Silences in League of Legends can temporarily nullify a champion’s arcane powers, including any mojo they have that allows them to link with a Summoner. These actions are not stopped when the champion is stunned, meaning they can still use their abilities and spells. Silence effects, on the other hand, prohibit champion abilities and summoner spells but do not inhibit control of the champion.
Silences are best used against champions who cast a lot of spells or those who rely on using abilities to defeat monsters. They can be used to cleanse, remove disables, and even heal. However, it is important to note that silences do not inhibit the use of summoner spells, as they do not inhibit control of the champion.
Summoner spells can be used in-game to aid a player’s champion in various ways, as each spell has a unique effect. Some summoner spells increase in effectiveness relative to others. All crowd control effects that inhibit casting will also disable abilities that can be recast, unless otherwise stated by the ability.
Silence, slow, and stun are some of the effects of summoner spells, such as Ignite (minus the Grievous Wounds Debuff), Exhaust, and Chilling. Some argue that summoner spells can be used while being stunned, as stuns work on the champion but not on the summoner. Overall, silences play a crucial role in the gameplay of League of Legends, preventing champions from casting abilities, using items, or using movement-based summoner spells effectively.
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