Do Spells And Parallel Lives Work Together?

Parallel Lives is a replacement effect that creates a replacement effect when an effect generates a token. It does not interact with any permanent spells, such as Lucea, and does not trigger a triggered ability. When two parallel lives are on the battlefield, they create two tokens when applied, but not creating tokens. This is true for Mutate and Replication Technique, which triggers a copy of the Demon ability targeting Parallel Lives.

Parallel Lives only affects the number of tokens that enter the battlefield due to the Geist’s ability, not anything else. It does not use the stack, but applies at the time the event it replaces would normally happen. The card text states that if an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

When Doubling Season and Parallel Lives are in play, casting Grave Titan would yield 8 tokens instead of 2 total because the Parallel Lives trigger one after another. If an effect would create one or more tokens under your control, it creates twice that many tokens instead. Parallel Lives does not make any tokens at all, but it creates a replacement effect. Replacement effects do exactly what they sound like they do.

In summary, Parallel Lives does not create tokens, but it creates a replacement effect when an effect generates a token. It does not interact with any permanent spells or Mutate cards, and its effects do not trigger triggered abilities.


📹 It’s Impossible to Have This Many Tokens | Miirym + Astral Dragon + Parallel Lives | MTG

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Do land cards count as spells?

A Basic Land is not a spell in the conventional sense, in that it is not cast. It progresses directly from other zones to the battlefield without utilizing the stack. The term “spell” may be confusing for novice Magic players, as it may not be synonymous with “instant” or “sorcery.” It is, however, crucial to comprehend that lands are not spells and can be employed for a multitude of functions.

Is a planeswalker a spell?

Planeswalkers are spells that can be cast while on the stack, becoming permanent on the battlefield when cast. The utilization of a planeswalker’s loyalty ability does not constitute the casting of a spell. The term “spell” may prove perplexing to novice Magic players, as it can signify either an instant or sorcery spell.

What is the most expensive Magic card?
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What is the most expensive Magic card?

A rare Magic: The Gathering card, known as the Black Lotus, has sold for $3 million, making it the most expensive Magic card ever sold. The card, which was first printed in 1993, is the holy grail of Magic cards and is banned in all but one format due to its powerful nature. It belongs to the Power Nine set of Magic cards, which includes five other similar cards that allow players to create mana for free and three blue mana cards.

Although unplayable in most formats, Black Lotus has been remixed into slightly different cards with similar powers but with better balance. The sale was announced by CGC Cards, a certification and grading company for trading cards, video games, and comics.

What is the 75% rule in MTG?

The 75 rule in MTG represents a foundational concept that informs both the construction of decks and the decision-making process during gameplay. The 75 rule suggests that a deck should be powerful enough to win against 75 opponents, thereby ensuring a balanced and effective deck.

Do tokens count as spells?

The tokens in your example are not counted as they were placed on the battlefield by an ability. The Animar, Soul of Elements checks when you cast a creature spell, but not when a creature enters the battlefield. Therefore, you will get a +1/+1 counter for casting the Hornet Queen, but not for the tokens it produces. This information is based on Magic the Gathering, FNM, and is not official endorsements.

What is the rule 208 in Magic The Gathering?

A creature card in Magic zones has two numbers, power and toughness, separated by a slash. Power and toughness are unique characteristics and are also known as statistics or size. A creature with higher power than toughness is considered offensive, while one with the same power and toughness is balanced. A creature with lower power than its toughness is considered defensive. Power is the first number printed before the slash on the lower right-hand corner of creature cards, representing the amount of damage it deals to the opposing creature’s toughness, the opposing player’s life total, or the opposing planeswalker’s loyalty. These characteristics are unique to creatures in all Magic zones.

Is a token a permanent spell?
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Is a token a permanent spell?

A token is a permanent that is not represented by a regular card and has no mana cost. They are created through various spells and abilities, rather than being cast from a zone like normal cards. Tokens are typically creatures, but artifacts are becoming more common. Once on the battlefield, tokens operate similarly to other permanents, with some abilities limiting their effects to tokens or non-tokens.

Beginners should not confuse tokens with counters, which are placed on permanents or given to players. Tokens can only exist on the battlefield and can have any status, such as tapped or facing down. Phased out tokens phase out and back in like other permanents.

What is the 500.2 rule in Magic The Gathering?

Magic: The Gathering is a turn-based game where game flow is divided into five phases: beginning, pre-combat main phase, combat phase, post-combat main phase, and ending phase. This system ensures that players pass in succession with the stack empty, preventing “real-time” play found in some card games, sports, and video games. The active player contemplates and performs actions in a preordained order, followed by the next player. The game’s order is based on the stack’s emptyness, ensuring a smooth and efficient gameplay experience.

How does parallel lives work in Magic The Gathering?

The Parallel Lives system enables two effects to place two tokens on the battlefield, with each effect receiving a double of the previous one. This results in an additional eight tokens being placed on the battlefield.

What is a spell in MTG?
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What is a spell in MTG?

In MTG, a spell is any card cast by a player, usually from their hand, but can also be cast from other areas of the battlefield, such as the library or graveyard. Land cards are not considered a spell. During a game, players will take actions such as tapping and untapping their cards, casting spells, and attacking/blocking with creatures. Tapping and untapping are crucial for indicating that a card has been used for the turn, such as using a land for mana, attacking with a creature, or activating an ability with a symbol.

To cast a spell, players must pay its mana cost by tapping lands or other permanents to make the required amount and type of mana. For example, to cast Serra Angel, players could tap three basic lands of any type plus two Plains.

What is the rule 713 in Magic The Gathering?
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What is the rule 713 in Magic The Gathering?

A substitute card is a game supplement that can be used to represent a double-faced or meld card, providing the standard missing card back these cards are naturally lacking. It is an optional substitute for traditional transforming, meld, or modal double-faced cards, ensuring that the cards are indistinguishable when face down. To use a substitute card, players must have the actual double-faced card in their possession. Substitute cards were introduced as checklist cards with Innistrad in 2011, and the name change to “substitute cards” in the rules occurred in 2020 with Zendikar Rising.


📹 How to deal with Parallel Lives with a common card | MTG Arena historic ranked | BLOCK Constructed

This deck only contains cards from the Block Dungeons & Dragons: Adventures in the Forgotten Realms. 00:00:00 Intro 00:00:48 …


Do Spells And Parallel Lives Work Together?
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9 comments

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  • Either I’m crazy or the people you asked did the math wrong. If you have one Parallel Lives, Astral Dragon makes 2 tokens x 2^1(AKA 2) so 4 tokens. If you have 2 PLs, it makes 2 tokens x 2^2 (AKA 4) so 8 tokens. The number you gave would mean they used the equation of 2 x 2^68 which falls short of one PLs. The real number at that point would be double the number you gave, so over 1 sextillion (69 PLs makes Astral Dragon make a sextillion. Nice.)

  • There’s an even more ridiculous interaction. If you have both Ratadrabik of Urborg plus Mondrak, Glory Dominus in play, and then you target both of them with a Strived Twinflame, you make… uh… okay, so it’s on the order of 2^^^7, which is to say you take 2^2^2^2^2^2^2 (seven 2s in all), then you make a power tower of twos that is that many (2^2^2^2^2^2^2) 2s high, and then you make a power tower of twos that is THAT many twos high, and that’s how many hasty token copies of Ratadrabik of Urborg and Mondrak Glory Dominus you can make in a single turn.

  • This is why I love playing Miirym, she’s such a nasty powerhouse, and she can kill with JUST etb effects like Dragon Tempest. Add Lathliss to the mix and you win turn 4 or 5, depending on your ramp actually, fuck it, add Ganax somewhere in there too, so if they boardwipe, you have enough treasures to put everything back and kill again

  • When I finish an infinite loop I say that I do it a googolplex amount of times. Which is more than the atoms in the universe. If my math don’t betray if I gained c*googolplex life where c is a constant referring to the life gained in each iteration of the loop I would still have died. Which means that this interaction would have killed most people with “infinite” life either through combat or through things like dragon tempest or impact tremors even given they have chosen and normal number they can pronounce. Ok that was a really fun interaction. Thanks for sharing.

  • I’ve done something similar with ratadrabik of urborg, mondrak, glory dominus, drivnod, carnage dominus, and anointed procession…long story short things die i get token copies of legendary creatures turn into 2/2 zombies i.e. one of the dominus dies i get a few 2/2 copies of them have a few reanimators in the deck to bring them back either onto the battlefield or into hand so not gone completely….*talking to myself “i said long story short stupid!!”*…anyways glade someone made this article about how many tokens i could create with multiple twice token generators.

  • So i have been trying to figure out how some others would stack in this situation. Im running sliver queen to generate tokens. So i also in a perfect world would hVe my doubling season, parallel lives, and anointed procession out as well. Do they each see just the origional action of the firat token being created? Or do they each double whats created? Example one T sliver queen create a token, DS creates a copy as well as PL, and AP creating 4 tokens? Or does SQ create one which doubling season doubles to 2 at that point does PL create 4 and AP create 8? Someone please help

  • similar but cant you go splinter twin infinite with cursed mirror? dragon triggers targeting mirror. the two new mirrors target the dragon. creating 2 more dragons creating 4 more mirrors? and so on. you could even target something else with the second mirror or dragon. so 1 dragon turns into two mirrors turns into 1 dragon + something else makes 2 mirrors, make 2 dragons, make one mirror + something else?

  • I’m way too late to this game but I don’t get it. Like, at all. Still, I need to write it out to see if I’m crazy here: Yes, I get that you target Parallel Lives so you now have 5 total, 4 of them being 3/3 dragons in addition. Miirym triggers because Astral Dragon enters the battlefield. With the 5 Parallel Lives now in play you get 32 Astral Dragons, which each can target Parallel Lives again – but without triggerin Miirym this time because they are all tokens, right? If each Astral Dragon targets Parallel Lives gain, then each Astral Dragon will create 2 Parallel Lives 3/3 dragon tokens times 2 for each of the 5 Parallel Lives in play, resulting in 64 new tokens per Astral Dragon token. I gather this process runs simultaneously, totalling 2048 new Parallel Lives 3/3 dragon tokens. So, in total you end up having 2052 Parallel Lives 3/3 dragon tokens plus the original Parallel Lives, and you have 32 Astral Dragon tokens plus the original Astral Dragon. Or?

  • I’m not trying to be a dick, but you say it’s boring to play against the same decks and here you are playing YET ANOTHER life gain deck. If all the deck types mentioned, I think life gain decks are definitely the most common… To be fair, it’s usually mono-white angel life gain instead of Selesnya, but I’ve seen a lot of Selesnya too. The second most common are definitely mono-green Elf Balls. Goblins I don’t see so much these days

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