The Magic Computer can be used to cast and remain invisible by casting a spell. This spell is particularly useful when casting a subtle spell, as it breaks invisibility. If the player fails a stealth check while invisible, they remain invisible. Anything the target is wearing or carrying remains invisible as long as it is on the target’s person. The spell ends for a target that attacks or casts a spell.
The Dust of Disappearance is a packet of powder or fine magical sand that renders every creature and object within 10 feet of the creature who uses it invisible for a period. This spell creates an invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. A staff of one hundred invisible servants obeys any command given to them by creatures you designate when casting the spell.
If troops damage a building inside the trigger radius and stay alive for 1.2 seconds, the spell will be thrown and apply the effect to all buildings, heroes, and clan castle troops in the effect radius. The invisibility spell lasts for 4.5 seconds and has a cooldown of 40 seconds.
The Invisibility Spell is the 7th level of the Magic Computer and can be set up at level 3. At level 3, the Spell Tower can launch Invisibility Spells when a building in its range is attacked by attacking units. For example, you can tie an object to a familiar (small like a bat or a spider) and cast Invisibility on it, as it’s a creature.
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