The text discusses the importance of 3D character rigging in animation, which plays a pivotal role in the animation pipeline. It highlights the differences between Ink and FK, when and how to use IK/FK, and effectively implementing switching between them. Automatic Character Rigging allows users to upload their custom character to Mixamo and get an automatically rigged full human skeleton, custom fit to their model, ready to animate.
The text also discusses the effects of spells on players, such as Hexproof or Shroud, and the potential harm they can cause. Evocation Wizards can use Sculpt Spell to prevent damage to the player. It is also noted that most Undead in 5E are not immune to psychic damage, but intelligent, self-willed Undead like Vampires and Liches may be affected by these effects.
The text also discusses the concept of casting a spell on oneself, as it depends on the purpose of the spell. It is clear that creatures cannot cast spells, activate magical items, understand language, or communicate. It is also clear that creatures can use reactions without carrying the Mental trait.
The text also touches on the best approach to rigging a long tail for a dragon character and questions about spells that affect an enemy’s ability to use reactions without carrying the Mental trait. It is also discussed that delusions can be difficult to distinguish from overvalued ideas, which are unreasonable ideas that a person holds, but the affected person has at least some understanding of them.
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