What Became Of Battle Royale?

Battlerite and its spin-off, Battlerite Royale, have announced plans to scale back the development of their free-to-play MOBA-ish multiplayer murderzones. The makers believe that the two games are not doing well enough to be their main focuses, as Battlerite Royale is already dying outside of Fortnite. The new game won’t be a strict PvP competitive arena, but requires a growing and active player base to stay alive.

Battlerite has been in Early Access for over two weeks, and the game has been experiencing exhaustion over time. The signature Battlerite combat and input system will be familiar to Arena veterans, but all Champions have been fully revised for Royale, with some champions receiving larger reworks than others.

In July 2019, Stunlock Studios announced that active work on the title would stop, and both Battlerite and Battlerite Royale were to stay in “maintenance mode” for the foreseeable future. Battlerite Royale has been losing 10 players per month, and the game has been losing 200 players on a good day.

The developers tried to go for the popular game mode that made other games work and wasted a lot of resources on it. Battlerite lost its way not long after launch, and it is unclear what went wrong for this fantastic title. Death in Battlerite Royale is a fairly simple concept, but it is unclear how the developers managed to make the game more appealing and successful.


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What Became Of Battle Royale?
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11 comments

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  • Me and a friend just picked the game up last night, we ruined our sleep schedule spamming games lmao, such a fun experience, had a few matches where we got completely stomped, held our own in a few rounds from those matches though so that felt good. Sad the see the player count be so low but not going to lie, the 3 minute queue average was a huge improvement over the 20 minute queues on league of legends normal games that we were going through yesterday. Was looking forward to a ranked grind on this game but I can see thats going to be impossible now, guess im a few years too late

  • This game is amoung my all time favorites. I was a Blossom main. I have a friend who I would 1v1 with bakko constantly. We got really deep on that mirror match. I miss playing, but without dev support, its hard to keep going. Last played on steam july 23rd 2022, still installed. And I would pick it up again in a heartbeat given any reason to.

  • Playing it daily and have no problems finding matches now compared to 2022 and 2023 even though it’s 1-2 min que. Got over 700 hours on my main account and the first 300 hours i put in was the first 2-3 months after game release. People complain about the lack of new content but I’m “old” and remember the days of pre-Steam Counter-Strike where new content wasn’t even a thing. People played for fun and to be better at the game.

  • I remember pllaying bloodline champions competitively. I had around 7k games on Igniter. It was hell of a time, I even got a chance to participate as a competitior in the Russian StarLadder competitive series. BLC died due to the inability of a certain company to give it the promotion it desrved, Same happened to battlerite.

  • i used to be a ruh kaan main. i started out pretty bad in 3v3’s, i think my win rate was like 16%. i realized i was really good in 1v1s so i started to play 2v2s and my win rate shot up about 70%. i loved facing enemy croaks cause they’d think they could take me only to find out that i specc’d for curse/heal and they can’t keep up with my self heal. i also loved rook’s, he was like a litmus test to see if the rook was spamming abilities braindead or if they actually knew what they were doing. i mainly stopped playing cause i was looking forward to ranked but they made 2v2 need to queue as a team (iirc) and the way i played was not fit for 3’s. then queues started to get really long for 2’s that i just stopped. i had it installed for years but i eventually uninstalled it. i remember people thanking me for having the bonus xp for getting the founder’s pack, or whatever, that gives you a gold name in chat. was tons of fun.

  • Oh yeah. I still love this game. There is about 100 active players but I never had problems getting into matches. The gameplay is fast-paced and heavy on player interactions. The characters are varied and interesting. The visuals in general are pleasant. The deck building really helps adjusting the characters to your specific style. Definitely in my top 5 games of all time.

  • Found this game 3 days ago and as a fan of Overwatch and especially Paladins I can not stress how much I’m loving the game so far. A shame couldn’t find this game earlier but those of you who enjoy it will certainly enjoy Paladins. Its a TPS but with lots of recurring theme of battlerite(loadouts, melee and ranged). If you love Battlerite you certainly will love Paladins

  • Il love this game, and with 8K views, I cant figure out why there a re no more new players on this game. One thing that pisses me off is the fact that some people wont play the game because there are no players…. what the hell is that twisted logic ?? But despite that, I can still find the toxiest players on this game and it is a shame that the community is so crap overall. I love that game, but it lacks from a good community, communication and a real studio. I wish some great streamers would get ppl to play the game again.

  • i played alot of battlerite. And i must say it died before V-rising. I really liked it alot. But i think alot of external factors helped. Games where Booming and alot of Moba types came out. i agree on battlerite royal helped killing the game. never understood why they had to make it a seperate client. But that spread their focus on keeping new content on battlerite itself. They should have pushed out more heroes, newer skills. other game modes. keeping the game fresh. but i gues they already went on to make V-rising. Rip Battlerite <3

  • this kind of competitive games just die cause they keep adding new characters and the imbalance plus the depth of character makes them too hard to master. This kind of competitive communities need a 12 characters game( 8 dps + 4 healers, with battlegrounds and tournaments. People like instant gratification. The mix of battlerite,world of warcraft pvp game modes, simplicity of brawl stars, and ofcourse the crossplay would make it. (Grind or pay for cool cosmetics, no p2w). Make a simple game ( 4 5 habilities) and everybody will join. There was a game called Arena Masters that was very good. they shuted it down. Would pay for playing that again

  • The main reason for the death of the game is the lack of randomness. Most players are casual and have a hard time playing games that don’t reward you. And there is nothing to reward a noob for, since often in order to start winning, you need to lose 10-15 games in complete suffering, trying to learn how to play. That’s why Dota, League of Legends are popular and even poker would be a great example. btw, MightyFreya still playing every day,

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