Can You Dual Wield Rogue Arcane Trickster And Cast Spells At The Same Time?

The Arcane Trickster Rogue, originally introduced in the 2014 Player’s Handbook, has a unique ability to cast spells. They are limited to Enchantment and Illusion spells for their leveled spells, but they can also use the War Caster feat to cast spells with booming blade, shield, and rapier. This feat helps maintain focus in combat, cast somatic spells while dual-wielding weapons, and fire off cantrips instead of making an opportunity attack.

The Arcane Trickster stands out from other Rogue archetypes due to their ability to cast spells. They primarily rely on spells level 1 through 3, and at levels 19 and 20, they have a failed save that negates the spell’s effect against them and steals the knowledge of the spell if it is at least 1st level and of a level you can cast.

Unlike wizards, Arcane Tricksters cannot cast spells as rituals, but they can access useful spells without spending spell slots. With a decent-to-high Intelligence, they can focus on spells that would otherwise be average for them and fire away resilient foes with good luck.

War Caster makes BB an even better choice for casting spells as an opportunity attack. However, casting such a spell and starting the bladesinging may delay when you can start dual wielding as they use up your bonus actions.

In BG3, weapons don’t take any actions to switch between, potions, and spell casting don’t require hands, so there’s no reason not to use booming blade for War Caster and for dual wielding.

Sneak attack is a once per turn feature, so you may not use it on both attacks. You can perform somatic components of spells even when you have weapons or a shield in one or both hands.

While an Arcane Trickster won’t see their fourth-level spell, spells can be cast with the appropriate spell slots if the player wishes.


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Can arcane tricksters cast ritual spells?

The ability to cast a spell as a ritual in D and D is beneficial for certain spellcasting classes, as not all have the knowledge to perform rituals. The Bard, Cleric, Druid, and Wizard can cast ritual spells, while Paladin, Ranger, Sorcerer, and Wizard cannot. Non-magical spellcasting subclasses like the Eldritch Knight and Arcane Trickster cannot cast ritual spells. The spell lists in the Player’s Handbook only list spells alphabetically within their levels.

This article lists all spells that can be cast as rituals in D and D, with their associated school noted next to them. It also contains all ritual spells that appear in official rulebooks, such as Tasha’s Cauldron of Everything and Xanather’s Guide to Everything, all of which are marked for players to find them if they wish to learn more.

Can you cast other spells while ritual casting?

Not all spells in the game can be cast via ritual casting, and spells that can be cast this way are tagged as rituals. To maximize the use of ritual casting, a spellcaster must have available and ready spells. Not all magic-wielding characters are capable of casting their spells as rituals. To serve as a party’s utility caster, a player must choose a class capable of doing so. The following classes are default capable of ritual casting their spells, each with a substantial spell list with numerous available rituals.

Can a rogue dual wield 5e?
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Can a rogue dual wield 5e?

In Dungeons and Dragons 5e, dual-wielding is a combat mechanic that allows a character to use two light weapons in their main hand and one in their off-hand. This allows them to attack with one weapon in their main hand and one in their off-hand. The Dual Wielder feat can improve the character’s offensive and defensive capabilities while two-weapon fighting. This allows any character to fight with two weapons, regardless of class restrictions.

The Dual Wielder feat is a useful choice for those who want to enhance their two-weapon fighting abilities. The best weapons for dual-wielding include the Dual Wielder feat, which can be used by any character.

Do Arcane Tricksters know all spells?

You have three 1st-level wizard spells of your choice, two of which must be chosen from the wizard spell list. The Spells Known column in the Arcane Trickster Spellcasting table indicates when you learn more wizard spells of 1st level or higher. Each spell must be an enchantment or illusion spell and have a level slot. At the 7th level, you can learn one new spell of 1st or 2nd level. The spells at 8th, 14th, and 20th level can come from any school of magic.

Can you dual wield spells?
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Can you dual wield spells?

Dual wielding is a gameplay mechanic in The Elder Scrolls V: Skyrim that allows players to cast spells or staves in each hand, allowing them to cast any combination of spells that require only one hand. The Dual Casting perk of the appropriate school can improve dual wielding. In The Elder Scrolls V: Skyrim, dual wielding with two spells, Circle of Protection on the right and Chain Lightning on the left, is possible.

The Dragonborn can attack with either left or right weapon, simultaneously attack with both weapons, or perform a dual wielding power attack. All four attack types are affected by the Dual Flurry perk.

What is the spell casting ability in Rogue Arcane Trickster?
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What is the spell casting ability in Rogue Arcane Trickster?

The Arcane Trickster spells are learned through cantrips and cantrips, with more at higher levels. The spells are known and expended, and the spellcasting table shows the number of slots available for casting. Intelligence is the spellcasting ability, which is elearned through study and memorization. It is used when a spell refers to your spellcasting ability and when setting the saving throw DC and spell attack modifiers for your spells.

At level 3, the Mage Hand Legerdemain is learned, allowing you to make the spectral hand invisible and perform additional tasks with it. These tasks include stowing an object in a container worn or carried by another creature, retrieving an object in a container worn or carried by another creature, and using thieves’ tools to pick locks and disarm traps at range.

In summary, the Arcane Trickster spells are learned through cantrips and cantrips, with the ability to cast spells using higher level slots. The Mage Hand Legerdemain allows players to use their arcane magic as an extension of their fingers.

Can you cast somatic spells while dual wielding?

The Warcaster feat permits the performance of somatic spell components even when weapons or a shield are being used in one or both hands, thereby indicating that the term “weapons” is plural.

Why is Arcane Trickster so good?

The Arcane Trickster subclass allows rogues to infiltrate hard-to-access areas with the best loot, often undetected due to their useful spells. There are various ways to build an Arcane Trickster, but players need to consider certain factors to maximize their potential. The 2024 Player’s Handbook is expected to incorporate all of D and D 5e’s current content, providing up-to-date information on the best build options for Arcane Rogues. Key factors include dexterity, intelligence, constitution, wisdom, intelligence, and strength. This information can be used in campaigns to enhance the effectiveness of the Arcane Rogue.

Can you cast two spells if you have two attacks?

The casting of a bonus action spell, irrespective of its level, precludes the player from casting another spell on their turn, with the exception of a cantrip. This signifies that neither action nor reaction spells can be cast during a player’s turn, and that only one reaction can be obtained within a round.

What is the dual wielding rule in 5e?
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What is the dual wielding rule in 5e?

Dual-wielding is a combat mechanic that allows a character to use their bonus action to make an extra attack on an enemy, provided they are wielding light weapons. This is only allowed when the PC’s weapons are classified as “light”. Dual-wielding is not the official term for equipping a PC with a main and off-hand weapon in D and D, but it is called “Two-weapon fighting”. However, when making a bonus action attack with the PC’s off-hand weapon, they cannot add their ability modifier to the total damage.

Ability modifiers are values based on the PC’s ability scores and are usually added to attack rolls to supplement damage rolls. Off-hand attacks only incorporate whatever damage is rolled on the dice.

What is the dual-wielding rule in 5e?
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What is the dual-wielding rule in 5e?

Dual-wielding is a combat mechanic that allows a character to use their bonus action to make an extra attack on an enemy, provided they are wielding light weapons. This is only allowed when the PC’s weapons are classified as “light”. Dual-wielding is not the official term for equipping a PC with a main and off-hand weapon in D and D, but it is called “Two-weapon fighting”. However, when making a bonus action attack with the PC’s off-hand weapon, they cannot add their ability modifier to the total damage.

Ability modifiers are values based on the PC’s ability scores and are usually added to attack rolls to supplement damage rolls. Off-hand attacks only incorporate whatever damage is rolled on the dice.


📹 VeryBasicGuide – Arcane Trickster (D&D Rogue)

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Can You Dual Wield Rogue Arcane Trickster And Cast Spells At The Same Time?
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