy is exiled as it resolves. An effect may refer to a card, spell, or permanent that “has an Adventure”, even if they’re not being used and even if that card was never cast as an Adventure.
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
If an effect instructs you to choose a card name, consider only the alternative characteristics to determine whether that is an appropriate name to choose. Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
Do cards cast from Exile go back to Exile?
Exile a card in gameplay involves completely removing it from play, leaving it in a separate area from the graveyard. It cannot be brought back unless a counterspell is used or another spell is used to bring it back into the graveyard. Some cards use the Exile pile as a cost to cast a spell, such as Processor Assault, which deals 5 damage to a target creature when placing a card from an opponent’s Exile into their Graveyard.
This extra cost is considered valid because a card in a player’s Graveyard has a chance of being brought back into the game, which can be detrimental to the casting player depending on the returned card and the game’s situation.
Can you cast a suspend spell from exile?
A card that has been exiled with suspend is positioned face up; it is not casting and cannot be responded to. The spell requires that targets be selected at the time of casting, rather than at the time of exile.
📹 Back to the Basics – Exile
Welcome back to another Back to the Basics. This time we are talking about Exile and how it is used. I hope you can find this to be …
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