Hogwarts Legacy Spell Configuration?

In Hogwarts Legacy, players have four spell sets available for easy organization and quick access to more spells. To switch between these sets, players can press “T” on PC or “Right” on the D-Pad on consoles. For PC players, F1, F2, F3, and F4 are the best spells to equip.

Hogwarts Legacy comes with a variety of spells for combat, exploration, puzzle solving, and transfiguration, making it easy to run out of spell slots. To quickly change your equipped spells, open the magic spells menu and press right on your D-pad to access the spells list. To equip a spell, hover your cursor over the spell you want to equip, then hold and press the face button you want to assign the spell to.

A solid Hogwarts Legacy build should include at least one Control, one Force, and one Damage Spell. A good spell slot set-up to fall back on is the one that deals the highest damage spell combos in Hogwarts Legacy: Glacius, Accio, Diffindo, and Incendio.

Players can switch between available spell sets by holding down the basic cast button and using the directional pad on controllers. For PC players, first decide on spells they have no interest in and then create an attack focused set with flipendo for fast set ups/disrupts. The other three sets are available for all players.


📹 Essential COMBAT TIPS! | Spell Combos, Perfect Protego, & More! | Hogwarts Legacy

Hogwarts Legacy combat tutorial. Tips & tricks for beginners and experienced players alike! In this guide, we’ll learn the best spell …


How to practice spells in Hogwarts Legacy?

In order to cast a spell, it is necessary to depress the R2 button and then tap the button that corresponds to the desired spell. It should be noted that each spell has its own cooldown period.

How do you set multiple spell sets in Hogwarts Legacy?

In order to obtain new talents and equip them in combat, it is necessary to hold down the trigger and simultaneously press the direction pad. This allows the player to switch to different spots.

How do you rearrange spells in Hogwarts?

To optimize your combat strategy, it’s essential to create combinations that suit your style. Two options are to create slots for each group, such as all-purple, all-red, all-yellow, and unforgivable spell slots, or choose a spell for each group and then make up their slots. This approach is particularly recommended for creating devastating combos. Some effective combos include Accio+Incendio for short-range damage, Accio+Incendio+Repulso for repelling enemies, Glacius+Diffindo/Confringo/Bombarda for goblins, and all possible curses (Endoloris, Stupefix, Expelliarmus upgraded to black magic, etc.) + Avada Kedavra for instant death of multiple enemies at once. It’s crucial to organize your slots and avoid changing them during a fight to find the perfect configuration.

How do you assign multiple spells in Hogwarts Legacy?

In order to obtain new talents and equip them in combat, it is necessary to hold down the trigger and simultaneously press the direction pad. This allows the player to switch to different spots.

What is the best combination of spells in Hogwarts Legacy?
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What is the best combination of spells in Hogwarts Legacy?

Hogwarts Legacy is an open-world game that allows lifelong Harry Potter fans to attend Hogwarts School of Witchcraft and Wizardry. Players learn a variety of powerful spells from their professors and friends, including Glacius and Incendio, Transformation and Ancient Magic Throw, Levioso and Descendo, Accio and Incendio, Transformation and Depulso, Imperio and Petrificus Totalus, and Imperio and Petrificus Totalus.

Optimizing builds for faster or harder difficulties can be beneficial, but the main focus should be on fun. The best spell combos in Hogwarts Legacy are highly satisfying to execute and demonstrate the great synergy of the combat.

Hogwarts Legacy is one of the most successful single-player games in recent times, offering players the chance to explore the world of Harry Potter in the late 1800s. During their fifth year in Hogwarts, players learn a variety of spells that can be used to defeat opponents in style. Players should be aware of the best spell combos to flex on their opponents and enjoy the unique combat experience.

How do I cast more spells in Hogwarts Legacy?
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How do I cast more spells in Hogwarts Legacy?

In order to augment the number of spell slots available within the virtual environment of Hogwarts Legacy, it is necessary to invest in the acquisition of Spell Knowledge Talents, which can be sourced from the Core skill tree. A total of five talent branches are available for selection: The available options are as follows: Dark Arts, Core, Spells, Stealth, and Room of Requirement. Spell Knowledge constitutes a fundamental aspect of the Core Talent.

Should the requisite points have been accrued, the player may then select one of the three available Spell Slot upgrades from the Core tab. Each of these upgrades requires the expenditure of one Talent point, and they cannot be redeemed at a later date.

What spells should I equip in Hogwarts Legacy?

Hogwarts Legacy offers a variety of spells, including Avada Kedavra, Confringo, Imperio, Crucio, Depulso, Flipendo, Diffindo, Accio, Descendo, and Transfiguration. By selecting the best Hogwarts Legacy Talents, players can buff these spells to cause chaos, particularly with Unforgivable Curses like Avada Kedavra and Crucio. Investing in talents that apply the Crucio curse effect allows for quick combo damage on multiple enemies.

How do I set up my spells in Hogwarts Legacy?

To change your unlocked spells in Hogwarts Legacy, press the Right D-Pad (Consoles) or T (PC) and hold RT/R2 (Xbox and PS) to edit the spells. For Mouse and Keyboard users, drag and drop the spells in the desired slot. During combat, access different spell sets by scrolling up or down (PC) or holding RT and pressing the corresponding D-pad on the controller. Your spells are crucial in Hogwarts Legacy, making combat easier and solving puzzles. However, having only four active spells can quickly become dull.

How do you access spell slots in Hogwarts Legacy?

In Hogwarts Legacy, you start with four spell slots and can unlock more through the talent tree. To unlock more, complete the main story quest “Jackdaw’s Rest” and gain one talent point every level up. To increase your spell slots to 16, select the Core tree and find two spell slot upgrades in the level five and 16 sections. Use a talent point to acquire these upgrades, increasing your spell slots to 8, 12, and 16, respectively.

What is the best spell layout in Hogwarts Legacy?
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What is the best spell layout in Hogwarts Legacy?

A solid Hogwarts Legacy build should include at least one Control, one Force, and one Damage Spell to prepare players for combat. Transformation is an excellent Spell for Control, and players must prepare powerful Spell combos to defeat opponents. However, Spell loadout is not the only factor in combat effectiveness. Players should invest in talent trees to enhance specific Spells and their effects.

Gears and their Traits also affect combat performance in Hogwarts Legacy. A solid build should include at least one Control, one Force, and one Damage Spell to prepare players for any shield they encounter.

How do you control spells in Hogwarts Legacy?
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How do you control spells in Hogwarts Legacy?

In order to cast a spell in Hogwarts Legacy, it is necessary to first tap R2 in order to perform the basic cast. Subsequently, the user must hold R2 and then tap a face button in order to select the spell that they wish to cast.


📹 Hogwarts Legacy Beginners Guide: How To Quickly Switch Between Different Spell Sets On Controller

In this Hogwarts Legacy beginners guide tutorial video I tell you what are, and show you about Spell Sets, a feature of the game …


Hogwarts Legacy Spell Configuration
(Image Source: Pixabay.com)

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27 comments

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  • Best guide for HogwartsLegacy yet I’ve seen. I got this on the switch and the in depth combat redeemed the shortcomings of the switch version by so much! I was taken aback by the limitations of the gameplay (not the graphics because I was briefed by the reviews), but the combat… this saves the game from being mediocre.

  • Absolutely great article. This is the first game Ive ever played where I actually need to be decent at combat and it was really disheartening trying to figure it out on my own since I’m not used to this play style. This article helped so much and I’m actually enjoying every aspect of the game now thank you so much!

  • Having played 40+ hours in the game, I knew some of these tips, but perusal your article dedicated to combat tips AND the one dedicated to talents I know I’ve made some bad choices. This is why I’m starting a new character, using the tips you’ve mentioned in your articles. Thank you for the tips, and keep’em coming.

  • My man, thank you so much for pointing out the camera settings changes. I had no idea that they had the dead zone jacked up by default. Same with the other settings. Those are nuts to have for default. It never crossed my mind that they’d be set this way and I just thought it was on the clunky side. I also came straight over to Hogwarts from finishing my platinum on Elden Ring so a somewhat loose stick didn’t even register with me.

  • For the camera targeting stuff: I recommend and love keeping camera relative off, the benefit of being able to initially point to someone with the left thumb stick and still targeting them if they are behind you and you don’t move the left stick again is awesome. One thing I haven’t tried that I realized while perusal this is actually R3 locking onto a different enemy while my current one is behind me. It would be really cool if the R3 lock on feature was camera relative even if you have camera relative targeting off so you can quickly snap to an enemy without having to move left stick. I haven’t tried it, and honestly don’t even know if this made sense LMFAO

  • Probably the best tips article I’ve seen for this game. Very good tips. I like the more ranged spell combos, so ending in diffindo. An alteration I use is to use arresto momentum as your levitate option. It lifts enemies just like the other control spells BUT with the curse talents you can cause it to also curse targets. This means even more damage for descendo or the red spells. Especially if you have unforgivable and/or concentration (damage to cursed targets/damage from spells) weaved into your gear. My go to spell loadout is; arresto momentum (cursed) -> descendo -> glacius -> diffindo.

  • 8:08 I prefer the camera relative aiming so I can see if I am actually hitting an enemy.. I admit it sometimes is bothersome when enemies pile up on each other which makes it hard to select a specific target (to break shields), but that is where lock on comes in handy.. 15:57 Can confirm, I was level 21 when I finally unlocked talent points (from a level 5 quest).. Main reason I was 21 at that point was because I kinda went Skyrim mode and wandered off after they finally let me outside.. Also, I was playing Pokemon with all the pages and flying books.. GOTTA CATCH’EM ALL!!!

  • This article has to be one of…if not the best I’ve seen in terms of explaining things or giving most helpful tips. I actually found myself going for pen and paper to write down said information. Ive never been good at combat in games liking it mostly to math word problems of my youth, so I usually skip the combat in games. A lot has been helpful beyond belief in this article however, so thank you for the clarity. I was still very much scratching my head when you spoke of the camera and its settings in combat. I play on a switch and I really don’t get it. Do you have or do you know of anyone who does have a article that works with a complete combat beginner with terms and what to do with them with camera settings, what they mean and how to figure out what works best with how you fight?

  • definitely upgrade your dark magic and learn the curses. You can put curses on people using stupefy and other frequently used spells, and once you have a group of them cursed just use the killing curse on one enemy and every cursed enemy dies at the same time. Its a talent you have to learn but well worth it.

  • Very helpful article, I’m aiming to do my 2nd playthrough without the usage of plants (other than for the duelling feats) and possibly not potions and obviously none of the curses which make combat way too easy. I think it will be an way more action focused run compared to the more story and exploration based run I had before. Will probably take a bit of a break though, just playing the game twice without break might probably make it a bit too boring in terms of the questline since different decisions kinda don’t change the game

  • Personally I have put accio, depulso, levioso and descendo on the same set since they all move enemies in one particular direction. The problem with associating spells according to specific combos is that executing a different one (ex: accio, descendo, glacius, incendio to levioso, descendo, glacius, diffindo) becomes much harder.

  • I lucked out with the trait drop and was able to get 6 laceration III equipped in early midgame. Doing that while in disillusionment and one-shotting enemies was more fun than it has any right to be. I didn’t even know how lucky I was at the time, diffindo is literally the most damaging long range spell (not counting AK and special cases)

  • If playing on hard I recommend not going full tilt with attacks on large groups, focus more on protego and countering. It’s real easy to get fucked up trying to spam spells. I have 3 4 spell combos and used to just hold r2 to rapidly cast but it got me in trouble at first trying to kill everything as quickly as possible

  • @Arktix new subscriber. Awesome tips, tricks and gameplay guides for Hogwarts Legacy. I was wondering if you have a article, of you playing the game from start to finish? Even if it’s just the storyline, I’d really like to see how a pro plays the game. If not no probs, maybe you could recommend a descent website to watch the walkthrough. Who are as good as your article guides, thanks 👍

  • Here’s a tip: Equip herbology 2 or 3 Equip fangs 2 or 3 Equip ambush 2 or 3 Equip them all twice, or just once, your call, best effect is twice, obviously. But you could also combine it with protego 3, ancient magic 3 and ancient magic gathering (its not called that, the one that fills the meter up faster). But it works best if you Equip those 3 twice each. Then create just 1 combo with: Accio of square Transfiguration on triangle Expulso on circle Disillusionment charm on x And lastly equip a bunch of chomping cabbages, but you need to ve boosted the talent for it so you get 2 cabbages for 1 Then just cloak yourself and attack from a distance, close to something you can hide behind, release l1 once to sent 2 cabbages to attack and no matter who you face or how many, it’ll be over in seconds

  • I am finding the lack of healing potions early in the game rather BS. I used them as needed but now I’m waiting to get the other ingredient so I sit on 2 potions and would rather lose a fight and try again than use them. Also, F the F out of the gear inventory limit. That one snuck up on me because I didn’t even realize it existed until I tried to pick up more gear in the library quest.

  • Aaand for those of us who have no co-ordination — Drink your endurus potion and spam chomping cabbages — (getting plant upgrades and chomping cabbage upgrades to your clothing) — Also later on i swap coats depending on enemy set (you could extend to other clothes) – used thunder potions when i ran out of vegies — but admiteddly the early trials i found very hard due to lack of protego ability.

  • You can kill some of the big healthbar bosses and trolls by just using imperio, walking up to them, and pressing F for a free petrificus totalus. The best part is, by the time they are back, your imperio is back too, so you can trivialize a ton of boss fights in this game. Also, Imperio does not reveal you, so you can literally murder entire camps from a distance, by using imperio over and over. Imperio also spreads curses if you used talents for it, so one thing you can do is let your thrall just go nuts for a bit, then come in with a crucio into avada kedavra for an aoe oneshot. You can use disilusionment during combat if you have cover. Often times, they will lose track of you and you get a bit of a breather.

  • I think people should be aware that with the camera relative targeting, That does not apply to your block counter, if you’ve just defeated the enemy you were looking at and block and counter something coming from behind you it will automatically target the closest enemy to you so if that enemy is behind you you can counter behind you without looking

  • What do you do when you need to feed or brush your beasts and set up your room of requirements? I’m using 2 spell sets just to manage all that and I’m left with only 2 sets for fights…and then there’s lumous, repairo, etc, etc, etc. I think we need the developers to add more spell sets than the 4 you get currently…

  • Hi there Any chance of a description of the various target icons used, as well as other indicators used in combat, as a very old gamer whose last adventure was HALO I am having trouble with some of these items in the seemingly lightning fast training sessions and combat. E.g. I keep seeing. Bullseye type icon and R1 lettering. Hate to seem so stupid but having to keep peering over glasses slows me down. Steve

  • I am in a weird state where I can’t play high octane story games with knm because I for some reason have difficulty with the ctrl, 1, 2, g, c and z keys. And that I’ve been on keyboard and mouse long enough that a controller feels weird in my hands. Normally I can get away with my silly keybinds because I mainly play valorant, but hogwarts my keybinds are silly. Scroll wheel to change spell sets, spells on 3, 4, f, middle mouse button. Side buttons are protego and dodge. It seemed worse in my head, but at the same time they’re still very silly

  • Dont worry about stupefy until you upgrade it. I think dodging just makes more sense until then. Isnt quick or strong enough to truly make a difference barring its baked into a fight or if you have 1-2 enemies. Multiple enemies at a time make stupefy with out upgrades feel like a handicap that shoudlnt be. Cast time is a little slow too. Fantastic game nonetheless

  • This game definitely has one of the better combat systems I’ve seen in a while, but it’s not without it’s flaws. E.g. using the swift dodge when a troll does multiple red attacks will cause the troll to instantly teleport to your location and hit you anyway. Or how there are some red attacks that can be countered with ancient magic throw, as opposed to dodge, but you’ll never know which it is unless the enemy is within your field of view. Or how the only way to target a specific enemy in a group (to break shields, throw specific objects, etc…) is by locking on to them, but this also locks your camera in place making you entirely oblivious to the enemy that’s about to buttfuck you. And, as you mentioned, switching targets with PC controls is absolute ass. I also really wish they’d have just given you unlimited spell sets. There is no reason that needed to be a thing you spend talent points on. Especially with randomized dueling feats for each combat encounter.

  • I’m really struggling with the combat in this game, there’s so much to keep track on, if I look on my cooldowns I miss incoming attacks, try changing spell set requires to much time & focus to ever do special interactions, remembering to throw, utilizing plants, potions are apparently a thing and the constant switching of spells. I need like 3 controllers and 2 set of eyes to do this. That’s the main problem with magic games, the controls scheme isn’t natural, it’s way better then elden rings stupid only one spell at a time flip book, but still. So much doesn’t actually need spell slots. Light could have been right stick, repair a prompt, invisible hold interact, the whole animal thing is a complete waist of slots. I feel like it would be so much better if spells acts like upgrades and situations, example: R1 normal cast, hold for cleaver R2 Fire if a enemy is far close fire shotgun, if far away do fire shot, upgrades to bomb. L1 Levitation has a longer cooldown, but press it during it and you cast flip instead, then time stop. Hold for freeze. L2 to crucio, hold for avada kadava and imperio…..I actually don’t know how to fix (Interact button) ancient throw (Both sticks) ancient attack Arrow buttons like horizon potion/traps If our character sees a opportunity for special interaction while we press the right button at that moment it will do it unless the spell is on cooldown. I get that the combat can be like a puzzle, but it’s way to hectic to think at all, this makes it more instinctual.

  • the lock-on thing on PC is super annoying. as an avid souls-borne-ring player I immediately got frustrated by how clunky it is. on the other hand I also found out that in Legacy the combat is quite different as switching targets between casts is quite useful especially with the amount of enemies you usually face at the same time

  • The game feels bare bones if you play Elden ring this game 8s easy as hell and the upgrade table feels tacked on only really useful at lvl 40 but no end game and possibly no dlc for at least a year good game but basic system for accessibility and the feeling everyone is talking through my character not at her

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