How Does The Clear Amulet Work?

The Clear Amulet is an item in Pokemon that prevents a Pokémon’s stats from being lowered by moves or other Pokémon’s abilities. It secures matchups against Charm users like Azumarill and Flutter Mane, while also helping against Acid Spray Goodra. However, it does not protect the user from the effects of Haze or Clear Smog.

The Clear Amulet blocks any stat drops that aren’t self-inflicted (such as using Superpower or Overheat without having Contrary). It also intimidates users such as Acid Spray and Screech. It doesn’t affect self-inflicted debuffs. When given to a Pokemon, the Clear Amulet negates any stat-lowering effects that Pokemon moves might have on your Pokemon normally.

The Clear Amulet is available in Scarlet and can be used to negate any stat-lowering effects that Pokemon moves might have on your Pokemon. It is important to note that the Clear Amulet does not affect self-inflicted debuffs.

In Sandstorm, the Clear Amulet’s Ground/Rock/Steel attacks do 1.3x, providing immunity to it. This item is useful for balance mons with offensive traversies that sacrifice more attack or special attack for higher stats. It is likely to increase in usage for some balance mons with offensive traversies that sacrifice more attack or special attack for higher stats.


📹 How good are the new items in Scarlet and Violet

I ranked every NEW item in Scarlet and Violet – and some of them are BROKEN Check out all my Scarlet and Violet videos here: …


Should I sell the amulet?

The Sentient Amulet, a rare item found in Baldur’s Gate 3, is a challenging item to acquire due to its suspicious nature. Acquiring it requires fighting a Lava Elemental, navigating environmental hazards, and opening a high DC lock. The spirit’s madness can lead to different outcomes and upgrades for the amulet, but both have risks. The player can choose to accept the spirit’s madness or refuse it, resulting in different outcomes and upgrades.

The Sentient Amulet stands out from other necklaces in the game due to its ability to communicate with the player. While equipping such items with suspicion is recommended for safe play in the Forgotten Realms, it’s not necessarily worth it. The ultimate payoff for the amulet’s story doesn’t come until Act 3 of Baldur’s Gate 3, making it difficult to make an informed decision when the amulet is first acquired.

Does clear body stop parting shot?

Parting Shot is a move that lowers a target’s Attack and Special Attack stats by one stage each, then switches the user out. It doesn’t affect Pokémon with the Ability Soundproof. The user won’t switch out if Parting Shot fails, the target is immune, or blocked by a protection move. However, they will switch if Parting Shot is unable to affect the target’s stats. If Parting Shot is used on a Pokémon with Magic Bounce, the effect is bounced back to the user, lowering their Attack and Special Attack. If an opponent uses Pursuit on the same turn, Pursuit deals normal damage if the opponent is faster, or double damage if the opponent is slower than the user.

Can clear amulet stop haze?

The Clear Amulet provides protection for the wearer from the effects of other Pokémon moves or abilities that could result in a reduction of stats. However, it does not offer protection against Haze or Clear Smog effects.

Does Clear Amulet prevent self stat drops?

While it does not prevent the erasure of statistics, it does prevent the use of specific items, such as Acid Spray and Screech. However, it does not affect self-inflicted debuffs.

Do clear cases make your phone overheat?
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Do clear cases make your phone overheat?

Phone cases do not typically cause overheating in smartphones, but they can trap heat generated by the battery and CPU. As these components continue to run, they generate more heat, leading to a rise in the phone’s overall temperature. To avoid overheating, avoid plastic, rubber, and silicone cases, which retain more heat compared to wood and other materials. Battery and waterproof cases also trap heat around the phone. Smartphones generate heat when turned on, as they function as a miniature computer with CPU, GPU, and RAM.

These components consume energy and emit heat as a byproduct, especially when running energy-intensive apps. To determine the appropriate size phone case, consult compatibility guides for iPhone, Galaxy, and Pixel phones.

Is clear amulet a good item?

The Clear Amulet provides protection for the wearer from the effects of other Pokémon moves or abilities that could result in a reduction of stats. However, it does not offer protection against Haze or Clear Smog effects.

What does the clear amulet do in Pokemon Scarlet?

The Clear Amulet is a powerful tool that negates stat-lowering effects of Pokemon moves on your Pokemon, making it useful for dealing with those with lower attack and defense stats. Players can earn the Clear Amulet for free, but there are three primary ways to obtain it: 1) by working for it, 2) by using a Coin, and 3) by obtaining it through a Coin-based method. Both methods are essential for enhancing your Pokemon’s effectiveness.

Does Clear Amulet block parting shot?

It is not possible for the user of Parting Shot to switch between Clear Amulet and Clear Smog. This is because Clear Smog removes boosts regardless of whether the target possesses the Amulet or Covert Cloak.

Does Clear Amulet block overheat?
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Does Clear Amulet block overheat?

Clear Amulet blocks stat drops that are not self-inflicted, such as Superpower or Overheat without Contrary. It should also block stat drops derived from another mon using a Stat-boosting move on you. Your IP address has been temporarily blocked due to a large number of HTTP requests. Common causes include the latest version of the Opera browser sending multiple invalid requests to our servers for every page you visit, using the Brave browser or Ghostery add-on, which send extra traffic to our servers for every page you browse, and using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks.

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Is there an item that prevents stat drops?
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Is there an item that prevents stat drops?

The Clear Amulet is a protective item that prevents stats from being lowered by moves and other Pokémon’s abilities. It deals damage but does not drop speed like the Clear Body ability. However, moves that lower user stats, like Leaf Storm, still have their effect. It is obtained in West Province (Area One) as a reward for defeating 9 trainers and can be bought at Delibird Presents Shop in Mesagoza for P 30, 000.


📹 How to Get Clear Amulet in Pokemon Scarlet and Violet

How to Get Clear Amulet in Pokemon Scarlet and Violet guide shows where to find and buy the item that protects the holder from …


How Does The Clear Amulet Work?
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Pramod Shastri

I am Astrologer Pramod Shastri, dedicated to helping people unlock their potential through the ancient wisdom of astrology. Over the years, I have guided clients on career, relationships, and life paths, offering personalized solutions for each individual. With my expertise and profound knowledge, I provide unique insights to help you achieve harmony and success in life.

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  • Mirror Herb may not be crazy in battle, but its hidden out of battle effect is crazy good. If you give it to a pokemon with an open move slot and do a picnic it can learn any compatible egg move from another pokemon in your party that would normally require breeding to learn. Also it ignores egg groups. For instance: Iron Hands’ Belly Drum copied over to an Azumarill. Really useful for a certain 7* raid.

  • Fun fact: Protective pads were actually introduced in Gen 7. I’m not gonna fault anyone for thinking they were new in Gen 8 because they weren’t really used very much until SwSh. Still really interested to see where the new items fit in. I’ve seen mirror herb + Spicy Extract running around so maybe some of these items end up being really good.

  • Clear Amulet has been fun to use in the game. There are some pokemon clearly programmed to first lower stats before attacking. Because of clear amulet they can’t, but the game wasn’t program to understand like that like they do when an ability causes an action to fail, so they will just keep spamming stat lowering moves against your clear amulet mon (for example an umbreon kept using baby doll eyes)

  • The subscribe reminders are actually quite helpful. I was perusal one of your articles a while back and you mentioned about whatever % of people who watch are not subscribed and I was like “Pfft, who wouldn’t sub after perusal this content for so long?” Then happened to notice I had been perusal for a while and just assumed I already was, so the reminder actually got me to click the button that I thought I already had.

  • I personally love the mirror herb because I needed to get 3 egg moves onto a wild shiny I caught & all I had to do was delete 3 moves, give it the mirror herb, & set up a picnic with Pokemon that knows the three moves I needed & it learned those moves. I though SwSh made it easy to get egg moves onto Pokemon, well, SV made it ten times easier!

  • As a singles and mainly draft player, the protective pads were actually used quiet a bit because we have stuff like ferrothorn, garchomp, static zapdos, flame body volcarona and of course rocky helmet, all of which you run into a lot, and you would see it especially mons with multi hit contact moves like melmetal and urshifu rapid, or in draft in rough ski/iron barbs/static/flame body matchups specifically. The punching glove CAN be better if you are mainly clicking punching moves anyway, but it only boosts and protects punching moves, other moves are neither boosted nore protected from contact effects

  • I found the clear amulet in my first play-through of violet and couldn’t believe that it was real. It’s amazing beefing up with swords dance ceruledge and forcing teams to take you out before you start sweeping. Definitely some huge potential that I’m excited to see play out in VGC with more competitive minded teams and strats

  • Imo, the mirror herb is seriously underrated. It has so much potential and you basically have control over what you swagger and get a massive boost and force them to switch out their special attackers. Or maybe Wolfey is undermining it so others will be less tempted to use it on him. 😂 Can I ask a serious question? Does your opinion have an effect on the meta game? I’m serious, since you are the best battler in the world I’d imagine your words carry some weight.

  • I was wondering if ability shield has a use in non-competitive tera raids when the Pokémon nullifies abilities. Also it could be used with trick to shut down any grafaiai strats that pop up (using fake out on the grafaiai slot). Though probably too niche to dedicate an entire pokemon to do. Just roaring is probably better.

  • It’s so easy to focus on Intimidate, but the Clear Amulet also protects against Electroweb’s and Icy Wind’s speed drops. Also, the Ability Shield can be very useful for Tera Raids because it stops the Tera Pokemon from nullifying your Ability. I’d say alone makes it a good item, but it definitely deserves the bottom spot on any list that doesn’t care about anything other than PvP, like this one. The best use I could think of for PvP is Tricking it onto Slaking if you have a friend that thinks they’re clever with a strategy to replace its Ability.

  • Clear Amulet is imo extremely healthy for the competitive meta. If it sees a lot of play it discourages the use of “debuffers”, which in turn lowers the value of bringing the item in the first place. It opens up a really nice back and forth between hyper offense that can not allow to have its stats lowered under any circumstance and has to commit to the item no matter what, and more balanced teams that can take advantage of the lower density of “debuffers” in the meta.

  • The punching glove is a 1.5x boost so if your attacking moves are already punching moves (like an iron fist mon or a breloom running Drain punch and Mach punch) it would basically be a Choice band without being locked into a move while also preventing negative contact effects. So, I think it should be a little higher.

  • Fun fact: You can make pokemon learn egg moves with the Mirror Herb, here’s how Step 1: Have 2 pokemon on your party: One that you want to learn the egg move, and one that has the egg move that the other pokemon can learn Step 2: Give the mirror herb to the pokemon you want to learn the egg move Step 3: Make sure the pokemon you want to have the egg move on has 3 moves, you can make it forget in the summary menu, and make sure the pokemon that has the egg move has it in it’s active moves, you can also make it remember in the summary menu Step 4: Go picnic, wait for a while and end picnic Step 5: Profit.

  • Thanks for the fun and entertaining articles on competitive Pokemon! It’s helped me understand how competitive teams operate and how competitors decide team building, which was otherwise foreign to me. I won’t play on Smogon or anything crazy, but it’s just fun to learn more about how I can optimize my casual teams!

  • I wonder if one of the uses for the ability shield that people aren’t thinking about is stuff where you can prevent your ally from having their abilities swapped but you can still do it to yourself or vice versa. Like that new move doodle, which is basically roleplay for you and an ally. You could basically give your ally the opponent’s ability but keep your own. That might actually be helpful on Grafaiai since it has prankster, and you could do some weird shenanigans like giving intimidate to your ally when you’re up against an intimidate mon. Super gimmicky and situational, but it’s a thought

  • Clear Amulet helps out more than just a protection against intimidate, being immune to speed control like icy wind or electroweb, blocking parting shot from even being used, and random stat drops from moves like play rough or shadow ball I’d argue are just as important if not more than blocking intimidate.

  • The mirror Herb also has a bonus use outside of battle… in S/V, if you have a Pokémon with an open move slot, and another Pokémon that has a move that can be learned by TM, doing a picnic with those Pokémon can learn a move without using a TM, if the one you want the move on is holding the herb… for example, I had an Azumarill with an open slot, and a Hariyama with Belly Drum, gave the mirror Herb to my Azumarill, set up a picnic and immediately packed up, and my Azumarill learned Belly Drum without having to use a TM!

  • During playthrough, I used Punching Glove on Annihilape since all its moves are punch moves anyway. I don’t think it’s as big of a boost as Iron Fist, but it might be worth using on something that’s only using punch moves anyway. I also liked finding out that Booster Energy, while it can only activate once per combat, isn’t actually used up. In normal playthrough, it’s still there being held. It makes me curious how it would interact with Knock Off, though. Will a used-up Booster Energy count as an item being held for Knock Off damage?

  • I feel like the mirror herb would be really good in singles, put it on a mixed attacker with some speed and you can prevent otherwise game ending sweep setups. Probably would be better off building a team to prevent sweeps in the first place but idk, its an interesting alt route that would allow you to maybe invest more heavily into offense

  • btw, the Mirror Herb is more useful for it’s secondary use outside of battle, to cut down on breeding time of passing down a specific Egg Move. Let me explain, you can use the Mirror Herb as a held item to teach an Egg Move it knows, to another Pokemon in your Party, eliminating the need of breeding to grant a specific Pokemon Species’ Egg Move to the desired Pokemon. It does require that they share an Egg Group with the one they are trying to teach the Egg Move to, and it requires an open Move slot on the Pokemon learning the Move. You need to set up a picnic to get that teaching of Egg Moves to work though. I’m sure you’re not at all unfamiliar with breeding though, as for a long time, breeding was more or less necessary to get competitive viable Pokemon till a certain Gen

  • genuine use case for protective pad/punching glove: put it on maushold so you can use technician population bomb without instantly dying to rocky helmet. This allows you to use tidy up, one of the only ways to clear hazards while a gholdengo is on the field, without having to dedicate an entire team slot for the single purpose of hazard control.

  • I used loaded dice on my icicle spear arctibax for my whole playthrough once I caught him. Never hit less than 4 times, but definitely hits 4 more often than 5. Gave him a 100-125 BP 100% accurate STAB ice move that breaks sturdy/mimikyu/sub. Super good for a playthrough, not sure how great it would be for competitive

  • BH (Balanced Hackmons)Tier List: 7: Booster Energy (Protosynthesis and Quark Drive are both pretty useless in Balanced Hackmons even with Sun/Terrain support, so the item that interacts with them exclusively is equally pointless) 6: Mirror Herb (Way too much of an opportunity cost when you can run your own setup and literally any other item) 5: Clear Amulet (Interacts with exactly Moody, yuck disgusting gross gonna get banned, only really helps with Parting Shot which you can use Good as Gold for instead) 4: Punching Glove (anything that ran Protective Pads before can run this just fine, though the boost to Attack is a bit too low to really justify adding any punch move that isn’t banned; just run it like Protective Pads, which is useful on physical attackers that don’t want to suffer from Rocky Helmet damage) 3: Loaded Dice (4-5 on multi-hit moves gives an actual reason to maybe use Technician, but not really much apart from that) 2: Ability Shield (Entrainment Normalize is actually an issue you need to watch out for, so shutting it down is definitely useful if you can’t slot a Bounce/Good as Gold mon into the team) 1: Covert Cloak (Blocks Nuzzle, Fake Out, trapping, Scald/Lava Plume burns, and more. Pairing it with Magic Bounce or Good as Gold gives you plenty of immunities that ultimately keep you pretty much status-proof. Need I say more?)

  • I think the problem with some items is that they’re too matchup-specific to proc. Ability shield is only useful if your opponent can take it away, terrain seeds require at least 1 turn of setting up when, also stuff like snowball which will be literal worthless if your opponent isn’t packing ice types, so does covert cloak if your opponent brings sheer power moves instead of icy wind. That’s why stuff like choice items, lefties, assault vest, life orb are universally used so much. They’re consistently reliable, always or most of the time going into play during a match, instead of needing some niche interaction or setup just to add 30% damage. The items take up interesting design spaces, but most of the time you’re better off with the ol’ reliables

  • While it might not particularly useful in competitive, the ability shield has found a super good niche in high-star value tera raids, which are a good way of getting unique, IV-guaranteed, special Tera high level Pokémon (capping out at a catch level of 75); 4-star raids have a chance of wiping away team stat boosts and nullifying abilities, wrecking any setup and neutering things like Azumaril’s huge power, which makes it borderline useless. (Or Good as Gold on Gholdengo, another sweeper who likes not having to worry about… anything really, under normal circumstances) In 5- and 6- star raids, it’s guaranteed that this debuff and nullification will happen at least once per battle, and so protecting the critical abilities is super useful, especially since dying to reset them takes a chunk out of your time remaining bar.

  • What I recently learned and used during ranked Is covert cloak also blocks DoT moves(?) Bc it blocks salt cure secondary effect of infinitely dealing it’s damage So lol I slap it on my bellibolt and just sit on garganacl in ranked Parabolic charge x Electromorphisis Sit and heal on them Also have muddy water but if they tera from rock just sitting on them all match is funnier w Parabolic charge also having slack off Though any other Mon that’s good can use that and counter garganacl in ranked Good luck all

  • worth mentioning protective pads saw some use in singles, off the top of my head I think it was urshifu using it, to protect against rockt helmet/iron barbs ferrothorn on surging strike switch-ins or just general chip from close combat pawmot or whatever its called gets iron fist and might like punching glove, but there are probably other items it could run like sash/choice band or even expert belt since it gets the elemental punches and has good offensive type

  • @Wolfe, It’d be great to see you do a article on whether the gym formula of gyms being based upon singular types needs shaking up. I absolutely do myself personally. Gyms being a singular type and knowing it in advance already made the games much easier. This has only been exacerbated by the fact that the game is now open world which gives you such an incredible and massive buffet of pokemon to choose from. I think gyms being based on game mechanic themes over than type could be really interesting. I’ve just started a discussion about this on the pokemon S/V discord and another really interesting idea someone suggested was that gyms could also impose type restrictions on the pokemon you can use too. I don’t necessarily think there is one singular solution and a variety of different approaches to this could really make gym battles much more interesting than they are at the moment. P.S. someone else on the discord commented that the gyms not using terrastylization to change into a type that isn’t the theme of the gym was a massive missed opportunity too which I completely agree with as well.

  • Mirror Herb also works for a pokemon holding it learn a egg mov. on a picnic. you have to have it equiped on the poke you want to learn and an empty slot on the atacks, and then put another pokemon with the move you want to take, and there it is, your poke will have the egg mov. This works for poke that doesn’t belong to the same egg group. is the way, for example, that Tinkaton can learn Ice hammer.

  • The ability shield will be incredibly useful in tera raids where abilities are nullified (as an example of your specific use case, not that important competitive). For example, in the upcoming Charizard raid you can give it to Daschbun to preserve their well-baked body ability which will be essential in being succesful.

  • I have a Eelectross that holds a Punching Glove over something like Choice Band or Life Orb, mainly because it gives a 10% boost to all his Attacks (75 BP to 82.5 BP) and prevents him from stuff like Flame Body or, more importantly, Rough Skin-Rocky Helmet. He really does surprisingly well when paired with my Trick-Scarf Zoroark and my Screens/Trickroom Klefki.

  • One funny start I thought of with mirror herb is using it on a mixed attacker like iron valiant and partnering it up with a Pokémon who can use both flatter or swagger like Prankster Grafaiai Use Grafaiai to give plus 2 atk or SAtk to whichever opponent benefits the least from it and have Iron valliant copy that since it can use both physical and special attacks

  • I’m not a good pvper but I figured out Espathra’s opportunist, which procs when a stat boost on the opposing team happens, copying their stats, can be stacked with mirror herb! So say you have a Grafaiai with flatter and prankster and you use flatter, Espathra will gain 2x sp. attack because of opportunist + mirror herb. Or! You can try to run a physical espathra with mirror herb with a Pokémon with swagger and prankster giving espathra 3x physical attack!

  • There was a brief moment during the new buffed Protective Pads item where I was like “how is he not raving about how good this is gonna be?” then I remembered “oh yeah, I play singles” I often forget Wolfe is coming at these rankings with a totally different perspective from me, I remember tearing shit up in OU with Protective Pads Melmetal, imagine how busted that shit would be with Iron Fist, DIB, AND an item that boosts DIB and protects it from Rocky Helmet/Rough Skin chip… I kinda hope they don’t release Melmetal this gen, uh oh

  • Mirror Herb may be situational for battles themselves but it is ESSENTIAL for team prep. By deleting moves from the holder, and having Pokemon with relevant Egg Moves in the party during a picnic, The Mirror Herb Holder will pick up the Egg Move by osmosis. A L25+ Makuhita can pass Belly Drum to an Azumarill this way, same with any other relevant competitive moves. No long chain breeds necessary.

  • Mirror herb is such a great item,not in battle but out of battle, for example,if you want baxcalibur to learn icicle spear without hatching eggs,you just need to give a pokemon that already learned icicle spear mirror herb and alsi delete a move from your baxcalibur and put only the both in party and picnic for a min,your baxcalibur will have icicle spear in ur move

  • I think loaded dice could be really cool, depending on what pokemon are added for example kyurem black with dragon dance, scale shot, icicle spear and fusion bolt with tera electric gives it 2 100-125 bp multi hit attacks as well as 100 base power physical electric moves with stab if you terastalise, which is insane considering its the fabled boltbeam combo it was kinda insane and i got to use it in natdex before it was banned

  • i havent really played competitive, but loaded dice has been fantastic in my single player run of the game. meowscarada + bullet seed + loaded dice means you have a physical stab that is guaranteed to be 100-125 base power with no drawback, and can of course get through things like the sturdy ability. add on meowscaradas amazing speed and very good attack, plus its access to hone claws, and it becomes a wonderful setup sweeper however, once i could learn flower trick i went with that instead. it would feel weird to not use the signature move. 70 base power with a guaranteed crit is effectively 105 base power, which is not as good as 5 hits of bullet seed but is slightly better than 4 hits. crit also means i can ignore defense boosts, though i can no longer get through sturdy. it also never misses, however setting up with hone claws meant that accuracy was never a big deal anyway (since bullet seed is already 100% accurate)

  • I think they definitely should’ve made the Loaded Dice just the ability Skill Link for any Pokemon holding it, guaranteeing the maximum amount of hits. And as a bonus for Pokemon with Skill Link like Cloyster, it could raise the amount of hits from multi hits by 2 or something. Of course we probably will never see this happen but I definitely think it would’ve made it both a way cooler and better item.

  • I’m not into competitive Pokémon so don’t take this like a pro view point. I think ability shield might be made for set up Pokémon like Glimmora with her toxic spikes ability. There’s was another Pokémon I one shot before it did anything but it’s ability activated grass Terrain. Maybe Game Freak is going to add more set up ability’s on newer Pokémon ?

  • I personally used the punching glove on my Palafin because it can learn both ice punch which is a great way of hitting dragons drain punch which is great for getting heal back and jet punch it’s signature move which while not the strongest always hits first which is great on a pokémon that can have a base stat of 160 attack 😉

  • I use mirror herb on opportunist espartha for a very niche use back up pick on my team. If I know the opponent has a strong setup Mon like dodonzo I swap in espartha and get immediately super boosted and can both sweep with stored power or use baton pass to give anyone else those buffs. It’s a bit rare that I pick espartha but it’s an incredibly solid pick whenever it does get use

  • I’m going to advocate for Ability Shield. It’s a really unexpected Trick item. If an opponent has a strategy which involves changing their own Pokémon’s ability (like with Slaking), you can completely shut that down. It’s not a great item, but it’s got a distinct niche which could be useful in a second round of a tournament if you know your opponent uses those strategies.

  • I’m sure I’m not the only one to think of this, but just to show how broken clear amulet can be, I wanna show something (does have spoilers) Garganacl is a new Pokémon who has 3 abilities, 2 of which we will look at. Clear body, and purifying salt. Clear body will prevent stat lowers from opponents, while purifying salt will stop status, now imagine having both, oh wait… On top of that, Garganacl is really fast in trick room, but doesn’t even need it, it gets rock slide as a nice move for chip damage, and it’s support options are insane, especially with a move like wide guard, and the best part of all is it’s really strong defences. This Pokémon can’t have a stat lowered, can’t be statused, and offers lots of support defensively

  • I get excited thinking about Punching Glove on Pawmot because I want to see if Iron Fist stacks with Punching Glove. Here’s the math: .75 (Thunder Punch base power in percentage) + .20 (Iron Fist boost) + .50 (Punching Glove boost) = 1.45. So that would mean 145 base power on Thunder Punch alone. The new Electric-type Double Shock only has 120 base power. Let me know if I did the math wrong. I mean, it’s just one Pokémon, but the idea is that I wonder if other Iron Fist Pokémon would work well with this synergy. Edit: I did the math wrong. See the reply I made.

  • My guy says loaded dice has no usage like maushold isnt right there. Also, the paradox abilities dont grant a plus one stat boost. They raise bst by 20 points in the highest stat. This is why no stat animation plays during the boost, and isnt shown by a an up arrow in the status screen. Other abilities that work this way are the two legends abilities, and the dark vault legends aura abilities. All of them affect BST, not stat boost, which is why the calculations are a bit different. It also means things like clear amulet cannot stop the ruin auras.

  • Using the Clear Amulet on a Garganacl that has Purifying Salt as it’s ability means you have a pokemon that can’t be afflicted by status moves AND can’t have their stats lowered. An unbeatable physical wall if you can get off Iron Defense and Recovers. They’ll still be put in trouble by special attackers, but still. This is why it’s my favorite new pokemon! Then imagine terrastalizing it into a type resistant to the most common Special moves…

  • I think the mirror herb could be used on a revenge killer, like say Kingambit, if the enemy has a stat boosted mon, you could just send him out with sucker punch and maybe even supreme overlord. Now of course, this would only really work with a physical attack stat boost, but maybe it could still be viable

  • Gonna say it now, Pawmot could really benefit from the Punching Glove. Pardon my limited experience, this is just a base level comment: It’s somewhat gimmicky and obviously not the first choice, BUT Pawmot has Iron Fist as it’s HA. Iron Fist powers up punching moves, so if you paired it with the Punching Glove, especially with Thunder Punch…that could be some insanely reliable STAB. Especially helps Pawmot survive in that case too, thanks to not having direct contact with targets. I can already think that Talonflame would be a particularly good target for this type of item setup.

  • ability shield is great for raids where the raid pokemon nullifies abilities like azumarill huge power. its not really a pvp item. and mirror herb actually has another use in that the pokemon holding the herb will gain egg moves in the picnic when you have 3 moves and have another pokemon with an egg move.

  • Wolfey, I demand you take another look at Loaded Dice. It effectively gives any pokemon Skill Link, and that should not be overlooked. It guarantees 4 hits, sometimes 5. That turns every 2-5 hit moves into base power 100-125 damages. (And what if you pair this with a pokemon with the Technician ability?)

  • I say that Mirror Herb could be a very good anti-Dondozo team item in double battles with Dondozo and/or Flamigo getting the +2 Omniboost. Imagine you lead with the usual Dondozo + Tatsugiri but your opponent has a sweeper that just happen to have Mirror Herb as a lead. You get the picture, you basically gave the opponent’s strongest pokemon +2 on everything

  • The Mirror Herb could get some value with Scovillain’s Spicy Extract. Plus 2 attack for you, minus 2 defense for them. Obvious downside is that trying to do this on a physical attacker would… end very badly. But on a special attacker, Scovillain might get the most value out of the item, even more so if the targeted pokemon was hit by Intimidate (which might fall of due the Clear Amulet).

  • I run a max defence max hp (tera water) Hatterene with Covert Cloak. With Calm Mind, Draining Kiss, Mystical fire, and Psyshock. The tera water into mystical fire with at least one calm mind up threatens Gholdengo and the auto switch in check is Garagancl, except it isn’t. It’s almost the perfect bait. Players see a magic bouncer now with a water typing just know salt cure will be the end of their poblems except instead it’s just free calm minds and draining kiss heals.

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