How Many Decks Of Magic Have Been Produced?

Magic maker Wizards of the Coast maintains a comprehensive database called Gatherer, which lists every Magic card ever printed. Between the five sets, there were approximately 429 million individual cards printed. The alpha print run for Magic: The Gathering was 26,000 60-card starter decks and 70,000 15-card boosters, equating to 2.61 million cards. The beta print run for Magic was 78,000 60-card starter decks.

There are approximately 22,500 unique MTG cards currently in existence, with the number of individual cards reaching well into the hundreds of millions. By 2016, well over 20 billion cards had been printed for Magic, including a vast amount of in-game lore. Mark Rosewater, hired as a designer for the game in 1995, became one of the most recognizable contributors to Magic’s quality and success.

According to Gatherer, there are 13920 cards that contain a letter of the alphabet or an underscore in their name. There are about 22,630 total printed Magic cards with their own unique names and in-game rules text. There are around 49,998 total unique Magic cards.

Over 18,000 Magic cards were produced between 2008 and 2016, during which time it grew in popularity. As of the 2022 fiscal year, 12,993 cards have been printed in all, and with Gatecrash, that number will officially reach over 13,000.

Wizards has been printing more Magic cards, and according to this year’s Q1 and Q2 financial reports, they are selling well. With Gatecrash, the number will officially reach over 13,000 Magic cards.


📹 How Much Would It Cost For One of Every Magic Card Printed in 2020?

2020 has been a wild year in the MTG world, with one of the biggest themes of the year being a massive increase in both products …


Who is Yugi’s girlfriend?

Tea, a sophomore friend of Yugi and Atem, is a Magician of Faith and a close friend of Mana. She has recently rekindled her crush on Atem but is still unaware of Yugi’s feelings. When Tea is drugged by a rival classmate, Yugi saves her, and they become a couple. Tea sneaks to Egypt with Tristan and Mokuba to avoid being away from him. After returning home, she advises Mai about choosing between Valon and Joey.

Tea, a Magician of Faith and an old friend of Mana’s, goes with Yugi to find Mana on the 5, 000th anniversary of the Ka World’s separation from the Human World. Tea is scared of humans due to her history class experiences, but Mana reassures her. Tea jumps into Yugi’s arms for protection, and he falls over. Mana shows Tea a fork she found, which she and Yugi visit Joey to learn about. Tea learns that humans use combs instead of dinglehoppers. Tea and Mana return home when Mana remembers a concert.

How many cards are there in the world?

A deck consists of 52 basic cards, each with a suit and rank. There are 4 suits and 13 ranks in each suit. Decks can have regional and national patterns, and different deck sizes. The English pattern, also known as the International or Anglo-American pattern, is widely used. Common signs include spades, hearts, diamonds, and clubs. In some countries, suit signs may be different, such as acorns, leaves, hearts, bells, clubs, swords, cups, coins, and Aces.

How many total cards are there in Magic?
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How many total cards are there in Magic?

Magic is a trading card game that is played with two players or more, each using their own deck constructed from cards they previously owned or from a limited pool of cards at an event. The game has over 27, 000 unique cards, with hundreds added each year. Each player knows secrets that the other players do not, making finding perfect strategies impractical or impossible. The game’s inherent randomness and constant addition of new cards force a regular reevaluation of deckbuilding and gameplay strategies, leading to an ever-shifting metagame as players adapt.

Magic is the first product to combine randomized, collectible cards with deck-construction and interactive gameplay, making it a unique and challenging game to play. The game is sold in various languages and products, including booster packs and preconstructed theme decks.

How many cards are printed in a MTG set?
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How many cards are printed in a MTG set?

Wizards of the Coast releases Magic cards in base/core sets and expansion sets. The base set contains 302-449 cards, except for the Limited Edition, which was the game’s first set. Expansion sets expand the game by adding new cards, starting with Ice Age and consisting of one large stand-alone expansion set of over 300 cards and two small expansion sets of less than 200 cards. Stand-alone expansion sets contain basic land cards, while other sets do not.

Traditionally, the large set of each cycle is released every October, followed by the small expansion sets in February and June. However, the Lorwyn block broke this pattern, releasing one large set and one small set in October and February respectively. Wizards of the Coast also releases a mini block, Shadowmoor, which also consists of one large and one small set. All expansion sets and base sets from 6th Edition onward are identified by an expansion symbol printed on the right side of cards.

Who invented the 52-card deck?

The game of cards, invented by the Chinese prior to 1000 A. D., reached Europe around 1360. Its origins can be traced back to the Mamluk Empire of Egypt, which demonstrates the intricate relationship between words, shapes, and concepts.

How many MTG cards have been printed in total?
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How many MTG cards have been printed in total?

Magic: The Gathering (MTG) is a popular card game that allows players to build a Commander deck using an MTG card database. The total number of MTG cards depends on the desired card count, with around 27, 000 unique cards. However, the number can increase if reprints, variants, and out-of-game cards like art cards and tokens are included. Some sources suggest that the total number of unique MTG cards could be closer to 90, 000.

The game’s popularity stems from its customisability of decks. The game’s creators knew from the start that expansions would be necessary to maintain the original card list, which was printed in Alpha. The first expansion set, Arabian Nights, was released in 1993, ensuring that players could customize their decks to their liking. The total number of MTG cards depends on the desired card count and the number of cards used in the game.

How many cards drawn in Magic?

In a Magic game, players start by shuffle their deck and draw seven cards to form their starting hand. If they don’t like their hand, they can mulligan. A player wins by eliminating all opponents. They usually start with 20 life and lose when their life total hits zero or they run out of cards. The London Mulligan rule was implemented in 2019 for competitive Magic formats. Players can mulligan as many times as they want, placing a card at the bottom of their library for each time they take a mulligan. At any given time, every card is located in one of the following “zones”.

What is the most rare magic card?
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What is the most rare magic card?

Magic: The Gathering cards, including the Black Lotus, have become highly valuable over the years. The Black Lotus gives players three mana of a single color when tapped, costs nothing to play, and can be used as an interrupt. The Alpha Set of Magic: The Gathering cards has become extremely valuable, with even common cards worth several thousands of dollars. Some of the rarest and most valuable cards, such as the Shichifukujin Dragon and the 1996 World Champion, are considered priceless and not for sale.

Dual lands like Taiga and Tundra are highly sought-after and can sell for thousands of dollars, providing versatility and power to decks using multiple card colors. The Alpha set, which debuted on Aug. 5, 1993, has become extremely sought-after, with many cards worth thousands of dollars in today’s market. The Beta set, released in September 1993, also has cards worth thousands of dollars.

How many Yugioh cards have been printed?

The number of cards in the Yu-Gi-Oh! board game is unknown, but Fandom Wiki reports that the Japanese version has 12, 456 cards, while the American version, used as a collectible game, has 11, 145 cards. The exact number of cards is impossible to determine as the same card may be reissued for different regions and countries. A deck of cards can contain 40 to 60 cards, and players have three types of decks during the game. The company that created the game does not disclose this information. The exact number of cards in a deck is unclear due to the possibility of reissues for different regions and countries.

How many total cards are there?
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How many total cards are there?

A standard 52-card French-suited deck is the most common pack of playing cards used today, consisting of 13 ranks in each of four suits: clubs (♣), diamonds (♦), hearts (♥), and spades (♠). Each suit includes three court cards (face cards), King, Queen, and Jack, with reversible images. The deck’s double-sided design ensures anonymity and fungibility of the cards when their value is kept secret.

In English-speaking countries, it is the only traditional pack used for playing cards, but in many countries, it is used alongside other traditional, often older, standard packs with different suit systems such as those with German-, Italian-, Spanish-, or Swiss suits. The most common pattern of French-suited cards worldwide is the English pattern pack, followed by the Belgian-Genoese pattern, designed in France but whose use spread to Spain, Italy, the Ottoman Empire, the Balkans, much of North Africa and the Middle East.

In addition to these patterns, there are other major international and regional patterns, such as standard 52-card packs in Italy that use Italian-suited cards. In other regions, such as Spain and Switzerland, the traditional standard pack comprises 36, 40, or 48 cards.

Commercial decks often include from one to six Jokers, which are often distinguishable from one another in design or color, as some card games require these extra cards. Jokers can also be used as replacements for lost or damaged cards.

What is the most printed card in MTG?
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What is the most printed card in MTG?

The card with the most reprints in Magic’s expansions is Evolving Wilds, with 46 cards released as of Phyrexia: All Will Be One. In 2021, Ikoria: Lair of Behemoths had the most reprints with 37 cards in booster packs. This list is based on various sources, including Jeff Zandi’s “Magic’s Most-Reprinted Cards” and Aaron Forsythe’s “That Card Again”. The expansions with the most reprints include Ikoria: Lair of Behemoths, which has 37 reprinted cards in booster packs. The list of reprints in Magic’s expansions is a testament to the popularity and variety of the game’s cards. The list is a testament to the power of reprinting in the world of magic.


📹 How Many Sol Rings Have Been Printed?

Have you ever wondered how many Sol Rings have been printed in the 30 year history of Magic: the Gathering? Well, take your …


How Many Decks Of Magic Have Been Produced?
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  • Scary for sure. At collection point of view this was the year where I spent more money (and played less) – About 2700€ all the year and got me very thoughtful from the next years to come. my buys included finishing playset on fetches, assembled 5 edh decks (where one turned to cedh with fow, mana drain, manacrypt etc), also decided to assemble japanese alter art planeswalker (I do own a collection of all planeswalkers) with a 90€ liliana included and some acessories (binders, smarthive and lots of sleeves)…. for sure new years resolution will include lowering my budget for magic.🤔

  • I own 3 modern tribal decks. That’s it. I exclusively play modern and limited. Whenever a set comes out I do some research on what cards might be even remotely playable in them, and I buy them individually before they go up in price. No foils, no alternate arts. Everything that could be playable with meta changes, I keep. Everything that ends up not being good enough, I sell. Over the 15 years I play magic this strategy has made me play magic very cheaply compared to a lot of my friends. Unfortunately with modern horizons, They’ve managed to succesfully create rotation in a non rotating format like modern. They’re doing it with commander sets too. While technically not rotating, the meta changes so rapidly because of these new cards it essentially results in the same thing. The alternate art stuff really makes it feel more and more like live service games. I hope wotc reduces the number of sets coming out in the future.it’s a weird thing. My friends get very hyped whenever a new set gets announced or spoiled. I roll my eyes, because the only way wotc will stop printing all these alternate versions, and extra sets, is for people to stop buying them.

  • This does highlight the overload of product these days. I’ve got 42K Magic cards and 3200 Steam games (most not AAA). But with the overload on Magic I’ve kind of given up on keeping up. own exactly 0 cards released after Commander 2020 (11 of those cards). I have about 50 magic decks ready to go, and not a single one has been updated recently. I don’t see the point – in 3 weeks a new product arrives which invalidates the old cards anyway. In contrast I bought 2 new Steam games last month.

  • I think there is definitely something worthwile to looking at this. Sure, no one needs all the cards, but it definitely makes you think about how much WOTC, a Hasbro subsidiary, can press their customers for their money, and how far they are willing to go. Considering how time sensitive mtg finances can be for the average player for whom easily can be priced out of playing expensive cards, it definitely gives me a bit of a nagging feeling.

  • WOTC & Hasbro: “We need to monetize the secondary market” WOTC & Hasbro: “We need to monetize the eternal formats” WOTC & Hasbro: “We need to monetize the collectors” WOTC & Hasbro: “We need to monetize the esports market” WOTC & Hasbro: “We need to monetize the commander players (more)” Me: “Fuck you.”

  • Other fun purchases you could buy instead of magic cards from 2020: A 2020 new car in cash A Vintage deck (where your cards will retain their value) A gauntlet of 8 Legacy Decks (where a lot cards will retain their value) A Boat A Mystery Box (that could even be a Boat!) And finally 150 boxes of Taco Bell from Rudy

  • You know those surveys they do after each major release? There are several different variants of “how important is it to you to collect _______” What do we gather from this? One: wizards IS hoping to cough whalehunt through the alternate card treatments. Two: they’re at least open to being receptive to feedback if you feel this is the wrong direction.

  • So is this single prices? Because I buy 4 cases of each set. Also I trade a way foils who wants defective card board. Foils curl, fade, and other problems. I usually get a playset per foils trade basically I trade a playset of non foils for one foil. Unless it a money foil I sell but usually use that money to buy non foil singles. Also I buy secret lairs but only the non foils but I bought many to flip and made double my money back on them or more after fees.

  • Not like you need a foil full art force of will to play the game. I get that their targeting whales with their product designs, and I’m not saying they’re without fault, but the game is honestly not that unapproachable. Alternate arts are fine for me because of this. 2XM lowered the cost of just about everything in it, at least for a little while, for example

  • (Copied from Reddit) This is so disingenuous. Seth isn’t just calculating the value of cards in sets. He’s calculating the value of every version of every card in the set. Foil, nonfoil, prerelease promo, extended art, foil extended art, all of the showcases alternate art cards, those in foil … by that count (as Seth acknowledges) there are 21 versions of Teferi, Master of Time alone. But he takes that as a sign of Wizards’ product permeation strategy, not a sign that he might be doing an absurdly exaggerated calculation. Then he throws in all of the promo-stamped cards used in store prize packs, every Secret Lair (including Ultimate Edition, and all the stained-glass bonus promos), Judge Promos, every single card from ‘The List’, all 1600+ cards from Mystery Booster(!), silver-border cards, and even more … the only absurdity he resists is not including foreign language versions of cards. (And why not? The Godzilla promos had three Japanese-language exclusives.) Once reaching the $31,804 figure to own literally one of every version of every kind of card possible in English this year, he then extrapolates to make a point about product saturation by comparing his ridiculous standards for what 2020 costs compared to a set in a previous year: you could quite literally buy every Standard set printed in the past 23 years for the same price as one of each unique card printed in the year 2020. Well, duh. If you compare just the standard printings of Standard sets in non-foil, and not include the foil copies of every card, all the prerelease promos, all the promo-stamped cards, the Masterpieces, the Mythic Editions, Planeswalker Decks, Challenger Decks, Event Decks, Commander Decks, supplemental sets, masters sets, Intro Packs, Signature Spellbooks, From the Vaults, Archenemy packs, Planechase packs, and Duel Decks .

  • This I think is sort of exactly why I have stopped playing. All anyone ever talks about is value of sets, the EV of boxes, how much cards are worth blah blah. It’s a ridiculous lie to justify paying the price as almost no one will ever make even a fraction of it back due to having to pay shipping and fees etc. It just feels like it’s not about actually playing the game and having fun. Even commander had gone through such a power rush that 90% of decks I play are just piles of good stuff. I loved when people would mostly talk about how fun a set was, but now it’s gone in a week. Part of the problem as well is that with LGS shutting down, there is just nowhere to play.

  • Wow guys, it’s almost like Wotc (and Hasbro now) have gone completely off the deep end and are wringing their playerbase for every penny possible. Who cares if the MTGA economy is the worst for any online card game and you cant even trade, who cares if you need to spend enough to buy a used Mercedes to get a copy of every card printed in 2020! JUST BUY THE CARDBOARD PAYPIGGIES!

  • (Edit typed before the article started and edited when those points came up) For a second I read this as every card printed ever. That must be over a million, definitely a stupidly large amount. (Edit) I am not sure what every version means, if it includes misprints that must be way more maybe like 10 times more, without misprints at least 3 times more. Gosh there are so many versions even of some older cards released later, also it seems like many of those special newer versions are probably even more expensive. (Edit) If every single version of every language and of every misprint basically all of them, that would be a stupidly large number. Hundred million is probably too low for that. . (Edit) Wow I feel so way off.

  • To me, this isnt actually a fun thing to explore, but rather commentary on Wizards ability to rake in money. I think all these products and different ways to buy those products are good, but there are people saying that WOTC needs to print broken cards to sell packs. From this, you can clearly see WOTC doesnt need to do that. Making money isnt an excuse to not balance your game.

  • This is really an inflated number to make it all sound more outrageous than it really is. Magic can easily be done on a budget. The alternative offerings are simply that… alternative. You can pay $0.50 for an Illuna or you can pay $50 for the same card with alternate art. I think it’s actually awesome that people can pick up functional equivalents of most cards in inexpensive versions. That’s the Flipside to the coin on all these multiple offerings. I enjoy the show and the data, but it feels a bit like click bait. Sigh.

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