The Fae, a group of creatures that inhabit the Feywild, have a place in the Courts, but may not be an option for exiles. They have more power to offer if they are in the Feywild, but debts and contracts can get messy with them. To interact with the Fae, it is important to learn where they live, as they live in a protective barrier around a home or living space. Fairy contracts are infamous for having “loopholes” that allow the fairy to get out of the contract completely.
To connect with the realm of faeries and nature spirits, it is recommended to leave offerings of shiny objects, flowers, or sweets in natural spaces. Astrological compatibility is also crucial when dealing with the Fae. Warlocks, who have been banished from a witchcraft community for oathbreaking, are individuals who have children. Witches can have children, and a contract witch who spoke out about her NDA was a witch without a job, with a black curse on her resume.
The European witch-hunt has a uniquely destructive character, as witches could readily be multiplied. Although witches use magic, their employment of it is so foreign in the eyes of the public. It is essential to be mindful of offending the Fae and to be aware of their familiarity with the world of witchcraft.
In conclusion, the Fae have a significant role in the Feywild, and understanding their practices and relationships is crucial for successful interactions with them.
📹 How Words Can Be Used As Magic Spells
In this exploration, we dive into the essence of magic words – not the kind found in fairy tales, but the potent, everyday magic that …
What happens if you break a promise to a fae?
Promises are sacred to the Fae and hold significant power, so breaking them can result in angry curses. Eating fairy food forces one to stay in the Fae’s land and eliminates hunger for human food, leading to both starvation. Fairy rings, mushrooms growing where a tree has died, are portals to the Faerie realm, but it is not recommended to stand in them. Even if not teleported, one could get stuck in the rings, and time moves slower in there. This can cause centuries to pass outside and seconds to pass inside.
How to break a fae contract?
Fey contracts can be broken by using remove curse spells or similar magic, but the most powerful fey contracts are hard to break and require a wish spell or elaborate ritual. Some ways to become unwittingly bound to a fey contract include accepting a gift from a Fey, stealing something from a Fey, or taking the life of a creature that made a contract with a Fey.
Some Feywild guides recommend never accepting gifts from a Fey and expressing thanks, as accepting a gift increases its perceived value and the Fey will expect more in return. Stealing from a Fey can create a metaphysical imbalance that must be rectified, and the Fey might not want the stolen item back. Before taking the life of a creature in the Feywild, a wise individual ensures that the creature has no outstanding debts to the Fey. Fey are cautious when collecting debts from a person who is prone to violence, usually making their demands at safe times.
Fey contracts can be divided into greater and lesser contracts. Greater contracts are made with archfey, ancient hags, and other powerful Fey spellcasters, while lesser contracts are made with Fey of all other sorts. Examples of gifts Fey can bestow as part of a greater or lesser contract include an audience, a major magic item, safety, time displacement, a title, and wealth.
In summary, fey contracts can be broken through various means, such as accepting gifts, stealing, and taking the life of a creature. It is crucial for explorers to be cautious when collecting debts from Feys and to be aware of the potential consequences of their actions.
What stops fairies?
Iron, ivy, blackberry stalks, boxwood, and rowan are herbs believed to repel fairies. Placing at least one of these around the home is considered an effective repellent. However, good Fae, such as Brownies, will also be repelled. Iron has been used in various cultures for centuries, with Siberian shamans forged magical artifacts from it, Vikings known for their iron swords, and tribal blacksmiths in modern Kenya considered “witch doctors”. In Nigeria, tribal smiths are considered priests, healers, or spiritual guides.
Their sons become apprentices in iron-making, and the tribe participates in ceremonies and rituals associated with the process. If troublesome entities are suspected to be Fae, using iron, ivy, blackberry, and boxwood in the US may help resolve the issue. This is worth a try, especially if sage and prayer have not been successful, as fairies may scoff at these methods.
What annoys fairies?
The Folk The Folk demonstrated a proclivity for reacting adversely to trespass, employing a range of tactics to provoke annoyance. These included the presentation of inconsistent offerings, the generation of excessive noise within the domestic environment, the infliction of cruelty upon animals, the disruption of natural processes, and the act of making themselves visible to the Folk when they were not desired.
What happens if the fae take your name?
A faerie may gain power over a person by gaining advantage on skill checks, saving throws, and attack rolls, while the person has disadvantage. The faerie is unable to cause harm or death to the individual and is aware of their location if they are in the same plane of existence.
What can harm a Fae?
The Fae, also known as Fairies, Keshalyi, Sidhe, Tuatha de Danann, The Fair Folk, Daoine Sidhe, Tylwyth Teg, Bonne Dames, and the Fae, are a group of humanoid supernatural beings who originated in the Real World and migrated to Kintaria. They are known for spiriting away human girls and swapping human babies with their young, known as changelings. The baby kidnapped to live in the faerie realms is said to become immortal and beautiful, while the fae’s young in the mortal realm tend to die at around thirty-long enough to have a procreate.
The original Fae were created by human minds to explain away odd occurrences caused by gremlins and goblins. They are naturally pale, can come in various tones, have entrancing eyes, and have an unnatural beauty, sometimes with wings.
How to break a fairy deal?
Fairy deals can only be broken by the Fairy Queen using her blood to paint a specific rune, and breaking a deal has consequences. Once a deal is broken, humans who could perceive fairies will lose their ability to perceive them. Earth fairies were exploited by the McAllistair, who grind them down to a powder that gives humans temporary fairy magic. Fairy magic has a darker appearance and a more smoky quality. The Truth Key can reveal fairies to the holder regardless of whether they’ve made a deal with a fairy. The Fairy Queen promised consequences for breaking the deal, but what they are remains unknown.
What is the fae contract?
Contracts are ancient agreements between the True Fae and living embodiments of the natural world, which can be learned and used by Changelings. Each Contract consists of related powers or clauses, and Changelings typically use Glamour to empower most clauses. However, every clause has a “Catch” that allows use of the power without the magical price. Changelings have an affinity for certain common Contracts, which they find easier to learn than others, and can learn these contracts without added difficulty.
How do I break my contract?
To end a contract early, speak with the contracting party and negotiate a favorable resolution. If they don’t agree, consider hiring a lawyer. Timeliness is crucial when terminating contracts, and digital documents like Adobe Acrobat Sign can help. They allow for easy sharing of documents, e-signatures, and the ability to fill and sign agreements. Adobe Acrobat Sign can also help handle all contracts smoothly.
What kills faes?
The Fae, also known as Fairies, are a supernatural race with physical weaknesses similar to humans, capable of being killed through sustained injuries or blunt trauma. They are often viewed as beings of light and goodness, but have little interest in human affairs. They are often mistaken for Angels due to their brightness. The Fae are a secluded race living in dimensions separated from humanity, but some individuals seek out humans out of curiosity. A few choose to leave their dimension for human society, preferring to communicate through their minds instead of spoken words. They are often mistaken for Angels due to their beauty and brightness.
📹 Contracts as a MAGIC SYSTEM?
— We’re used to magic systems full of runes and spell uttered in long-forgotten tongues. But there’s another language fantasy …
And Madoka Magica actually has an interesting interpretation of the whole Monkey’s Paw situation. As you said, the girls get their wishes fullfilled as intended by them, however, the story questions on whether what they wish for is actually what they want. Other characters repeatedly warns the others about how when they make a wish, they have to be absolutely sure of that it is what they want, and not what they “think” they want. One character for instance wished to heal the hand of her boyfriend to allow him to follow his dreams, except what she was really after was said boyfriends gratitude and admiration, that he would love her for having made that wish. It is a sort of reversal of the usual trick. Like it is asking: “what if the one making the wish is the dishonest one?” So many monkey’s paw stories place the ones making the wish as pure and taken advantage of. Madoka Magica meanwhile questions that whole setup.
This actually reminds me of a fanfic I read a while back, called “Through the Hedge” where the entirety of the Fae realm runs off of this – you can make a contract with anyone… and anyTHING. As long as both parties accept the contract, then it is binding, and offers great powers for both. One character barters some of her sense of touch to the stone of the chambers she’s enslaved to clean, so she doesn’t make sound upon them – her owner, The Maestro, with silently flense any servant who makes noise during their duties. As well, she forms a deal with the sharp obsidian that forms into glassy stalactites and come crashing down on anything below them that moves too swiftly or too noisily… and sometimes shed shards without warning anyways; the deal brokered is to let her not be cut by them, and so she grows them into her skin instead, carrying them and letting the shards experience movement. Something for something, nothing for nothing – that is the rule of the Faerie. And contracts are a trade with clear rules on either side.
The Bloodsworn Trilogy has an interesting contract system. The Blood Oath is a ritual that binds those who take it to fulfill their Oath. If they even think of breaking said oath, their blood basically begins boiling until they either die, or they continue to intend to hold the Oath. There’s a part where a character had to plot for months to intend on reuniting a character with their mother just to keep the Oath “happy”
It made my day to see an in depth reference to Wildbow’s Otherverse stories on one of these writing trope websites. I love how performative the magic is in the Otherverse, with the ambient spirits serving as both the audience eating up the drama, and an impartial but swayable jury arbitrating on every claim made. Definitely a universe where a well placed villainous monologue might actually help you win.
the idea of two mutual parties getting their powers through a contract, sort of like magical marriage sounds awesome. Two regular mortals wanting to increase their magical power? Symbiotic relationship between a bodyless supernatural creature needing a host who will get some powers in exchange? Saving a dying weaker twin by binding with magic creating a unique magical power based on that? A spirit accepting a human as their conduit Shaman King Style? So much motivation.
Wow, I did not expect to find Pact being mentioned out in the wild when I wasn’t even looking for it. Whoo! And hey, this means you know of Wildbow, at least passingly. I certainly don’t expect it but it would be nice to see more articles about Wildbow’s web serials. Worm, Pact, Twig, Ward, Pale, his web serials a really niche but they’re also really good reads so long as you don’t mind some grit and elements of eldritch, body, and sometimes even psychological horror.
Slayers has an interesting one. In that setting’s magic systems, Black Magic (and the lost Holy Magic), the spellcaster basically asks a demon “hey, can I borrow your power for a little bit?” This especially comes up when fighting Ruby Eye Shabranigdu, who is the top demon and maker of all the demons, so trying to use any Black Magic against him fails because no demon will attack him.
I’m actually working on my own contract based magic system where many things are contracts: Spells are contracts, discounts to spell costs are a contract, imprisoning yourself in your own pocket dimension is a “prisoners contract”. Contracts are typically signed via “overseers”, surrogates of the god of war, but signing a contract directly with the god of war? That’s where the real juicy power comes from! These contracts are also how the god of war influences the politics of the world. Thanks for the great article!
I think it can be a kind of interesting give and take kind of deal. Imagine making a deal with some kind of spirit or otherworldly being for power but in exchange, you have to let them experience something of physical existence each time you use a spell. Like if you wanna cast fire ball, you need to sacrifice something flammable to them cause they wanna feel heat or how it feels to burn. A healing spell could require sacrificing medicine to them so they can examine it to figure out how it heals people in any way. Maybe sacrificing an animal or even just a piece of them for that animal’s unique traits cause the entity wants to either taste it, take it apart to figure it out, study how it decays. Could characterize them as a very naive being who doesn’t understand the processes and nature of physical reality, exchanging fairly easy material and substances for reality altering magic.
Contracts as A magic system is both a common and uncommon one depending on how you define it. Which in some ways can be really annoying or very fascinating. One I had enjoyed was A twist on it with the focus of the contract on the meaning behind it rather than the words written upon it where breaking the spirit of the contract enacted the penalty rather than breaking the letter of it, but not the spirit of it.
I’ve personally fallen deeply in love with author Erin Morgensterns 2 novels, “The Night Circus” and “The Starless Sea”. The second being a top all time favorite. “The Night Circus” however, carries the type of magical contract system they touch on here. Two magicians, create a magical contract with two children as their pawns in a personal game that carries far greater stakes. The two children, spend their lives growing up, never even understanding the rules or consequences of the contract that binds them to this contest, and each other. It’s beautiful and mysterious. I still read both because nothing I find so far on my own competes with her sense of mystery and constant surprises. I hope she’s working on something else.
The Inheritance Cycle does this quite well. Especially when you examine the ancient language and how wording affects “spells”. One example that i like is when Oromis froze Eragon’s legs. When Eragon said “Release my legs” he was stuck in that spell until Oromis stopped his freezing spell. Oromis tells Eragon not to deal in absolutes, due to that when used it becomes a battle of who has more energy avaliable to them. One cannot stop the spell until it is complete. The wording “lessen the force holding my legs” would have done better and, if it didn’t work, could be cancelled. The ancient language also doesn’t allow one to speak lies, but an entire society has learned to speak around the limitations. I love how it’s done.
I like it when the contract isn’t expected to be fulfilled so the signer has to suffer the consequences, I once read a story about a guy who met a demon, the demon offers him to become his slave as long as the signer gives him a bit of his own blood every single day, the guy at first enjoys such power but he later starts to feel to tired because he is unable to produce enough new blood every day, then one day he refuses to give more blood and the demon reminds him of what will happen the day blood isn’t given, both entities swap bodies and the previous owner becomes the new slave, the new demon cries and confused but the demon reminds him that the contract hasn’t been broken, both still signed it and if the new human one day refuses to give blood then both will return to their original bodies, this makes the new demon a bit happy but he didn’t count with the new human to have a rich and great diet that made him produce enough blood while the new demon doesn’t know how to properly drink enough blood in order to drain him faster, the new human later reveals this is something that weak demons do to escape hell, so the old human was doomed from the start to become a new demon.
Duuuude! The second you started mentioning geises, I immediately was reminded of the book series called Geis by Alexis Deacon! In which, the main character was tricked into signing a geis thinking it was an agreement clause in the king’s will and testament. Instead, the geis states that whosoever agrees, is indeed entitled to the kings inheretents, but only if they succeed in beating all their competitors in a set of trials proving you worthy of not only the king’s wealth, but also the very crown itself. I got the opportunity to read the first book, “a matter of life and death,” in my local library and have been looking for the second ever since because of the art in it being so whimsical, humor, hilarious, and the plot very enticing
My favorite magic contract is between Liliana Vess and 4 super powerful demons from across the MTG multiverse, brokered by elder dragon Nicol Bolas. She did as the contract said and would do the bidding of those four demons in exchange for the power to help her control a magic item, she then defaulted on it by killing the demons which the fine print stated ownership of her contract would go to Nicol Bolas if she defaulted on it by her demon master dying.
Another example I can think of once again from Full Metal Daemon Muramasa is the Law of Balance. While it is technically a vow, it functions more like a contract that binds the main character to it, to claim the life of a friend for every enemy slain. And there is no getting around this. If you try to no abide by the contract it will then force the issue. The thing is, it does indeed have a loophole. The main villain of the story is in fact also under this same vow, but she is able to kill indiscriminately simply from the fact she sees herself as above humanity and that she doesn’t hate those she kills, thus she doesn’t have to kill those she loves. And this also ends up being played in a really interesting way in the storys conclusion. Not to spoil things, but the contract ends up being used for a rather interesting twist. Another one I can think of that is a bit of a spoiler for the first Utawarerumono game where it is revealed that the main female lead actually made a deal with the local devil to save the life of her dying younger sister, swearing her soul to this being. The twist is that the main hero who happens to be an amnesiac is in fact this very devil, and the reason she is so ready to serve him at every opportunity is cause she is trying to uphold her end of the bargain despite he no longer remembering having made the deal. And the funny thing is, despite not being aware of it, the deal is still in effect meaning that the younger sister the deal was made for is effectively immortal, anytime she revives a mortal injury she simply comes back to life on the spot.
I’m writing a story where one of the major magical items works on a contract system, but does so by burrowing into the subject’s subconscious. It subtly alters the thought process and actions of the individual in such a way that they try to fulfill the terms of the contract without even realizing that they’re doing it.
You are one of the few creators in the writing community who talks about actual storytelling and interesting ideas rather than the act of writing, and I appreciate that. It seems like productive conversation has gone the way of the dinosaurs sometimes. It’s always “Never do this”, and “Always do that”, and “TOP TEN WRITING TIPS FOR (GENRE)”, and “I’M SICK OF (TROPE)”. It stopped being about creativity, and I’m sick of it. Oh, and name dropping my favorite anime and pronouncing it correctly? Chef’s kiss.
Theres an interesting RPG maker game out there called “Noel the Mortal Fate” which is about how a dude has amassed alot of power by tricking other people into making deals with devils FOR HIM rather than making one himself. This makes other people take the drawbacks of the contracts while he gets away scott free, and this leads to one contractee and one devil to team up to finally take him down. It really plays around with the idea of magically binding contracts as Devils usually curse the signee to some ironic punishment. Points to the article for not Spoiling Madoka Magica despite plot twists in it being relevant to the topic at hand. Just say ‘theres other conditions to the contract’ and let people’s curiosity get the better of them. OSP had good articles on topics like this too but they would spoil any show or movie with no warning, and they dont seem to understand why spoilers would ruin someone’s interest in perusal something. I saw them give a spoiler warning once and it was on a topic about endings specifically.
One series I found had interesting magic system that I’ve never seen anyone talk about is a YA series called The Spoken Mage. In it, the very act of writing is magic, even something like scribbling random letters in the sand with a stick can cause an explosion if people don’t have enough magical ability to control it and even if they do they need years of training first. It naturally results in a very strictly class-based society where even learning to read and write is completely illegal (and requires life-imprisonment, since once you’ve learned how you are permanently a danger to society) except for the select few families with the natural ability to control it. The series itself is pretty standard magic school stuff, but I found the magic system interesting enough to finish it all.
I wrote a short story, just something to toss an idea out where a guy makes a deal with a demon who if not for the horns would pass as a human. He read the contract over quickly but not quite carefully. So when he gets his revenge and is satisfied,. the demon shows up, without his horns. Now the guy reads the contract more carefully. The line he thought said “Signer become teh Demon’s” as in selling your soul, was actually ‘Signer becomes the Demon” the ninth in a line to take the demon’s name and powers. But the powers could not be used to harm anyone without just cause as the original demon was one of Justice and Vengeance. (yeah later seen the movies and wondered if I had seen it in the comics before and not realized it)
My favorite is where the agreement could be something cheap (like you just need to pay some honey or a disposable razor) but if you don’t pay up the debt collection is steep (your soul). Also, the beings can be bound longer than the contract. Because power of friendship or something (well the demons aren’t sure either).
for a moment i thought i missed out on this amazing concept because i have none in my stories – but then i realised that i already made 3 at least of them, they’re just not the stereotypical signed contract ‘deal with the devil’ kind. in The Fair(y)trade Foundation, Miss Liquorice makes a contact with Cottonfairy Candyfart, which is really just a mundane business form to make them co-owners of the company. but since he is a fae it unintendly becomes magic, at least guarding her against the influences of the other fae. (don’t question my naming ability, there’s a deeper meaning behind those, it all makes sense.) the others are from my pirate story. the main character Piers unknowingly makes a deal with the god of theatre. under the impression of exchanging stories at a bar, he trades in his own story, and therefore his existence, and becomes a new character in the legend of the pirate king. the knights of roses each put a rose tattoo on their body. when they make an oath, the rose blooms and transforms into a phantasmal weapon with terms and conditions. Banana Bahamama was the first person to plant a life tree and so got a deal with the earth to live with the trees until the end of all life. in the present time of the story she’s the oldest being on the surface world.
Using pact/contract style magic in an rpg I’m game master for, there’s a catch: It functions as a verse enforced feature, meaning if your offers are imbalanced there can be ‘power bleed’ and backlash. Had a GM character have to explain to a player that he did not want to over give on his contract with vim, risking bleed side effects, like he’s gotten from other contracts. Reason being said character comsumes energy and power bleed to ‘balance’ the contract could risk the player gaining a version of that, meaning he could literally drain the life energy out of people, and gaining that with no understanding of how to control it could put all his loved ones at risk. Had to literally explain it as Rogue’s problem from X-Men. Said player had been over giving in all but one of the previous contracts he’d made, and gaining bonus abilities because of it; had to teach him that positive gain was not guaranteed. The verse in the setting is just concerned with balancing the things exchanged, with modest impact of the bargainers’ feelings towards the contracts… So, let’s just say he played very careful while making that deal; then promptly screwed himself with the one he also made with the second GM character present that session.
and for a cosmic deal fate stay night literally has a contract with earth, earth helps you become a hero or what you want but when you bargain with it, it makes you a timeless counter guardian that protects earth from extinction, you get put in the throne of heroes near the root of akasha (the literal origin of all things ever) and in doing so your pulled out of time when you die and you have to kill humans usually in the thousands in order to preserve the greater good.
I can’t for the life of me remember what its name is, or exactly what it’s about, but a relatively long time ago, I read about a magic system that was contract-based. Or rather, somewhere between contract-based and promise-based. In it, characters swear off things in exchange for power. The more you want that something, the more it is something you love and/or aspire to, the more you gain from swearing it off; it is fully based on subjective value. What makes it interesting is that it’s not ironclad. You can break the vow, but the moment you break one, you break all, and once you’ve broken your vow, no new vows will be accepted. It also isn’t something that takes time or preparation. Just the right conviction and intention, provided you have the prerequisite training. For example, let’s say we have a man who loves food above all else is driven to the edge, where not just his life is about to be lost, but maybe that of his loved ones aswell, or maybe his home town. As long as he has the time to react, he has the time to strike a new vow. If he truly lives for next to nothing but great food, swearing off any and all foods but plain oatmeal on water he’d gain immense powers. With these new powers he can avert whatever terrible fate awaited him, and strike down those who caused it. But he needs to be careful, for nothing prevents his opponents from taking on a similarly powerful vow to become his equal. Wielding such immense powers is addictive, far beyond just the allure of great power in general, the very act of wielding it is like a drug, and so while this former gourmet has the option to give up his life of being more and revert to nothing but a mortal human, it is far from as easy as one might thing and the process of losing said power is tortuous; a withering affliction that drains you until you feel as feeble as an elderly on their deathbed.
This has inspired me to write a book where the entire magic system is based around a library of contracts, which you can peruse and pick a contract to sign. Sign it, and you now have a spell you can use by pulling out the contract and fulfilling its conditions! And what’s the first thing I’ve done? Begin writing the Library Catalogue!
In the Destiny universe, there were ancient Wish Dragons called Ahamkara. They were a sort of living monkey’s paw, granting the desires of a person, even if the person doesn’t explicitly say their desires aloud, or even if they didn’t consent to it. That said, their wishes tend to warp the wish the person asks. The wish granting properties are so strong that even their bones need to be plated in Silver, unless their latent Wish energy could corrupt wayward Guardians. Eris Morn, for example, clutched a bone of an Ahamkara after losing her vision to a species of aliens called the Hive. As she wished for vision, she encountered one of these Hive, which she killed and took its eyes. This all but sealed away her connection towards Humanity, leaning her more towards the magics of the Hive. Another example, Uldren Sov, had the bone of an Ahamkara oh him when he came across a dead Eliksni. As he held it in his arms, he desired for it to live once more, and it did, though warped and not right. It was the first Scorn, basically zombie insect aliens, and these Scorn were ultimately pulled under the control of the Witness – the ultimate welder of the the Darkness and enemy of Humanity.
I remember a Chilean folklore story about a farmer called Bartolo Lara, he was so poor that pacted with the devil to get giants amounts of money, and offering his soul, the only thing he had left as payment. The devil asked when he wanted his soul taken, and Bartolo said “tomorrow is fine” and the devil perplexed by Bartolo’s decision asked the reason why tomorrow, after all everyone else asked for decades in advance so they can enjoy the benefits of the pact, then Bartolo said “but I want the pact to be written in paper”. So the devil wrote in a piece of paper “Bartolo Lara, I wont take your soul today, but tomorrow” and left. The next day the devil appeared to take Bartolo’s soul but Bartolo said to read the paper “… not today, but tomorrow.” Bartolo pointed out, and while the devil was there he asked for more money. After months and years of the same situation the devil recognized he was fooled and gave up on trying to take Bartolo’s soul. The story ends there but it is believed that Bartolo enjoyed the money until the end of his life and his soul was never taken.
I’d definitely mention systems like Hunter x Hunter’s nen or Jujutsu Kaisen’s curse system as unique interpretations of contracts. They both use contracts you make with yourself, limiting your own versatility or giving yourself weaknesses in return for greater power. Although it doesn’t function as thematically as the others, it does give a really understandable way to make different characters have more limited powers when otherwise they’d have infinite options. It also can work thematically such as Kurapika’s self destructive conditions in search of revenge, or Gon’s literal self destruction in return for a pact.
Pact and Pale by Wildbow actually are a great example of contracts as a magic system, everything in it from the top to the bottom is about getting magic power via the contracts made, and using that magic power via contracts (unless youre an Other, in which case you are innately magical and have your own ways of generating and spending power)
This reminds me of the contracts and power level systems of a webtoon called Savior of Divine Blood people called players go into originally 3 types of gates they are bronze, silver, and gold and the main character goes into the only ever existing rainbow gate and while in these gates, they do a trial by one of the various supernatural entities behind them therefore, making a contract with them they inherited their powers and abilities and as far as I can tell into the story there are no drawbacks for getting the powers when they do the contracts
I straight up added devils and devil contracts from chainsaw man into my campaign because I love the system so much. One of the party members is the Sword Hybrid and I have contracts made through “devil shrines” that are gateways between the realms. Honestly I’m so glad, it adds a fun way to introduce unique boss fight mechanics and give my players chances to switch up their build without having to multiclass.
What if the contracts did not come in paper forms? That’s what all Ghost Riders have to deal with. Mephisto did not give them papers to sign. He just talked them into agreeing with his deals that are sealed with both parties willingly shaking their hands after both sides accepted the set conditions of the deals. Aside from purely relying on memories, perspectives and interpretations of each condition, what can the Ghost Riders do to break free from Mephisto’s chains?
In Ascendance of a Bookworm there is a magic contract system that is used by the entire country from laws to agreements within and between guilds. Breaking the contract however always leads to death and cannot be changed unless all still living parties join in to do so. The contracts can only be valid on parchement paper, which is a piece of animal skin paper that would take an entire month of a soldier’s pay to buy, which makes it much more likely that the owners of the contracts are either merchants or nobles. These classes are also the only ones that can most likely read, since there are no schools or cheap books for the commoners to use for learning, which is why the commoners are very wary of signing magical contracts, as they can’t read them at all. Richer parties can also hide a piece of extra parchement inside a contract, intentionally tricking the signer into an unfair deal.
Contracts are always an interesting concept in fantasy. But when I read the title I first thought of warlocks/witches. I love pen and paper games and the whole concept behind the warlock/witch class (or what other names they might be called) get their magic through a contract. I built a character that turned to her patron when she was traumatized and her beliefs were shattered. She grew up in a religious cult and turned to a fiend to rescue her. Her side of the deal is bulding a new cult that follows her patron and help him gain power.
I just thought of a story where contracts are printed and you must sacrifice something equal in return, and it’s a common practice, some text it not changeable to the signer, but some is ( the person who prints it cannot sign it ), here’s an example, this contract will give you success at YouTube, but you will fail at something else. Signing is your agreement. The offer is your agreement, the reward is the other party’s agreement.
Wonder how I stumbled upon a comment comparing the Chainsaw Man system, while I couldn’t find the magic system of Jujusu Kaisen even at a second glance. Oh well. So, I think so far this is a contract system that has a lot of enjoyable creativity to it among many other magic systems. You can make “binding vows” between people, “curses”, and even yourself. You can make a ” vow” with a situation you are currently in. Example: you can tell your opponent about your ability’s workings in exchange for a boost in your overall combat performance. You can make these contracts on two individuals, who just want something from each other. Or it can affect the ability itself, making one of its stats, such as range, lower, but increasing its firepower in return. And as far as manga goes, this system is as flexible as the caster’s imagination. I really love the concept of “flexible meaning” of an “exact term” in worldbuilding mechanics. What unfortunately readers could not get in the end, is the consequences for breaking the contract/vow. Of course this can be no more than the author’s oversight, but I like to look at this as something deterministic. Something like “if the binding vow is made, fate itself will cast itself in a way that the how’s terms will be executed, one way or another. ” Thanks for reading my comment, whoever you might be, dear reader)
Other than contracts you could possibly also look into such things as runes or magic circles, I remember in Mushoku Tensei novel magic circles were used as a sort of “programming” language for magic, which allowed the main character and his friends to create rather complex mechanisms based around magic cores and overlapping multistacked plates with magic circle carvings. Might as well mention Tyranny game with its spell creating system based on combining different symbols together, and similar systems in other games.
One option to consider is that someone knows they are taking a contract with unfavourable long-term terms as a sacrifice for the greater good or a particular cause. Say that the hero cannot defeat some grave threat to the realm as is, so they take what measures are necessary to be capable of achieving their task. They are in effect sacrificing themselves so that they can wield an otherwise unattainable power when it matters.
Like in a book that I absolutely love, Sorcery of Thorns, a person cannot become a sorcerer until they make a contract with a demon, that demon is how they get their magic and become a sorcerer, but the catch is the demon will eventually kill the sorcerer and eat their soul. And demons are usually handed down through generations to father to son etc. And when you create a contract with a demon, there’s bartering involved of how many years the sorcerer gets to live before the demon kills them and eats their soul.
On the subject of simply being unable to refuse fulfilling your end of the contract: I’m in the middle of Words of Radiance by Brandon Sanderson. It’s the second book in his Stormlight Archive series, an excellent and gripping narrative that I highly recommend. Spoilers incoming. The book features a woman named Eshonai. She is a free spirit who loves to explore, but finds herself duty-bound to fight in a war that is slowly exterminating her people. Her race has the ability to invite a magical creature, known as a spren, into their bodies to transform them to help fulfill a task better, which becomes a sort of contract between the two. Eshonai’s sister claims she finds a new transformation that will help them win the war, and as their military’s top soldier, Eshonai volunteers to test it out, despite the fact that she was planning a meeting to broker peace in a few days. She transforms, but in accepting the new power, she allows the god who sent the spren to make her a puppet, say and act as he wishes, and the whole time she is conscious and aware and horrified.
Jujutsu Kaisen has a lot of contract based magic! Mechamaru and the Zen’in sisters are examples of a Heavenly Restriction: a contract between the individual and the heavens which they unknowingly signed at birth. Then there’s the contract between Yuji (my sweet son who needs therapy) and Sukuna (the devil). Yuji had no choice to but to agree to Sukuna’s terms because it was the only way the curse would bring him back to life. Y’all I just love jjk
reminds me of how some powers work in Hunter x Hunter universe, the more “restrictive” a power is, the stronger it is, even if the restriction is put there by the user himself. in the case of kurapika he created a chain that can only be use in members of the spider group he hunts, the “contract” made with another chain that would kill him if he were to break it
and here i am writing an angel who issues magical contracts, Perfect timing! oh commentary on why angels have wing is Zoroastrian sources that bled in when the Persians liberated the Israelites from Babylon, it’s interesting because although the holy scripture is a story told from the Israelite perspective you can find reference to the same historical events from Herodotus’s histories although he doesn’t touch on the Persian influence on Judaism. It requires a certain amount of cross referencing to get the whole picture.
A article about magic contracts and nobody is talking about the so-called contractors from the anime Darker than black? It’s a kind of gash as well I think, but in a quite unique way. If I remember correctly, any person could randomly turn into a contractor by some supernatural force. They would gain a superpower, but have to pay the individual price of their contract whenever they do. For example, there was a show-magician, with the contract to actually bend space, but his payment was to reveal how magic show tricks work.
To decide to never sign a single contract is, in a sense, a contract in and of itself. It’s a contract made with one’s self. If one does not decide to uphold it then one can decide how one’s self gets punished. I’d say that a requesting of luck is a binding contract in many circumstances. To lose the ability to make a non-ideal sequence of movements in trade for a perfect performance. I’d personally only decide to sign as many truly good contracts as I can. Two taps of a finger = Everything is made truly good in a way that does not change true good or good itself from what it was prior to the contract’s existence. Anything other than two taps of a finger = There isn’t a result of the contract.
Since you like anime and this topic, you should watch Jujutsu Kaisen. The magic system is similar to HxH’s Nen system. Both shows, JJK and HxH have a way for someone to get stronger by making a promise or contract of some sort. In HxH we see it with kurapika and the phantom troupe… in JJK its something literally called a “Binding Vow” where an individual can make one with themself or with others but all parties have to follow on their end of the vow.
It disappoints me that people are so terrified of legalese. Legalese is essentially two things: stock phrases that are well-established as having a reliable, well-defined meaning, and references to other documents. That’s it. There are certainly subtleties that a lay reader will miss, but if a lawyer is asking you to sign something, you can and should take the time to read every word and ask clarifying questions about what something means.
Another good example of this is the system in Hunter x Hunter, your powers, are based around one of 6 particular archetypes, like a hexagon, and the two closest are easier to use than the next two, and the furthest is practically impossible for you, however, by making a deal with the magic itself, vowing to only use X power in Y situation, or else losing Z, based on how powerful Z is, or how constricting Y is, X can be as powerful as you want One character’s X is complete mastery of all 6 points on the Hexagon, but only under the Y of, while fighting a certain clan of murderers, if he uses it on anyone else, the Z is his life, his contract he made with himself was the ability to effectively overpower anyone, and he puts his life up for grabs with it, but will only use it against a select few people. Other characters have also made these contracts, but this is one of the most extreme instances. Usually though, the power they give themselves is the X, Y, and Z, like for example, in D&D, casting Fireball could be one of these contracts in it of itself, it is a power, X, that can only be used with enough points, Y, that, while targeted, is entirely unbiased in who or what it affects, the Z There is no other party involved in Hunter x Hunter’s system, you’re simply binding yourself to a vow you made, and that vow gives you the strength you seek through following it. And while it’s more like a promise, it is very contractual as well, for example, if the first person, who put their life on the line, were to have used it against someone from that clan, but, before dying, they renounce the clan, and the rest renounce them, then the person who made the contract would die, as they are no longer in that clan, but the powers are still being used against them- a little loophole that could spell the end for our hero-
>Devil comes to offer me a contact >Insist on reading the terms in their entirety >Devil insists that isn’t necessary >Point out that he can’t stop me, I can sit here and look at this piece of paper for as long as I like >Devil says the offer expires >Point out that he came to me unsolicited, suggesting that he wants this deal more than I do >Contract is a cartoonishly long scroll >Seven paragraphs in the middle are just gibberish there to fill space and make the scroll longer for drama >Insist on taking a copy with me to discuss it with my lawyer >Devil hates that idea but won’t say why and when I threaten to walk he gives in >5 year negotiation ensues
I really like jujutsu kaizen uses binding vows which are basically promises with the magic system itself. A bit into the manga there’s a situation hakari gets into while fighting another sorcerer and he makes a binding vow in which he loses his arm but in return can survive 1 blow from the other sorcerer. Or in the same anime Nanami makes a binding vow which limits his output while “on the clock” and before 9am and after 5pm his magic/cursed energy output increases dramatically. It’s a very intricate system that has very clear terms, up and downsides
You brought up a lot of very good plots ranging from movies to fan made scp I’ve always liked the idea of the deal with the devil I’ve never seen a problem with it just don’t be a Disney character when signing it actually read ask the devil what he gets what he wants and once done with everything you can make your deal just be smart about it
When you talk about one-signer contracts, I thought you will eventually cover Hunter X Hunter’s Vows and Limitations. It is a contract that made by one self with one self. It is an oath between the person and his own power. I think it is kinda interesting and worth mentioning. when compared to everything you mentioned in the articles.
I ‘ve mentioned this before but log horizon utilizes this magic system through the main character. shiro holder of the title of the villain in glasses or debauchery tea parties strategist. he isn’t evil but he is very merciless and scary able to think several minutes ahead of everyone during battle. he is an enchanter (the stereotypical buffer and debuffer) his subjob is scribe. when the game became real and his soul began inhabiting his new body, players discovered they can make things using their rl knowledge or their class skills if only they do it manually without relying on the system. when they do shiro wonders how he can use his sub job to make something new. after a while we get a massive event that ends up with one of the people of the land (in game npc who have become real people) dies after pretending to be an adventurer (people who can’t die and are different from the people of the land) the boy is revived using magic and the scene plays with the party he had been trying to revive him in the center of a cross roads, shiro ends up having to drop everything to save this npc he’d grown attatched to somewhat, after some creative use of in world magic, he offers a contract to the now conscious but now undead npc written on the top level ingredients and by a level 90 scribe, the symbolism is very heavy, it stipulates that shiro’s guild would make him an adventurer like them and he would have to join their guild. he signs in a rather emotional moment and the contract signed sends out a massive glittering golden yellow pillar of light that lifts up the npc, because he has to die at least once.
One of my favorite shows when I was little was called Xiaolin Showdown. In it, a villain by the name Chase Young makes a contract with a demon named Hannibal by drinking a soup made of dragons. It’s not a paper he signs, all he has to do is drink the soup. According to what the demon says, he can only fulfill his destiny of being the greatest warrior in history on the side of evil, and he will get that by drinking that soup, and giving up his soul. It is shown later on that the demon itself doesn’t own his soul, since Chase is perfectly capable of betraying it and trap it. but the warrior is unable to not be evil (even says at some point that being bad is an acquired taste). I like the idea that even if the contract is absolute, and he cannot go back to the good side, he can work with others to go around the wording and help prevent truly terrible endings, without going against the need of being evil. I am currently writing something about it so I am thinking about it a lot.
I like your articles! In for example the santa clause or harry potter example for a “contract” signed unknowingly/unwillingly, I don’t think it can count as a contract as it was never sighed and agreed upon. You might be bound by the magic, but calling that a contract unimmerses me from the setting as that is simply not the right thing to call it. At least in English or any other language I speak. I believe the definition of a contract requires it to be signed intentionally. Still, whatever you’d call it, I find this interesting. But I think I like the contract contracts more, be that contracts where the truth is partly hidden, or contracts with loopholes.
Madoka Magica makes me think of well, two things TF could cover, but the more likely one they would first; it’s a feature not a bug. in MM Madoka asks Kyubie why magical girls fight witches, why they would still fight if there’s a fault in the process that would turn them into witches and give into despair, Kyubie essentially has a speech of how it’s a feature not a bug, the universe needs the energy released from the birth of witches, magical girls are more like a clean up crew how many stories have something that makes those who use it suffer, that makes the benefit effectively worthless as the disadvantages is the thing working as intended? I can think of one other story off the top of my head, Magical Girl Site, it’s an utterly miserable manga that had a single season on amazon. in the manga, young girls living unfortunate lives are given magic “wands” that often look like something they’d normally have or a toy with it’s own special power these magic wands use up part of the girl’s life span each time they need it. fast forward to late in the manga and the earth itself says it needs the strong emotions of young girls to survive, it’s chosen to drain the negative emotions from girls by using wands, the wands killing them and causing more chaos is well, how they’re intended to work as the earth made them the second idea is a look at different power/magic systems in anime, though it doesn’t have to be anime and how they can be used in a plot. one that comes to mind for this is JoJos Bizzare Adventure and it’s stand system that’s existed since part 3, a stand user has a spiritual representation of their own personality with it’s own special ability, but only that ability.
John Constantine is one of my favorite contract users. He once sold his soul to three different demons for power, so that when he was about to die and was supposed to go to hell, none of the demons could claim him without going to war with the other two. So he couldn’t go to hell, and certainly not heaven, so he had to be returned to Earth.
I’d like to see a magic system where both sides benefit from a contract. A more symbiotic relationship. Maybe these magical entities gain power, status, and substance from signing contracts with mortals to give them magic on the terms that they make it their own. They are contractually obligated to change or improve the magic they have. A trade of magic for novelty and innovation. With the more “popular” entities having a corporate feel. And ones with less attention are a bit more desperate and chaotic trying to pitch their magic to mortals instead of having mortals come to them kinda like a magical startup company. “Corporate” powers will probably be modular, easy to modify, and reliable, if boring. While “startup” powers are powerful, complicated, or half built, and tend to be risky often failing and requiring you to “work out the kinks”.
3:10 Homie Cú Chuhlain could have easily beat that gesh. He could have just told the woman who offered him dog meat that he would “decide later” then immediately stabbed the woman to death. He wouldn’t have technically refused the meat, he would have refused to decide right then and there. After there’s no woman, there’s no woman left to offer him the spellbreaking food. Just leave the dog meat on the ground and keep lobbing off heads.
You know what would be neat. If in one of these contract stories the protagonist instead of going on a magical adventure hired a lawyer who though from the modern world with “no magic” has enough contract knowledge to sue the Demon, fairy, etc bringing the fact the magical creatures do exist to light and winning back the protagonist their soul, firstborn, whatever. Maybe this could be lore for a modern fantasy setting instead this starts a chain reaction of people filing suits against all sorts of magical beings. Eventually magic gets regulated like any buisness.
“contracts have to be agreed upon by both parties, even if under duress” well no. I mean for your own magical contract system you can decide what ever you want. but at that point uou could very well also throw out the requirement that the contract is even agreed upon at all. In reality, if you are threatened, blackmailed, or otherwise coerced into signing a contract against your will, that very much is not a legally binding contract. The piece of paper isnt really the contract. the piece of paper is proof of the contract. a contract is really an agreement. Forcing someone to sign something they dont want to sign isnt an actual agreement. In reality if it could he shown that they were rorced to sign, especially if it was physically forced, or threatened to, then it wouldn’t be binding. proving yhat is hard of course.
two words… or the same one twice?.. lol anyways HunterxHunter has one of my favorite versions of this idea. If you notice, most of the more well adjusted people in the series have weaker powers compared to the strongest characters. Most strong characters either have some sort of sociopathy/psychopathy, varying levels of trauma, and some sort of feelings of vengeance, malice, or ambition. I just described like a ton of characters and their foils. Gon and (insert antagonist of pretty much any arc). Kurapika and Chrollo, Hisoka and Netero, etc.
In my magic system, wizards are a sort of cross between lawyer & hedge fund manager. All that research they do summoning and communing with spirits & demons is about learning all the labyrinthine laws and contracts of the infinite spiritual world, finding loopholes, and negotiating contracts of their own. Gods hate wizards, who seem to upset the natural order, but wizards know technicalities of primal law to keep themselves protected.
I’ve stewed on the idea of a one of those “serve my bidding in exchange for power” contracts, except the ‘devil’ in the deal never comes knocking beyond maybe the occasional “move that bottle two inches to your left” kind of asking. Weird, small things that contribute to a butterfly effect you’ll never see.
There is actually two whole web-serials written like this by Wildbow. Pact and Pale! You gain power by performing with confidence and making oaths and promises, and breaking them leaves you gainsaid (in the case of lies), draining your power significantly, or oathsworn (In case of broken oaths/promises/pacts) Leaving you pretty much unable to do anything utilising the spirits of the world anymore, not even defend yourself. There are community audiobooks of both!
Cú Chulainn, my dude, you can “accept” the food without eating it. 🤣Carrying it around isn’t a great solution since it’ll smell and it’s not weightless, and your enemies can send an army of women with dog meat, but it’s still better than violating the geasa. Maybe make it into a smoothie? Does drinking dog meat violate the contract? (Curse the Internet for even making me type that sentence.) Graciously accept the dog meat and claim, “I shall use this as an ingredient in a wonderful dogmeat jerky recipe. It takes 1,000 years to cure properly.” Then you have 1,000 years to figure something out. Which, as long as there’s no clause saying you cannot gift the jerky to others, just do that! I can tell I’ve played too many TTRPGs where the Big Bad tried to use contracts to screw me over. 🤣
There is an anime called Darker than Black. The “magic users” are called contractors. It’s because they have to do a renumeration whenever they use their skill. There was a child who could leave a handprint and detonate it, but to “refresh” his powers, he had to finish drinking a glass of hot milk. It has to be hot or it won’t count. There was a former singer who could oscillate the particles around her through her voice. She could easily make glass shatter or crumble structures. As for remuneration, she had to shove a cigarette down her throat. There were also weird ones like arranging 100 stones in 10 x 10, or folding each page of a book, or dislocating a finger so they could use their telekinesis. There were also remunerations which are out of the users control. Like the time controller who kept reverting in age until she disappeared. One thing about contractors though is that they are void of emotions. So doing these remunerations is not a big deal for them regardless of whether it was difficult.
I normally wouldn’t nitpick over pronunciation but as a native Irish ( Gaeilge) speaker who had both the language and his story forcefully drilled into my head since primary school it made me wince every time you said Cú Chulainn. You need to stress the C and pretty much ignore the H in Chulainn to a degree. Less C-hul-ainn and more Chul-ainn, its spoken closer to the word cull then hull. It’s a common mistake outside of Ireland so I don’t blame you. As a side note Cú Chulainn wasn’t his original name it was more of a title given to him after his first heroic feat, his name was Sétanta . Basically when he was a kid the dude was late to a party because he was busy playing Hurling (Irish National Sport) and the guy who was throwing the party was Culann. Once all the guests arrived at the party except for Sétanta, Culann let out his famous guard hound to protect his land (This is a reference to an Irish Wolfhound, still a dog but picture a dog about the size of pony that could go toe to toe with wolves or small bears ). When he arrived the Hound attacked Sétanta and using his Hurl(Like A hockey stick crossed with a bat) he hit a sliotar (like a baseball) into the mouth of the hound and down its throat killing it instantly. Everyone at the party came out to see and were amazed that this kid was able to defeat his huge hound with just one hit of a ball . Sétanta felt sorry for the hound and knowing it was kinda his fault for being late he vowed that he would protect Culann’s land in place of the hound until Culann could get a replacement so that’s when he got the title Cú Chulainn which translates as The Hound of Culann, the H gets added because of grammar rules in the modern way the Irish language is written using the arabic alphabet which is why when its spoken you don’t stress the H.
Here’s an idea – subscription based warlock pact. You can, quite literally, buy a pact. Trade away a little gold for eldritch power. But here’s the thing -if you want more power, you have to pay a subscription fee. And the more power you gain, the greater the fee becomes. Pretty soon, the becomes much more than just physical wealth – it could be magic items, tasks to complete, the souls of powerful creatures, etc. And what happens if you don’t make a payment, or just outright refuse? Will you simply lose your powers, or will the consequences be far more serious?