Which Spells Are Available To An Arcane Trickster Rogue?

The Arcane Trickster is a highly versatile subclass in DnD 5e, offering a blend of arcane magic and Rogue’s quickness. They are known for their ability to create unique and effective spells, such as the Booming Blade, which starts as a melee attack and can be used for finesse weapon attacks. As a 3rd-level Arcane Trickster rogue, they have access to two cantrips from the wizard spell list and mage hand.

Arcane Tricksters excel at sneaking, hiding, and striking with deadly force at the perfect moment. They are limited to Enchantment and Illusion spells for their leveled spells, but both are effective. Dexterity-based rogue features from levels 1-3 synergize well with their abilities.

The Arcane Trickster’s focus on enchantment and illusion spells solidifies their niche as tricky and deceptive. They are generally limited to enchantment and illusion spells for their leveled spells, but both schools work well for them.

Arcane Tricksters learn three cantrips: Mage Hand and two other cantrips of your choice from the wizard spell list. At the 10th level, they learn another wizard cantrip of their choice. They primarily use enchantments and illusions, but they can also use charms and charms if that suits their style.

Arcane Tricksters can get Sneak Attack, a unique ability for rogues if they multiclass or have another source of spells like Magic Initiate. Overall, the Arcane Trickster offers a versatile and effective subclass for Rogues in DnD 5e.


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What is the best rogue subclass?

The Soulknife is the strongest rogue subclass in Dungeons and Dragons, using powerful Psionic abilities and mechanical qualities. They use Psionic Energy dice rolls to determine their effectiveness in wielding their powers, and their Psionic Powers and Psionic Blades features allow them to fight mentally and physically. They can use their Psionic training to add an extra modifier to their skill checks or establish telepathic links with other characters.

Soulknives are adept at ranged and melee distances, and their Rend Mind feature allows them to control enemy minds. They can also become completely invisible for one hour using their Psychic Veil feature. Dungeons and Dragons, a popular tabletop game, has expanded since the 1970s, featuring various components such as abilities, races, character classes, monsters, and treasures. Overall, the Soulknife is the best rogue subclass in the game.

Why is Arcane Trickster so good?

The Arcane Trickster subclass allows rogues to infiltrate hard-to-access areas with the best loot, often undetected due to their useful spells. There are various ways to build an Arcane Trickster, but players need to consider certain factors to maximize their potential. The 2024 Player’s Handbook is expected to incorporate all of D and D 5e’s current content, providing up-to-date information on the best build options for Arcane Rogues. Key factors include dexterity, intelligence, constitution, wisdom, intelligence, and strength. This information can be used in campaigns to enhance the effectiveness of the Arcane Rogue.

Do Arcane tricksters get fireball?

Those who employ the use of trickery will be limited to the utilization of level 2 spells, with the capacity for ambush abilities at level 9. However, the majority of spells that inflict significant damage, such as Fireball and Lightning, are classified as level 3 or above.

Which rogue class is easiest?

The author posits that the sub class is the most straightforward to play at an acceptable level of competence, while the outlaw class represents a superior spec; however, inflicting damage is a more complex endeavor. Those playing the Rogue character may find it easier to advance in many competitive scenarios.

Can Arcane Trickster use Shadow Blade?
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Can Arcane Trickster use Shadow Blade?

Shadow Blade is a powerful illusion magic and enchantment spell for Arcane Tricksters. Its thrown property allows for Dexterity for attacks and devastating Sneak Attack damage. In a dim tavern, a mysterious figure cloaked in shadows condenses the surrounding darkness into a sword of pure gloom. The cloaked spellcaster effortlessly parries drunken attacks, slicing through flesh and bone as if it were intangible. Within moments, the assailants lie unconscious on the ground.

The cloaked spellcaster tosses a few gold coins on the counter for the trouble and disappears into the night. This awe-inspiring display of the shadow blade encapsulates the immense potential of this iconic D and D illusion spell, introduced in Xanathar’s Guide to Everything. Mastering this versatile combat spell requires knowledge of its unique properties.

Is the trickster archetype good or bad?
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Is the trickster archetype good or bad?

The trickster archetype is a character often portrayed as gray-area, with actions often viewed as “bad” despite being generally “good”. They often display negative traits such as hubris, impulsiveness, and selfishness, often prioritizing their own interests. They are often used as antihero characters due to their tendency to be mischievous and seek ways to benefit from situations. However, when they perform a selfless act, often connected to their arrogance, they can be used as a cover for their true vulnerability.

This makes them a great choice for antihero roles, as they can be surprising and betrays others. The trickster archetype is often portrayed as a character who is always looking for ways to benefit themselves, often through mischievous means.

What race is best for rogue?

The Deep Gnome is a highly effective Rogue race in D and D 5e due to its magical abilities. They gain Disguise Self and Nondetection as free spells, enabling them to navigate obstacles and avoid mundane or magical methods of tailing a character. Svirfneblin Camouflage provides a free advantage on Stealth checks proficiency bonus times per day, enhancing their core skills. This is in addition to enhanced Darkvision and Gnomish Magic Resistance, and advantages on Intelligence, Wisdom, and Charisma saves against spells, which pair well with Evasion and Slippery Mind.

Can arcane tricksters learn spells like wizards?

Upon reaching level 20, the Arcane Trickster is able to access any wizard spell up to level 4, provided that they possess the requisite level 4 spell slots.

Can Arcane Trickster change spells?

As you advance in this class, you can replace a known wizard spell with another spell from the wizard spell list, provided it is an enchantment or illusion spell of a level with spell slots. Intelligence is your spellcasting ability, learned through dedicated study and memorization. It is used when a spell refers to your spellcasting ability and when setting the saving throw DC for a spell you cast or making an attack roll with one. The spell save DC is calculated by adding 8 to your proficiency bonus and your Intelligence modifier.

What race is best for Arcane Trickster?
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What race is best for Arcane Trickster?

Arcane tricksters are skilled in perception and darkvision, which can be utilized by any rogue. High elves can choose a free cantrip from the wizard spell list, while wood elves are ideal for sneaky rogues with blades. Gnomes have darkvision and resistance to magic, while forest gnomes receive the Minor Illusion cantrip for free. Halflings can use the Lucky feat, making arcane tricksters versatile and suitable for any play style.


📹 How to Play an Arcane Trickster Rogue in Dungeons & Dragons 5e

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Which Spells Are Available To An Arcane Trickster Rogue?
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