Can Spells Be Cast By Fighters?

The Eldritch Knight fighter class is a powerful combatant in Dungeons and Dragons, with access to spellcasting and the ability to learn Wizard cantrips and Wizard. At 3rd level, a fighter chooses a Martial Archetype, which includes the options Champion, Battle Master, and Eldritch Knight. Champions are athletic and specialize in hitting things, while Eldritch Knight fighters memorize destructive and protective spells during training. They gain access to five subclass features at 3rd, 7th, 10th, 15th, and 18th level.

To create a fighter quickly, make Strength or Dexterity your highest ability score, depending on whether you want to focus on melee. Casting spells like light or darkness on your bonded weapon before throwing it allows for greater range and recall of the weapon. However, the Eldritch Knight Fighter’s spellcasting is limited but still very powerful. Within the context of the Fighter’s proficiencies, they have limited access to the Wizard’s spell list.

The main confusing restriction on spell casting is that if you cast any spell (leveled or cantrip) as a bonus action, the only other spells you can cast that turn are cantrips with a casting time of 1 action. Outside of that, you can cast as many leveled spells as you want and have action economy/slots for.

The Eldritch Knight Fighter Spellcasting Table provides information on spell slots and spells known. The feat gives you the option to cast spells from the selected class. Fighter Spells in Baldur’s Gate 3 are regulated forms of magic energy, and certain classes can cast spells to damage enemies, buff companions, or…

The main draw of this class is that they have access to a small, but strong selection of defensive spells. If you pick a fighter and go caster, you will have low-end spells and pass up the superiority dice from the other class.


📹 A Crap Guide to D&D (5th Edition) – Fighter

Joseph makes a dumb Dungeons and Dragons guide for dumb people intro/outro music is original piece by JoCat 1967 …


Can you cast spells in combat?

The ability to cast a spell on a unit engaged in combat is permitted, unless the caster is in a state of disorder, such as having sustained a wound in the previous round. A non-disordered caster has the option of either disengaging and casting the spell or fleeing the situation.

Can Fighters cast spells?

The Fighter class in DND is capable of utilizing magic to a limited extent, as evidenced by the Eldritch Knight subclass in D and D 5e, which has the ability to cast spells from the Abjuration and Evocation schools of wizardry.

What classes can cast ritual spells?
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What classes can cast ritual spells?

Ritual casting is a method where spells are cast as rituals, increasing their casting time by 10 minutes without consuming a spell slot. This is a useful technique for wizards, bards, druids, clerics, and artificers, as it allows them to cast spells outside of combat. In D and D 5e, certain spells have a “ritual” tag, allowing players to cast them normally or as rituals. When cast as rituals, the casting time increases by 10 minutes and doesn’t consume any spell slots, making ritual spells useful for conserving a character’s spell slots.

For instance, casting Augury as a ritual takes 11 minutes, a minute longer than normal casting and 10 minutes for the ritual. Spell slots are a crucial mechanic in every 5e spellcasting class, as every spell casts expends a spell slot, limiting the number of spells a character can cast in a day.

What class is best for spells?

The Wizard class is the most iconic in Dungeons and Dragons, offering a wide range of useful spells and being considered the best casting class. However, they struggle with being spongey and having limited spell slots daily. Proper preparation allows them to access supporting, controlling, and damage-dealing spells regularly. With more out-of-combat abilities than other classes, they are the all-around best caster for any campaign setting. The Wizard class is easy to learn and master, yet still has powerful spells that fit for one of the most iconic D and D classes.

Can fighters cast spells?

The Fighter class in DND is capable of utilizing magic to a limited extent, as evidenced by the Eldritch Knight subclass in D and D 5e, which has the ability to cast spells from the Abjuration and Evocation schools of wizardry.

Can warrior class use spells?
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Can warrior class use spells?

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Can Fighters cast spells dark and darker?

The character’s ability to cast spells is contingent upon the equipment they are utilizing. The character encounters difficulties in maintaining consistent blocking and parrying due to the directional blocking system.

Can you cast spells as a fighter?

Upon reaching the third level, the player is able to augment their martial abilities through the casting of spells. At the 3rd level, the character learns two cantrips from the wizard spell list, and at the 10th level, an additional one. The Eldritch Knight Spellcasting Table illustrates the requisite number of spell slots for the casting of 1st-level and higher wizard spells. In order to cast a spell, it is necessary to expend a slot of the spell’s level or higher.

Which classes can change spells?

Clerics, Druids, Paladins, and Wizards are the only classes that can learn and use spells. They can change prepared spells anytime, not in combat. Other classes and subclasses, such as Bards, Eldritch Knight Fighters, Rangers, Arcane Trickster Rogues, Sorcerers, and Warlocks, can only replace a spell during leveling up. To prepare and change spells at each level or when not in combat, select ‘Prepare Spells’ on the left sidebar of the level-up screen. To remove a prepared spell, hover over it and click on the red ‘x’, or highlight it and select ‘A’ or the corresponding button.

Can a fighter cast 2 spells?
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Can a fighter cast 2 spells?

The second-level fighter ability, Action Surge, permits the casting of two non-cantrip spells on a given turn. This allows the character to take an additional action and cast the spells in a different manner.


📹 You Might Be a Battle Master | Fighter Subclass Guide for DND 5e

Dnd #fighter #battlemaster Hey! Guess what. You’re Awesome and thanks for watching. I promise this is the best DND tutorial …


Can Spells Be Cast By Fighters?
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  • my human fighter’s name is Hue Mann, he was drafted into the army and the war ended after he finished basic but before he got to actual combat, he got to keep his equipment though, and since he had all this training and gear, he thought “well, might as well do something with it all…” and thus the simple but well mannered farm boy became an adventurer. no tragic backstory well, his Pa has a bad leg and can’t help as much on the farm as he used to, but he’s saving up his gold to hire a healer to head on to the farm to help him out. and maybe a few hired hands for his lil’sis and Ma as well. he didn’t even realize he was a “hero” till he heard a bard in a tavern telling a story about the time him and his buddies all saved that merchant caravan from a Drow raid. he’s a bit of an old fashioned gentleman, cause he was raised with country manners, sometimes city life confuses him. magic alternates between horrifying and wonder inducing to him, and the first non human he ever met was in the party, and he’s always worrying he might offend by accident. I highly recommend using him in your own games, if only to make your GM die just a little inside.

  • Fighter-Man! Fighter-Man! Overall hes fairly bland! Hit some stuff! Hit some more! Outside combat, is quite a bore! Look out! He is the Fighter-Man! Hammer, bow! Sword and shield! There’s no limit what you can wield! Plenty fights, you have fought! Demon lords, just another THOT. This class: Great for a newbie’s first time! Plenty of damage to chime! He is the Fighter-Maaaaaan!

  • I usually get super defensive of human fighters because “usually the people that say this exclusively play tiefling bards”. I like how XP to Level 3 put it when he pointed out all the different ways you could flavor a fighter and I really like them for that. I recently played a fighter that had a greataxe flavored as a shovel, he was a gardener.

  • I’m in my first campaign and one of the members is a fighter Aarakocra and since people have different ideas of how those looks, apparently, our fighter bird is just a 5’3 normal BUFF raven and it’s the greatest thing in existence. The only issue is I’m the bard and have been labeled “shiny man” by the party and since the bird is constantly distracted by shiny things I must fear for my life on a constant basis. It’s great.

  • My Least Basic Fighter: Logan, the Goblin Eldritch Knight – Fought with a pair of bonded throwing daggers – Carries shame of leaving his clan behind when their stronghold was destroyed(previous gaming group), and has sworn to never leave someone behind on the battlefield ever again – Good aligned, never really fit in with other Goblins(worked as a cook despite being trained in combat and magic) – Sounds a bit like McCree/Matt Mercer – Enjoys fried giant spider legs – Easy-going, less edge than a circle – Bestie in party is a gnome rogue who’s his polar opposite, but he’s a good guy, and us short folk gotta stick together, I reckon Easily the most fun I’ve ever had playing fighter.

  • Alright, Time for another story! This time, we’re looking at Ivan Surtova. So, Valkani, Graphi, Zoya Ivan and Siegfried had finally found the lair of a noble who had intentionally been experimenting on locals, OUR locals, since at this point we had actually acquired land and became lords ourselves. A dungeon crawl later, we find the bastard; who, upon seeing 5 very annoyed level 9+ characters in front of him, challenged Ivan to a duel. Graphi and Zoya were already readying actions to attack, but then we heard from Ivan “OH GOD YES PLEASE” Cue Ivan BEGGING us all to let him have a one on one duel (His character was even built for it) So after a brief set up, checks to make sure there was no magical fuckery, and changing their weapons to default lances, Ivan and his horse DASHED OFF to joust the noble. And Crit failed. Multiple times. Into unconsciousness. The second this happened, I cast a spell that forced the noble to stay put, while our Ranger Zoya pelted him with arrows.

  • IMO fighter is the best class, it gets the most customization options and you can roleplay any alignment, faith or motivation. not to mention it is the class that best embodies the fantasy of the everyman rising to the ocation. fighter is the guy who looked around him, saw a world full of dragons, wizards and eldetrich horrors and despite not having supernatural abilities, despite not being favored by the gods looked at the sharpenned piece of iron in their hand and decided to do something anyway. and if you think there’s no roleplay potencial in that then I don’t know what to say to you.

  • Psh, I’m not your average fighter, not only do I weild the legendary blade the Master Knife but after I received augmentation to help me fight witches my parents were killed by a space pirate who had also kidnapped my girlfriend causing me to go into a 10 year depression until a scientist recognised me on the street as the legendary fighter man and rebuilt me better than ever so now Im in a quest to find and kill the goblin king who killed the space pirate who killed my parents and kidnapped my wife who I married without her knowledge but still legally over the internet so I can break the curse on my soul and fullfil the witches prophecy. So yeah, Im not like the other guys feel free to give me all your estus and demon drugs, peasants.

  • My first character was a Variant Human Eldritch Knight named Xander. He was a blacksmith who took pride in the fact that he eventually crafted his own armor– half-plate, royal blue armor. He had sapphire running up the middle of both of his bonded longswords, and as if that wasn’t cool enough, at the end of the campaign he had quite literally a LEGENDARY sword and later died of old age, because after 20th level, the DM decided that as a reward for helping to save the world, he was allowed 2 levels of Barbarian, 2 levels of Rogue and 6 levels of Monk. He was survived by his Tabaxi Druid wife and a proud lineage of Half Tabaxi warriors. He is also now a summonable warrior from Valhalla who will descend in all his sapphire-plated glory and wreck all of the faces, because the DM thought it’d be fun if we got to see more of him. And I agreed. I agree that Fighters are basic, but hey, there’s a reason my DnD Beyond profile is Swishswishstab.

  • There’s two types of fighter players. The first only cares for combat encounters and is likely on their phone or something during the adventure or roleplay parts. The second is going to do something stupid or terrifying or sometimes both. They know every book and feat and have combined them in a away that shouldn’t make sense. Examples include halflings swinging around orc-sized greatswords because apparently they can grip things like a monkey. A makeshift monk made from a guy realizing that he could hit things with shields and took it to the logical extreme. A blender given sentience. And my favorite (DM’s least favorite) A really upset pimp with a golden pimp cane and “An armored bitch” he would throw into battle. Her name was “Candi with an I” (the whole thing was said whenever she was mentioned) and while the pimp was dressed “conservatively” Candi with an I was dressed in so much magical gear that she caused a man using detect magic to go blind.

  • I recently started playing a Champion Fighter for the first time in my 3 or so years of playing 5E, and I decided to make a character out of just how bland they are. Enter Duncan Mills, a 26 year old straight white male with brown, scruffy hair and a light stubble. Brown eyes, too. But not too dark or too light. Just brown. Stuff happened to him in his backstory of course, but the entire character plays out like FantasySoldier.jpeg whilst he tries to get the attention of the girl of his dreams. He is my dearest character I’ve ever made.

  • Had to pause the article to laugh after the bit about how it’s near impossible to not hit something in a turn. My D&D group currently has a fighter who has been unofficially dubbed the unluckiest halfling. Somehow, he manged to miss more often than hit, even with a +11 to hit bonus and halfling luck reducing the number of nat 1s he gets. It wasn’t even an issue with his dice. All his other characters in other games roll well. It is just that halfling fighter.

  • I’m currently playing a RuneKnight HalfOrc named Thökk (The sound a throwing axe makes hitting flesh) who carries a couple axes, a great sword and a collection of trophies and various weapons with 8 int and 20 stg, who is earnest in what he is and does (which is hit people and protect people from getting hit) and he’s amazing ♡ I always have a blast playing him and everyone cracks a smile at his quips

  • My first Fighter: a Fairy that adventures to act like the heroes in the books she has read. And they all have huge swords… with the Heavy trait… Luckily, she’s going to be a Rune Knight, and store a Large Greatsword she finds on her journey in her Bag of Holding, which will deal 4d6 damage per hit. The thing is, she will want to cast Enlarge more than once a day, and the party only has 1 caster. So she’ll multiclass into War Magic later, so most of her spells will be Reactions, and the penalty of Cantrips only won’t affect her Extra Attack and Action Surge.

  • We had a fighter in our party who was indeed a noob, we were fighting some goblins and they didnt really know what they could do. We took a timed snack break and they ate doritos whilst intently studying their character sheet and the poe hand boe, we got back and they did attack twice heal and then take a second action to attack twice again with some high rolls in that turn they killed a decent portion of the goblins we were fighting (this was at 5th level swell). just reminded me of this article.

  • And then there’s Critical Role and The Adventure Zone, where the human fighters (In CR’s case pure fighter) are by far the most interesting characters of the bunch. Just because they seem like a generic build, doesn’t mean they can’t be badasses outside of combat. In CR’ s case, I wasn’t even sure what class Percy was until it was confirmed that he was in fact a full fighter who only took a single feat for story flavor that made him able to be a fighter that he plays like a part time warlock. He also has Intelligence as his second highest stat which is a rare and welcome sight, especially for the nonmagic classes. Fighters may sound boring, but they are not only incredibly versatile in their mechanics, they’re also practically unlimited in roleplaying potential. So yeah. Go fighters!

  • Hot take I’ll take the human fighter with a compelling backstory and roleplay over any weird genetic monstrosity some people create where it’s a fire genasi drow hybrid with a pinch of celestial wizard that has negative personality and is just a vessel for someone to project their dream aesthetic onto and their racial combo is brought up do goddamn much it makes me feel like I’m taking to a phrenologist or a dog breeder.

  • Just because the class is basic doesn’t mean your character has to be. My fighter is a dwarf chef whose first adventure involved him convincing a group of enemy kobolds around a fire that the object he gave them (a bomb) would release “shines” when dropped into the flames. He then refused to dodge the ensuing explosion and survived with more than half his health. Great article as always, though.

  • Remember: Fighter are easy mode and new friendly, but if you’re bending backwards to caster players abusing the system (i e casting like there’s no tomorrow and then allowed to rest after every two fights) then they’re also a pretty bad class. Not as bad as in 3.X but nowhere near as godlike they were back in AD&D.

  • Human fighter is noob bait, but WotC did that on purpose. Humans are super appealing because of their bonus to all ability scores (or level one feat). And fighter is so easy to play and forgiving that you’d be insane to think someone in your group isn’t going to be tempted to play one. That being said, I really like the brute and scout paths and don’t blame anyone for picking champion. ᵃˡˢᵒ ᶦ ᵏⁿᵒʷ ᵗʰᶦˢ ᵛᶦᵈᵉᵒ ᶦˢ ᵃ ʲᵒᵏᵉ

  • Eldritch Knight is honestly such an underrated subclass. I played a Warforged eldritch knight who used exclusively throwable weapons, and honestly, it was so fun using the soulbound ability to turn a melee class into a ranged class by chucking tridents, axes, and knives at my enemies every round of combad

  • Fighter Man theme song: Fighter Man, Fighter Man! Over all, he’s fairly bland. Hits some stuff, hits some more, Outside combat is quite a bore. Look out! Here is the Fighter Man! Chiseled face, straight white male, Generic name to spin the tale. Runs across the battlefield, Flailing about with his sword and shield. Hey there, there goes the Fighter Man! In the midst of, The whole party, Like a blank paper sheet, He’s a forgettable piece! Hammer, bow, sword and shield, There’s no limit to what he can wield! Plenty fights, he has fought! Demon lords, just another THOT ! This class, great for a newbie’s first time! Plenty of damage to chime! Here comes the Fighter Maaaaaaaan~! You’re welcome.

  • Love how the human fighter we know and love, Magnus Burnsides, was most of those stereotypes (sorta rough, likely straight, maybe white, man, tragic vengeful backstory) and then Griffin decided “let’s give him a two handed weapon as well” and five arcs later decided to go for broke and in a couple episodes made him also middle aged, grisled, with a VERY tragic and MYSTERIOUS backstory basically ticking the last few boxes And he still fits in super well with his compatriots and was the source of like, one of three or so cries the entire Balance season

  • A fighter is a true test of your skills. Of making a character actually interesting. For example: Krug, Orc Extraordinaire. Fighter. Weapon: Orc hornbow. Feat progression: turned him into a shotgun that specialized in blasting through all the tricky defenses of outsiders. Could beat someone up close in melee with the bow equally well. Could barrage someone down a distance away with axes just as well. Wanted to be a famous theater performer. But since they took away the opera house he aspired to, KRUG MAKE STAGE OUT OF BAD MENS’ BONES.

  • This honestly reminds me of this one YouTuber’s rant “Who picks Mario in Mario Kart? You pick Luigi. Mario is a normie character. He’s the character you go for if you don’t really know the series. It’s like saying your favorite Pokémon is Pikachu.” He may or may not have been salty over losing to Mario in the super popular game that everyone has heard about… the Mario and Sonic Olympic game.

  • Worth noting that the Fighter has gone through a LOT of changes over the years, reflecting D&D’s evolution away from being a form of wargaming and going through the phase where nobody could imagine ways to limit the magic-users. In particular, Fighter has kind of lost the thing that originally made it really powerful — being the fuckin’ Man. Whereas wizards got more and more spells, the Fighter’s track was to get land, a castle, and build a realm that would act as their force multiplier. Yes, Pointyhat Wandshotgun can cast super big spells, but he’s still just one asshole in a tower while you surround it with siege weapons and have your archer battalions riddle his corpse with arrows when he tries to fly away on Tenser’s Floating Disk. This made perfect sense as an evolution when you consider that D&D evolved out of wargaming, where fielding armies is a matter of course, but as it reached broader groups who weren’t spending their entire discretionary income on tiny jewel-like objects of wonder, this became unviable and put a shitload more work on the DM. Also a lot more of those groups wanted to play nerd power fantasies, which usually meant casters, and thus we got into the Age of Third Edition. You can probably guess what I thought about that. Fighter’s been in a rough place since they attempted to make him into a one-man army instead of one man with an army (and Warlord in 4e didn’t really help that problem), but the effort continues nonetheless.

  • 1:58 My first DM was like, “You should do Champion, it’s less complicated than the other two.” So I, being a difficult child, immediately chose Battle Master. I miss playing my Gold Dragonborn Fighter. I think he was late teens to early twenties. I miss using breath attacks. Hmm, I have a new character idea.

  • My first proper player-character (not counting my family campaign’s self-insert wizard or my pirate campaign’s scamming gold-obsessed orange swashbuckling hobgoblin with eldritch-blast-firing twin flintlock pistols) is a white dragonborn battle master fighter, and it’s fun as hell. Infinite upgrade over Eldritch Blast every turn because it’s my best move and the only way to keep up with the minmaxed characters. Sure, it’s just my halberd every turn (+2, and I can choose between piercing, slashing, and bludgeoning) but I can imagine doing different stuff with it so it’s more fun. And I also have maneuvers now, too.

  • Most fun character I ever played was a fighter Shadar – Kai Psi Warrior that dual wielded hand crossbows and had all his psi abilities reflavoured into shadow magic… yes I played as Reaper, and it was awesome (Yes ik by RAW you can’t dual wield hand crossbows for more than 1 round, but Crossbow Expert makes it so that holding 1 or 2 makes no mechanical difference in gameplay, so the dm handwaved it for the flavour)

  • Having recently played a fighter, I feel like the class is under appreciated by veterans. Having to rely solely on weapons and no magic forces you to think about fights tactically, since your combat is focused on hitting everything. Encounters against multiple damage type enemies (say multiple elementals) forces you to strategize with your weapons to deal with different foes. It should be played by everyone at least once, so you can appreciate the raw tactics of the class, allowing it to aid you when strategizing with other classes.

  • I like to play a gold dragon born fighter. He hits things hard, and can just burn down the place if he wants to. He once walked into a large room with two thugs on the other side, and immediately picked up a nearby wine barrel and chucked it at a thugs head. Cracked his skull, spilled blood and wine everywhere, and everybody now had to fight at disadvantage because of the slippery flooring. Then I burned down the whole warehouse.

  • So I joined a campaign that my friend started a couple months ago, after not playing tabletops for several years now. Decided to bring back an old Pathfinder character who was, as you can imagine, a Fighter. I made her an Echo Knight and she’s the least traumatized, emotional core of the party despite her lack of non combat utility. Girl just likes to fight! And her girlfriend’s a fighter-turned-barbarian-turned-paladin (long story) and they play lutes together and I love her more than I ever thought I would. So yeah I’m having fun being a Fighter.

  • I disagree with this. Who cares if fighter is bland? You can’t actually be “unique” in any way when picking a class. The “unique” part is your character, what makes them…..them! So what if people pick human? Humans are way past cool. (I’d say humans are superior to most races, and can become even better with a little bit of help!) Thats just my opinion though.

  • So youre making a fighter article and didnt even mention battlemaster? But “I dont know what the first D in D&D stands for so I brought a horse”-Cavalier gets a mention? Battlemaster is the best fighter subclass. Not only do I hit a billion times, but every hit does something special. 6 seconds into the fight and the enemy is literally on the ground crying, because I tripped him and made him afraid of me, all while doing even more damage than other fighter subclasses.

  • variant human with Polearm Master starting weapon Halberd starting armor chainmail level 3 take Battle Master and Trip Attack level 4 take Sentinel you can opportunity attack an enemy approaching your range of 10ft. If it hits, their speed instantly drops to 0 Also if it hits, you can attempt to trip it for a STR save of DC 8 + your proficiency + your STR or DEX mod If it lands they will fall prone, and since they have 0 speed, they can’t get up until their turn With your extra attacks in future levels, you get free advantage on your next attack on them while they’re prone results = the tabletop version of stunlocking in Street Fighter 2

  • My first character was a fighter Goliath with a 10 in intelligence so I decided that in combat he would be an absolute genius but out of combat he was a barely sentient, crayon-eating, man child built like Jiren. He was an alcoholic who loved to “prank” people. His pranks involved him capturing wild animals and placing them in temples, bars, houses, you name a place and he probably tried to hide a bunch of wild animals in it.

  • VR’s Guide to Ravenloft just game out, but I’ve been playing the UA Dhamphir Lineage Gunslinger for a little while now. I’ve been biting folks and drinking blood in secret in every town we visit. So far no one in the party seems to have noticed >.> The Bard doesn’t trust me, but I’m making sure the party thinks he’s delusional, and an alcoholic. Fighter’s don’t HAVE to be basic.

  • I’m a neutral chaotic half orc fighter with the bear spirit animal path, that does 4 attacks with his double-wielded long swords (+1), and it’s genuinely fun to use everything in combat, but he is spitting hella truth, it is easy af in one on one, or even 2 on 1 combat, oh, yea, I forgot to mention I have 40 base speed, and don’t provoke opportunity attacks. But I do have lots of fun out of combat.

  • As a someone still new to DND, my absolute first character was in fact a human fighter, just cause I was so new and I didn’t want to completely overdo it like another. Party member we’ve kicked out twice now who completely meta games the whole time, uses the absolute most over the top character build possible and tries to center everything around himself. Whereas me? It scares me away and makes me not want to play and makes me feel like I can’t have fun. But in all seriousness I love these they’re clever and hilarious and I can take a joke but it also gives me more perspective on how dnd works still being new.

  • I think I’m drawn to fighter because every other class has some stereotype attached to it. When the stereotype is just “boring” you can go as crazy as you want, fighter can be anything roleplaywise and there’s no set answer. That being said I also love breaking those stereotypes, just in my current game I have a human rogue tank and a kobold ranger thats not great at anything but so versatile he can help with ANYTHING even if only a bit. Funny enough both ended up in breastplate armour but thats because they’re both stealth classes in melee and I love the medium armour master perk

  • ♪ Is he strong? Prob’ly soon He’s got score boosts from out the womb Just be champ or use strats as well Magic subclass? Sure, what the hell Hey there! There goes the Fighter-Man ♪ ♪ In the chill of night, when there’s thugs, brutes, and thieves You’ll be there to fight- it’s the one card up your sleeve! ♪

  • Fighters are simple, but I really like the freedom that give you in the backstory/personslity side of character creation. Classes like druid, wizard, and cleric always feel a little limiting in that they kinda force you to play a nature nut/intelectual/devout religious character respectively, when fighters don’t really have that limitation. A fighter could be any of those three characters tropes, or a merchant, or a gladiator, or a circus performer, or an inventor/tinkerer, etc. The possibilities are sorta endless, and I like that.

  • Okay tho the last fighter I played was a lot of fun. She was a half orc fighter with a single level of Barbarian so she could Rage. While yes she was absolutely a central damage dealer in the party she also had a lot of hilarious story moments outside of combat that led to more hilarity IN combat – Party got invited to a local lord’s place. Ivori found the cellar, and without thinking about how some of the things might be potions and not wine casually grabs a bottle and chugs it. DM has me roll percentage, roll 99. Ivori levels up. If I had rolled anything lower than 90 it was gonna be instant death no save roll. -Ivori finds a definitely cursed axe and picks it up right away. It starts talking to her about all the ruin it wants to bring and Ivori is like YEAH MY KINDA PARTY! When she crits ( AND SHE CRITS PRETTY OFTEN! ) she now has a chance to go fully berzerk and lose control over whether she attacks friend or foe; simply whomever is closest -CURSED AXE TURNS OUT TO BE AN ANCIENT COLBALT DRAGON THAT GOT SEALED INTO AN AXE -IVORI MET HER AXE’S OLD BOYFRIEND WHEN OUR CLARIC GOT OFF A DIVINE INTERVENTION -HES A BRONZE DRAGON -HE LIKES HER AND MISSED HIS DRAGON GIRLFRIEND SO HE FUSES IVORI AND HER AXE AND MAKES A FUCKING DRAGOON WARRIOR Anyway the old dragon girl was named Nevvan and so now she’s Nevori and when we started the next campaign set 200 years odd after our last one it turned out she started a whole new nation/race so that was pretty freakin cool All because Ivori is impulsive and likes to wreck shit lmao

  • In my campaign, I play as a Battlemaster homebrew demon (Lucian) fighter with +2 in CHA so I can buff my pals with Rally, and I have Shield Master because screw Sentinel/Polearm-M. I’ve adopted the fighting style of either yelling words of encouragement to my mates or shoving fools prone so my pals can curb-stomp them. You don’t need to hit hard as a fighter to help out.

  • OMG I’m dying. After many years of not having a D&D game, my friends and I from the old days have started up a new campaign via telelconferencing. I’m playing a human fighter. But, not a grizzled-faced middle-aged white male; instead I’m playing a high-dex, finesse dual-wielding young brown woman who grew up as the child of a poor beet farmer, before The Evil Bad Guys came and invaded the realm.

  • I’m in a campaign currently where I’m playing as a human fighter this is my first character as a human so just to add some spice my characters entire goal is they want to fight every race and every class and subclass at least once so that’s why there just basic so that they can make the opponent look much flashier just to be beaten by my basic character.

  • You see, the trick is that you only go to level 5 with fighter, then multiclass to LITERALLY ANYTHING ELSE. That’s what I did, and I’m no longer overpowered due to the fighter class, but instead overpowered because of my legendary swords and young bronze dragon companion that I multiclasses to pendragon for.

  • Varhiant Human Champion Fighter with the Sentinel feat and some re-flavored weapons is actually one of the better ways of building Leonidas in DND if you really want to. Just reflavor the longsword to have piercing damage (the dory spear) and reflavor a shortsword to have slashing damage (the kopis sword). SOURCE: Just built Leonidas in DND because I wanted to.

  • I only JUST built my very first human fighter, only they’re a werewolf. And they have wings. Because goddesses don’t fuck around when they give curses. It’s not the “Oh look, you can retract them when you want” it’s “27 foot wingspan bitch, have fun trying to bundle those under your shirt and good luck ever wearing armour”

  • My human fighter has a twin sister, a cleric, played by my wife, the DM. They are both criminally stupid (INT of 6 and 5), and she finds herself as some kind of avatar at the center of a great cosmic battle between good and evil, being a good-aligned Life cleric. Neither of us has any idea what’s going on, all my character knows how to do is hit things until the magical shenanigans he doesn’t understand stop.

  • Watching this in late 2020 after Tasha’s has come out, I’m calling it right now: there are gonna be way fewer human fighters going forward, now that there’s a template for getting a bonus feat at lvl 1 without being a variant human. Many fighter builds are so feat-dependent that variant human was simply the most mechanically optimal choice before. Now you can play whatever the fuck you want.

  • I really appreciate you mentioning how it’s a great class for beginners. Also one time i played DND and we didn’t have a fighter in the group but we ALL CHOSE HUMAN IT WAS HILARIOUS (ok one person chose half-elf but the way half elves worked in that world meant it was a human whose mother let a full elf imbue the fetus with elf magic since elves dont sexually reproduce and so cant reproduce with humans so there’s not elf DNA there it’s just human with elf magic)

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