The Mystic Confluence Commander deck is a popular choice for top players, MTGA, and MTGO tournaments. It offers the ability to counter target spells, return a creature to its owner’s hand, and draw a card. This card is considered one of the better options for controlling decks that want to incrementally increase card advantage at instant speed.
The card has a mana cost of 3 Blue and a value of 5 Mana. It allows players to choose three modes: return a creature with a mana value 2 or less from their graveyard to the battlefield, gain 4 life, counter a creature spell, or draw a card. The card is also available in the Riku of Many Paths Commander deck, which allows players to travel the Omenpaths and enjoy the versatility of modal spells.
The Mystic Confluence is an excellent card for many blue decks due to its Cryptic Command-esque ability. Customers who purchased The Lord of the Rings: Tales of Middle-earth Commander Decks: Mystic Confluence also bought other cards.
The card is available in Commander Masters, Battlebond, Commander 2015, Tales of Middle-earth, Commander New Capenna, and Commander Time Spiral. The largest range of Magic: the Gathering singles (MtG) can be found at Bazaar of Magic.
In addition to its unique abilities, Mystic Confluence allows players to mix and match any modes they want. The set includes the Streets of New Capenna Commander, which is available in the largest assortment of lost Magic: the Gathering (MtG) cards.
📹 Archelos, Lagoon Mystic Commander Deck Profile (Turtle Tribal)
📹 Blue: Strengths + Weaknesses in Commander | Magic the Gathering #Shorts
It’s the strengths and weaknesses of blue in Commander! What makes blue so good, and what could the color do better? We have …
Wormfang turtle works well enough for archelos ability. Meandering Towershell really works with the ability to attack more often. Smugglers copter and spring leaf drum keep him tapped for when you need it. the other two bounce lands should help out. same with a wilderness reclamation to keep your mana flowing for abilitys. Mass diminish can even the field for your turtles to get through. Merfolk Thaumaturgist can help out one turtle per combat. Twisted reflections can be a removal if needed. Sight of the scale lords can make the turtles stronger most of the time. Grim Contest could be a fun removal spell.