In this text, it is clarified that if an opponent counters your Ulamog, the Ceaseless Hunger with Summary Dismissal, it will counter both the spell and the “when you cast” triggered ability. This applies to “on cast” triggers like Storm, Aetherflux Reservoir, Approach of the Second Sun, and Commander Tax. If a counterspelled spell counts as being cast and has a casting time of 1 bonus action, then you cannot use your action to cast a spell unless that spell is cast.
The main takeaway is that triggers that trigger when spells are cast will almost always resolve, and are independent of whether the spell even takes a slot to cast. Countering the spell does not prevent the trigger from going off, and a player doesn’t have a chance to cast a counterspell until after they have finished casting their spell.
The casting process is not synonymous with the resolution process; a spell that was countered was still cast, but never resolved. You can’t counter spells until they have become cast and trigger any relevant abilities due to being cast. A countered spell is put into its owner’s graveyard.
The player who cast a countered spell or activated a countered ability doesn’t get a refund of the spell. The “whenever you cast a spell” clause is still triggered even though it was countered AFTER being cast. If you choose to cast the counter spell, you reveal it, and the game interrupts the event the counterspell is responding to.
In conclusion, countering the ability will not prevent the spell from resolving, as cascade, replicate, and storm are all triggered abilities that trigger when the spell is cast.
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Does counterspell stop a spell from being cast?
In order for a counterspell to be effective, the caster must be detected casting a spell. This is because subtle casting renders the caster unable to be detected. Consequently, they cannot be classified as counterspells.
Can you cast a counterspell on itself?
It is not possible to direct a counterspell at its own source; however, a counterspell may be directed at the redirect in order to counter it indirectly. When the spell “Redirect” is cast, it is not possible to modify a spell that is targeting another spell on the stack so that it targets itself. Nevertheless, modifying the spell’s target to Redirect will negate the spell upon its attempted resolution, as Redirect has been removed from the stack.
Do countered spells count towards storm?
Storm copies are not cast, meaning they are not counted by other storm spells cast later in the turn. Effects like Twincast or Beamsplitter Mage can copy a spell with storm, but only create one new spell. Each storm spell with a target allows you to change the target for each copy individually. When counting spells cast in a turn, you count spells cast face down, from zones other than a hand, and those that were countered. A copy of a spell can be countered, but each copy must be countered individually.
Exiling a card using suspend doesn’t count as casting a spell; you only cast a suspended card when the last time counter is removed and that ability resolves. Grapeshot Sorcery deals 1 damage to any target when cast, and it copies for each spell cast before it this turn.
What counts as casting a spell?
The act of casting a spell entails the retrieval of a card from the hand, its placement upon the stack, and the fulfillment of its associated costs in order to successfully resolve the spell and achieve its intended effect. Previously, the action was referred to as “playing” that spell or card. In accordance with the Comprehensive Rules (September 20, 2024—Duskmourn: House of Horror), it is optimal to delay casting spells until the final possible moment.
Can you counterspell and cast another spell?
The Counterspell spell is a reaction-based incantation that enables the caster to immediately cast another spell, such as the Fireball spell, in response. It should be noted, however, that JavaScript may be disabled or blocked by extensions, and that your browser may not support cookies.
Does copying a spell count as casting?
Copy effects are methods used to create or change one object into a copy of another, often targeting creatures. They are also known as “cloning” and were introduced in Alpha, specifically on the cards Clone and Vesuvan Doppelganger. The exact result of a copy effect is often unclear, as it ignores any temporary changes to the object and only creates the printed qualities of the original, which are called “copiable values”. This mechanic was introduced in Alpha and is often used to target creatures.
Does a spell count as being cast if its countered?
Despite the casting of a spell, no effect is observed. The act of countering a spell does not circumvent the stipulations set forth in the bonus action spell rule, which does not impose a limit of one leveled spell per turn. Please be advised that JavaScript may be disabled or blocked by an extension, and that your browser does not support cookies.
What happens when you counter a spell?
Certain spells and abilities can “counter target spells” or similar effects, which are evergreen keyword actions. Counterspells negate a spell’s effect and may have conditions, such as forcing player to pay additional mana. Counterspell cards are typically blue, with white being tertiary. Counterspells in other colors were only present in the early days of Magic and the Time Spiral block. The most recent off-color counterspell is Verdant Command from Modern Horizons 2, which is green.
Does copying a spell count as casting it again?
The number 706 is referenced. Ten states stipulate that the replication of a spell, activated ability, or triggered ability necessitates the placement of a duplicate on the stack, thereby precluding the casting of the original spell or the activation of the activated ability.
How do you identify a spell being cast?
A character is able to discern the casting of a spell, whether in progress or already completed, through the utilisation of either their reaction or an action undertaken during their designated turn. A character may utilize their reaction to discern the casting of a spell or their turn action to identify the effects of a spell that has already been cast.
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