Unarmed strikes do not count as “Simple Weapons” in D and D 5e. They were originally listed as such in the first printing of the PHB, but this was corrected in the errata. Monks practice with weapons just as much as they train without them, often using simple, practical weapons like the quarterstaff. Shortswords and simple weapons can also be considered Monk weapons.
The only ranged weapons that count as Monk weapons in 5e are simple melee weapons with the thrown property, such as the dagger, handaxe, javelin, light hammer, and spear. At 2nd level, players train themselves to use various weapons as Monk weapons, not just simple melee weapons and shortswords. When finishing a short or long rest, a missile counts as a Monk weapon for the attack, with a normal range of 20 feet and a long range of 60 feet.
Dexterity is the primary ability score for a Monk, which allows them to deal more damage due to their “Martial Arts” ability. Monk weapons are short swords and simple weapons that don’t have heavy or two-handed properties. Monks are proficient with short swords and simple weapons, but their unarmed attacks are not weapons. They cannot be enchanted with various spells and cannot be disarmed of their fists.
A monk’s Martial Arts practice gives them mastery of combat styles that use unarmed strikes and monk weapons, such as shortswords and any simple weapons. To qualify as a Monk weapon, a weapon must meet certain criteria, including not being able to enchant them with various spells and not being disarmed of their fists.
📹 Baldur’s Gate 3 Monk Guide – All Subclasses (Way of Shadow, Four Elements and Open Hand)
Baldur’s Gate 3 Monk Class Guide – In this Baldur’s Gate 3 Monk Class Guide, I’m going to be covering the Monk Class, including …
What’s considered a monk weapon in BG3?
The game permits players to utilize any non-dagger or two-handed knuckle weapons and may be vanquished by any four character/class combination. It should be noted, however, that the game may contain content that is not appropriate for all age groups. This may include general mature content, as well as potentially nudity or sexual content. To update content preferences on Steam, users are directed to the link provided.
Do monks use spells 5E?
At the 18th level, the character is able to spend four ki points to become invisible for one minute, with the added benefit of resistance to all damage except that of a force nature. Additionally, an astral projection spell may be cast without the requisite material components. It should be noted, however, that JavaScript may be disabled or blocked by an extension, and that the browser in question does not support cookies.
Can monks use spells in BG3?
Monks in Baldur’s Gate 3 are unarmed combatants who use Ki Points to cast spells. They can use Ki while silent due to their abilities not requiring verbal components. Their key abilities are Wisdom, Dexterity, and Constitution, with their core ability being Unarmed Strike. Some reach enlightenment through languid meditation, while others do so in battle. Monks manipulate Ki to empower their own strikes and debilitate their foes. The proficiency bonus is based on character level.
Can monks have magic?
Buddhist monks are trained to avoid forming attachments and do not engage in the practice of magic or magick.
Can magic weapons be monk weapons?
Monks have their entire body as weapons, and a Weapon +1 can greatly benefit them in early-level dungeons. This weapon grants a +1 bonus to Attack Rolls and Damage Rolls, increasing depending on the weapon variant. Monks who can obtain a Weapon +1 or its higher types should jump at the chance, as the +1 to +3 boost can significantly increase their base damage output. The bonuses don’t apply to a Monk’s Bonus Action abilities, but they are helpful in early-level dungeons.
A skilled blacksmith can improve any weapon into its +1 variant. The pluses attached to the Weapon +1, +2, and +3 can indicate the level of craftsmanship. A character can seek a skilled blacksmith to improve their existing weapon or craft a stronger one.
Can psychic blades be a monk weapon?
It has been determined that the bonus attack’s damage die is 1d4, not 1d6. Soulknife’s Psychic Blades are regarded as weapons associated with the Monk class. Please be advised that JavaScript may be disabled or blocked by an extension, and that your browser does not support cookies.
Can Flame Blade be a monk weapon?
The Monk’s Flameblade is a curved greatsword weapon in Elden Ring, dropped by Fire Monks. These weapons allow Dexterity-focused players to use Strength attack at a slower pace. They can be dropped by Fire Monks in Liurnia, Mt. Gelmir, and the Giant Mountaintops. A reliable farming spot is in the Giant-Conquering Hero’s Grave, with one patrolling outside the Site of Grace and another in the next lower corridor.
What counts as a monk weapon?
At the initial level of advancement, the practitioner gains expertise in the use of unarmed combat techniques and monk weapons, including shortswords and other simple melee weapons lacking two-handed or heavy properties. The benefits include the ability to use Dexterity in lieu of Strength for attack and damage rolls, as well as the option of not wearing armor or shields. This enables a more versatile and effective approach to combat.
Is a thrown dagger a monk weapon?
Martial arts training provides individuals with the ability to effectively utilize a variety of combat techniques, including unarmed strikes and monk weapons such as shortswords and other simple melee weapons that lack two-handed or heavy properties. Additionally, it equips them with proficiency in the use of thrown weapons such as daggers and javelins.
Is a spear a monk weapon?
The text discusses the use of monk weapons, specifically spears, which have piercing damage and are viable early in the game. The Vision of the Absolute is a unique weapon that blinds enemies, increasing their chances of hitting them and decreasing their chances of hitting you. It also causes 2d6 extra damage to creatures with multiple eyes, like spiders or Beholders. The weapon can be found in Act 2 by saving or killing the Nightsong.
📹 We need to talk about the new Monk
Okay, there’s a new monk from One D&D. Is it good? Is it bad? Is it… fine? Let’s find out. Swing on by the Patreon right here: …
One interesting interaction i’ve found is that monks can spend their ki points to cast way of the 4 elements spells while barbarian raging since they are treated as “effects” vs typical spells. This potentially opens up some interesting monk/barbarian subclass options if you dump points into strength and wisdom.
I could be wrong about this, but I feel like the Thief subclass would also go well with Way of the Shadow because of that second bonus action you get. You can spend a ki on Flurry of Blows and then depending on how things are looking for you, take that second bonus to Cunning Action your way out of a sticky situation (again though, not entirely certain about this).
One thing to note with monk, unarmed attacks are not considered weapon attacks fro the purpose of passive effects and feats (for example half-orcs extra critical die does not work, as it requires a melee weapon). However, I did not know that in BG3 monk weapons are ALL weapon you are proficient with (minus two handed), the wording would suggest that it refers to proficiencies you get from the monk class 🤔Nice catch! Regarding races, that makes a strong point for a Dwarf Monk as you get warhammer, battleaxe and medium armour profs, which suits a drunken brawler type of character 😀
Halfling monk as main character is pretty amazing. At 6:42 they suggest the lucky feat. Halfling basically gets this for free. If you use it four times during a long rest it’s provided more benefit than the lucky feat would and at no cost. And, as you do more dialog checks, more lockpicking, more saving throws, more attacks (monk + thief rogue subclass for 4 attacks every round) means you trigger it more often. And, it not only makes you hit more often, it also increases your crit chance. Every 5 rounds of combat can be 20 attack rolls. That’s statistically one garanteed natural 1. These things add up quickly. I just wish there was a sound effect or visual effect to tell you when this triggers. Major negatives for a small character are: less movement (monk counters this), no two handed weapons (monk doesn’t want these anyhow … versatile are fine thus means no greatsword, maul, polearm). Because monk counters most of the negatives for playing a small race, it’s a pretty natural fit.
I was using the 6 shadow monk and so far 4 assassin rogue and realized if you take human or half elf can use the finesse glaive in act 3 for a sneak attacking reach weapon. If you want to spend the feat if you find it useful can also take great weapon master and use the passive for the first 2 glaive attacks. Ambushing makes it decently mean even if not optimal.
I think BG3 Monks can be sumed up with a Doctor Who Quote from the awesome David Tennant years: Foolish NPC: “How do you propose to take us down? With the hand of God?” Monk: “No with the first of man!” *Angry posing* Also this makes me realize I messed up my Bende- I mean Way of the Four Elements Monka bit. Though I was on the right track with Wood Elf but perhaps I should have put a tiny bit more into Dex. I’m gonna see if Withers can’t help me with this if not well I already had to reset my Druid after multiclassing too early so fairs fair. Also realizing my Dragonic Ancestry as starter looks cool and gave me cool robes to start off but it robbed me of that multi-attack combo. =/ Which seems like it’s worth investing. Then again the bonus HP helped so many times…Tricky to balance. Also would like to note that in BG3 everyone shouldn’t be afraif of going back cause it’s half the fun. “Undertaling” it by doing something different to see what happens, focusing on gaining more EXP and ect does sometimes justify resetting the character.
Any advice for a build I’m trying to put together? I really want to build a bard/monk but having trouble deciding on what sub class options to use, and what lore college to go into for bard. For monk I’m wanting open hand, but do i even need to do a lore college for bard if I just do 1 or 2 levels and the rest monk? What are some good options here if anyone has any?
My character is lvl 9 monk of 4 elements and lvl 3 barbarian of bear heart. I get resistance to everything, and can run around really fast pushing people off cliffs with ki spells. I am human for weapon proficiency and range. Feels powerful. The perfect tampon character than can plug any hole with so much resilience and maneuvre.
Finished the game yesterday as a Drow monk, way of the open hand, and let me tell you this class is powerful in this game And fun equipment fact for Drow: Hand crossbows can’t proc Martial Arts (since that’s melee only), but they still check all boxes to qualify as monk weapons- meaning their damage die goes up to D8 at level 9
I am very impressed with how fun they made Monk this time around compared to say vanilla D&D (Looking at you BG1/IWD1). Their flexibility and damage truly impressed me, even compared to say Pal Warlock Multi or Assassin Gloomshot =) (Survivability is also quite good if you build a Dex Monk) Maybe I end up running the non Open Hand subclass in the future but for now, Open Hand is the way to go.
Dump charisma first, its useless stat for combat. Int is more userful since some abilities and spells target it, and they generally nasty ones. Str can be dumped on open hand, since you didnt need athletics here. In general Open Hand is superior, unless you wanna play full stealth party, and 4 elements suck balls.