Bats are a Dark Elixir Spell that can be unlocked by upgrading the Dark Spell Factory to level 5, which requires a Town Hall level 10. They prioritize defensive structures over traps and Clan Castle troops, bypassing all other types of enemy buildings and troops. Bats do not trigger traps or Clan Castle troops, and will prioritize defensive structures over other targets.
In Clash of Clans, Bat Spells can be upgraded to level 5 for 150000 Dark Elixir in research. Bat spells have a radius of 3.5 tiles and require one housing space. They can be placed on the outside to clump up and start one-shotting defenses one by one, while BatBomb is placed in a section in the game.
The Bat Spell is a new Dark Elixir spell available at Town Hall level 10 (requires Dark Spell Factory level 5). When dropped, it summons a cloud of angry Bats that target your enemy’s defenses. Like Skeletons, Bats do not trigger traps or Clan Castle troops, and will prioritize defensive structures above all other targets.
Skeletons do not trigger traps or Clan Castle troops, so they are useful if there is also a clan castle. Bats do not trigger traps or Clan Castle troops, making them useful if there is also a clan castle.
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