Mystical Space Typhoon (MST) is a powerful card that does not negate when activated in response to the activation of a spell or trap card. It destroys the card but its effect will still resolve, making it meaningless to waste an MST on it. However, if you use a special summon like polymerization and want the special summon to go through, you can chain Mystical Space Typhoon from your hand if it’s your turn.
MST does not negate anything, so it doesn’t negate unless it’s a continuous spell. It will do nothing to stop a Fusion spell unless the Fusion Spell is a Continuous Spell. If you set Mystical Space Typhoon as your only Spell or Trap Card, and your opponent thinks it’s a Trap Card, you can chain “Mystical Space Typhoon” and destroy one of your opponent’s Spell or Trap Cards.
Experienced Duelists know that there’s more to Mystical Space Typhoon than meets the eye. It can be useful to destroy a Continuous Trap Card like “Imperial Order” or an Equip Spell Card like “Premature Burial” before its effect can resolve. However, “Mystical Space Typhoon” does not negate anything, only destroys.
When a magic card like polymerization is activated with Mystical Space Typhoon, it can be chained to an activated Spell or Trap Card to negate its effect. Another less common way to stop MST is to stop its effect from being able to resolve by chaining the activation of mystical space typhoon.
In conclusion, Mystical Space Typhoon is a powerful card that can be used to destroy Spell or Trap Cards, but it doesn’t negate their effects.
📹 Does Mystical Space Typhoon Negate?
Can polymerization be stopped?
Radical polymerisation of unsaturated monomers is typically carried out by C-radicals, which can be terminated by combining with other radicals to form neutral species. Many true inhibitors operate through this mechanism, such as oxygen, TEMPO, and TEMPOL, which are effective radical scavengers. Other inhibitors, such as p-phenylenediamines, phenothiazine, and hydroxylamines like HPHA and DEHA, also react through aminoxyl radicals. Quinnes and quinone methides are important examples of inhibitors.
Certain hydroxylamines and p-phenylenediamines may act as retarders, while nitrophenol compounds like dinitro-ortho-cresol and di-nitro-sec-butylphenol are important for styrene but are under regulatory pressure due to their high toxicity. Purified monomers stored at ambient temperatures are less risk of polymerisation, so highly reactive inhibitors are rarely used. Compounds with a hydroxy group, which can be removed by an alkali wash, tend to dominate, such as 4-tert-butylcatechol (TBC), 4-methoxyphenol (MEHQ), butylated hydroxytoluene (BHT), and hydroquinone (HQ).
Does MST negate Monster Reborn?
The Mystical Space Typhoon card has the effect of destroying, rather than negating, the card in question. When the MST is linked to the Monster Reborn, the card is destroyed and a monster is summoned. Nevertheless, the spell card is activated, and the effect is resolved. In order to negate the activation or effect of a spell or trap card, it is necessary to possess cards that are capable of negation. Mystical Space Typhoon and normal trap cards are of the same spell speed (spell speed 2).
Can mystical space typhoons negate?
“Mystical Space Typhoon” and “Dust Tornado” do not negate the effects of cards they destroy, so Spell and Trap Cards that are chained to them may still resolve if they are in the Graveyard. The Ancient Forest card does not change the Defense Position monsters to Attack Position if “Mystical Space Typhoon” is chained to its activation. If “Mystical Space Typhoon” is chained to “Pot of Benevolence” and destroyed, it is sent to the Graveyard instead of being removed from play.
Why isn’t Raigeki banned?
Raigeki, a powerful spell from the original Yu-Gi-Oh! series, was banned permanently due to its destruction negation effects. However, the game has since seen a fair board clear, and Harpie’s Feather Duster, a one-off side deck card, has been relegated to a more competitive option. Although not suitable for many main decks due to not all decks relying on the back row, it can still result in complete blowouts and is a competitively viable option for any side deck. The game’s fair board clear and powerful spells continue to attract players to the original Yu-Gi-Oh! series.
Can mst stop monster reborn?
The Mystical Space Typhoon card has the effect of destroying, rather than negating, the card in question. When the MST is linked to the Monster Reborn, the card is destroyed and a monster is summoned. Nevertheless, the spell card is activated, and the effect is resolved. In order to negate the activation or effect of a spell or trap card, it is necessary to possess cards that are capable of negation. Mystical Space Typhoon and normal trap cards are of the same spell speed (spell speed 2).
Why do people think MST negates?
MST destroys the card, not negating it. Cards that specifically say they “negate” traps or spells stop the card from using its effect. In a situation where an opponent has a dark magician and plays mages power, the response or chain effect works in reverse. The first card to activate is MST and destroy mages power, while the second card activates mages power, activating the card effect even without the mages power card.
Did MST used to negate?
MST is similar to Raigeki Break, but it only destroys Spell and Trap Cards. It does not negate cards, but it does stop the effect of activated Field Spells and Continuous Spells and Traps before they resolve. In a video game, an opponent summons a Stardust Dragon, and the opponent uses MST to negate the summon. The opponent then chains with MST, targeting Royal Oppression, which is destroyed first. However, since Royal Oppression was not on the field after resolution, it does not negate the summon.
How to stop polymerization?
Polymerization reactions are subject to different conditions, with free radical polymerization representing a type where the use of inhibitors serves to halt the reaction. The termination step, in which an inhibitor is employed, effectively halts further polymerization, thereby ensuring that the reaction proceeds under optimal conditions. It is therefore imperative that inhibitors are employed in the reaction in order to halt the polymerization process.
Can you negate polymerization?
“Solemn Judgment” has the capacity to negate the activation of a Spell/Trap Card, thereby preventing the activation of “Monster Reborn” or “Polymerization.” This concept is illustrated in numerous anime, manga, and OCG rulings. Furthermore, face-down monsters may be utilized as Fusion Material Monsters.
Does mystical space typhoon stop Raigeki?
In the absence of a Raigeki negation, the most probable outcome is a resolution of the issue in accordance with the established norms.
What cards can negate Maxx C?
This card can be activated by preventing cards from being sent to the Graveyard or sent elsewhere, such as “Dimension Shifter” or “Dimensional Fissure”. If the opponent resolves this card’s effect while they have more cards than in their deck, they lose by Deck Out. This is best achieved in decks that can Special Summon a high number of times in a single turn and consistently draw cards to get “Card Destruction” into the hand. Traditional-only strategies can Special Summon loop, causing the owner to Deck Out.
📹 Top 10 Power Crept Cards That Still See Play in YuGiOh
Now power crept is a term for when a more powerful version of a card is released, meaning there’s no reason to play the original …
I personally think that the reason Effect Veiler still sees play is because it’s much cheaper than Infinite Impermanence. You can get Effect Veiler reprints on structure decks very easily meanwhile Infinite Impernanence was a short print and it’s insanely expensive and thus it’s more difficult to get your hands on it.
There’s a bunch of reasons why Effect Veiler tends to see play, and not necessarily alongside Imperm. One big reason is that it’s a disruption you can bluff in your hand during your opponent’s turn while you actually have board presence, whereas Imperm becomes weak to backrow removal. Also, the fact that it’s a Tuner is not irrelevant in the slightest. You get to snap it out of your deck with Halq, link into Selene, revive it with Selene, then link those two off for an Accesscode with 5300 atk and minimum 2 pops because of Halq being WATER and Selene being LIGHT. You can even go deeper and make Relinquished Anima if you need the third pop, even better if your opponent has a link monster pointing to one of your zones that you can suck up with said Anima to effectively get 4 removals and 5.3k damage out of just making a Halq.
One card I can safely say you missed is Stardust Dragon. Despite Stardust Spark Dragon coming out among other synchros, the original Stardust Dragon still sees play because of 2 reasons. 1. A card called Starlight Road can bring it out without the need to play tuners, giving some decks access to a strong protection from destruction effects. 2. Sometimes it is just good to have a reusable protection effect and as such Stardust Dragon is just good for that reason without being a spell/trap. Also being a synchro does matter sometimes but for the most part not really. You could count that last part as a 3rd reason but it does tie into not being a spell/trap.
I use Lava Golem in my Shaddoll deck (who’s in their structure deck, so I guess it’s intentional), mostly because for them it’s a really useful form of both removal and momentum. It’s best wielded alongside Super-Poly, as you can immediately use it to summon El Shaddoll Grystia (who’s not bad if you’re like me and run all the Shaddoll fusions solely so Super Poly is always viable removal). It can also get immediately disintegrated by El Shaddoll Construct, leading to a fun niche situation where you actually can let Lava Golem burn the opponent because Lava Golem permits Shaddoll Fusion from the deck, so you can immediately slap down Construct, and… well, now suddenly it’s easier for you to get rid of it than them. It’s also, funnily enough, the card that gets the most attention in my deck from ex-players. Everyone at least KINDA remembers Lava Golem, so it’s fun to see it’s still seeing play.
Torrential is really good in Eldlitch because the deck allows you to trigger it yourself in your opponents turn practically on every phase, just activate Conquistador, Huaquero or Sanguie the use Torrential, also if you summoned The Golden Lord by it’s own effect it would be indestructible so it’s a plus that you can destroy all of you oponent monsters and you still keep 1.
I’ve mained a tech copy of Lava Golem in almost every deck I’ve ever played that wasn’t normal summon dependent because getting rid of 2 cards is always better than getting rid of 1 in metas where multiple lockdown cards prevent you from playing, and where players are smart enough to reserve resources and not dump them all into 5 monster boards and lose to a Sphere Mode or Nibiru
(21:15) There is also a new to-be-released basically direct upgrade to Pot of Duality, which I’m seeing arguments over whether it is called Pot of Prosperity or Pot of Disparity. Pot of Prosperity like Pot of Duality lets you choose from a card on top of your Deck, but lets you choose from an amount equal to a number of cards banished from your Extra Deck – akin to Pot of Extravagence. Though also like Pot of Extravagence, it does stop you drawing other cards that turn – but at least banishes cards of your choice rather than at random. I think the main selling point over Pot of Duality really though will be that you can still Special Summon during that turn, instead your opponent just takes half damage. All that aside though, the big selling point for me about Pot of Prosperity though is that it allows you to place a specific card at the bottom of your Deck – so in Infernoid FTK for example you can place Flame Spirit Ignis at the bottom of your Deck, then use Reasoning or Monster Gate to mill your entire Deck and summon a monster that deals non-once per turn burn damage likely to go above 1500 (and result in a very quick FTK).
Top ten archetype that need their own structure deck 1. The dark magician archetype 2. Toon archetype 3. Harpies archetype 4. Thunder dragon archetype 5. Black luster soldier archetype 6. Ojamas 7. Red eyes archetype 8. Vampires archetype (not the one with vampire genesis in 2005) 9. The different dimensions warrior archetype 10. Dragonmaid archetype
An additional reason to run Effect Veiler: The specifics of this cards (Tuner+Spellcaster) mean that you can summon it with Halqifibrax, then link summon into Selene, use Selenes Effect to summon it again and climb into Accesscode, who gains 3k from this combo. It’s also searchable in Blue-Eyes, but that deck isn’t meta RN, so ¯\\_(ツ)_/¯
17:41 Also Prank-kids Prank-kids have a combo option to play around nibiru, which is summoning rocket ride with poly/invocation and using the 2 prank-kids you used as fusion material to bring out 2 dropsies to summon toadally awesome But it is only posible with poly(invocation isn’t played ’cause it is just worse if you have no invoked monsters and you really only need 3 copies of polymerization)
One of the neat things that I like about Lava Golem over Kaijus and Sphere Mode is that, as far as tributing monsters goes, it’s a nice balance between the 2. Sure, being locked out of a normal summon is iffy, but it might still be a price worth paying to get rid of an extra one of your opponent’s monsters, whilst being more flexible than Sphere Mode in that you only need to tribute 2 of your opponent’s monsters instead of 3. Besides, unlike Kaijus, you kill 2 monsters with 1 card. As for Skull Meister, although restricted to targeting effects that ONLY activate in the graveyard, it could still be just as flexible as Ghost Belle, or even Ash Blossom, if not more so, since it’s not restricted to just preventing the opponent from moving cards from one place to another. Besides negating effects that special summon from not just the graveyard, but also from the hand, deck, extra deck, or banish zone, think about all the other graveyard-activated effects that could be negated. Sangan’s search effect? Negated! Level 5 and higher Infernoids that are special summoning themselves from the graveyard (especially Devyaty and Onuncu)? Negated! All those Burning Abyss monster effects that activate when the cards are sent to the graveyard? Negated! Various spell and trap cards that can be activated from the graveyard (like Lost Wind, Breakthrough Skill, or Sekka’s Light)? You guessed it! Negated!
I haven’t played Yugi in at least 10 years besides some of the articlegames, so I’m completely out of the loop when it comes to the meta and whatnot…but it’s still interesting to watch this stuff. Still have my OG Blue Eyes deck, back when normal monsters were useful for something ahaha And I always thought Jinzo had a badass design, now I keep wondering how weird his neck must look without the armor
I just started playing master duel after having quit TCG during e-drag days, it’s so strange to me that cards like mirror force and mst just dont see play anymore. those cards were in EVERY SINGLE DECK when i played. i’ve played MD for about 70hrs now, hit plat 1 twice and haven’t seen a single mst or mirror force. the only classic staples i see at all are solems from eldlich players and even that’s rare. maybe something from the holy trinity (monster reborn almost exclusively, p sure heavy storm is banned). the game is so different now
Happy my second suggestion made it into a article too. All on the premise of: It’s funny how Poly still sees competitive play, despite being powercrept dozens of times. Polymerization is truly the epitome of card design from LoB, the very first YGO set to be released. To folks like me that picked up YGO cards at a time of innocence and no idea about the actual rules of the card game (S1 anime says hi), we would have never guessed that this would be the most played card of the set many years later into the game’s existence. Enough of me rambling, umm suggestions for future articles: Top 10 equip spell cards or something around the lines of 10 reasons why Butterfly Dagger Elma will never be unbanned. I don’t know if this is one long enough to make a list: Top 10 cards that accidentally fit into an archetype (And Konami just rolled with it) ^note: This is basically something around the lines of Summoned Skull being effectively made into an Archfiend later on. Cards that include “Guardian” in their name (Gate Guardian was a funny meme rather than being viable for the archetype) I apologize if I mentioned ideas that already have a article covering them. Appreciate the effort as always.
I actually use barrier statue of the heavens in drytrons because I wanted a special summon lockdown without tributing, and he’s a light fairy so I can search with Benten hehe. Also I know people could easily destroy it by battle, that’s why I use that ritual monster to skip their main phase 1/battle phase
You missed a lot of things. I think you dont really know how competitive play actually is. 2 exemples Veiler is played over Imperm only because it’s a tuner, and allow to make a Accesscode Talker with any monster, with Needlefiber and Selene. Skull Meister is played over Ghost Belle because it can negate effects that trigger in the gy without any requirement likr Ghost Belle (eldlich engine, miscellanosorus). I usually like your articles, but this one lacks of content
Another reason to use Skull Meister over Ghost Belle you didn’t mention is that while Ghost Belle stops MOST GY stuff, it doesn’t stop searches that happen by cards sent to the GY (eg: Sangan), but Skull Meister does, so you don’t need to have a different hand trap for searchers such as Ash Blossom ready at all times.
I thought the upcoming pot card would be included as a very direct duality creeper. Sort of like tt & mirror force, others on the list have inexplicit support that did see some play: veiler is searchable with abductor in pendulum, crow with recital starling in level 1 spam decks like dupe spyral, & lava golem with both octhros & dark spirit’s mastery in fiend decks like ba.
I use 3x polymerization in my Melodious deck in duel links, the fact that it can use cards in your hand as materials is what puts it above the countless other substitutes in my opinion. And melodious also have two fusion cards within their own archetype, Fortissimo and Soprano the Melodious songstress, but both only work with cards on the field, so it’s nice to have polymerization as an option.
Jinzo is much more superior than sekka now, especially with the machine menace, and all the support cards in the rage of ra set. I made a meta jinzo deck with spell cancelor, and limter removal that is so broken especially when i can have a feild of machine menaces and jinzo lords flood the field while wearing amplifiers.
lava golem is also good with eldlich deck, because sphere doesn’t work well in decks in where you “only special summon”. 2 monstes is much easier than 3, than still stronger than 1 monster for kaiji. wind statue is good in floowandereeze deck, and sphere mode is good against floowandereeze (since floowandereeze is anti special summon which block kaiju and lava golem)
Here’s what I don’t understand (somewhat new to the game as an adult): Why are some people using Lightning Storm but simply not choosing Harpies Feather Duster since it’s now considered limited and has no cost? Or choosing MST instead of HFD? Can someone please explain the logic or reasoning behind this. I need to figure this out soon so I can know which ones to buy and utilize. Just confused why someone would pick a version that requires a cost if there’s a no cost version currently legal??
Denko Sekka gets hard countered by a couple of trap cards called Black Sonic and Delta Crow Anti Inversion, both Blackwing trap cards that can be activated by the hand when controlling 3 or more Blackwings, and considering how easy it is to have 3 Blackwings on the field, Denko Sekka is pretty much useless in that case
The Barrier Statue reminded me a deck i had in 2016 that could easily make a disgusting board on turn 1. Dark Law, plus water barrier statue and toadally awesome (and bahamut shark of course). With cards like a hero lives, e-emergency searching bubble man, silent angler and pot of desires it was very easy to make this board, and the perfect board had even anti-spell fragrance. I reached global rank 4 on ygopro in just one day, if the opponent didn’t open sphere mode or the water kaiju just surrendered. I didn’t reach rank 1 cause i didn’t realize how strong the deck was in single duels and i stopped playing that day. Then few days after i wasn’t even in top 1000 and didn’t try anymore. But God, that deck was broken (i remember a streak about 36 wins), thinking now to it i apologise for the players i played against ahah
I was hesitent to comment, but it is fairly obvious that you either to not understand the term “power creep” or you missuse it in order to clickbait. denka sekka does not powercreep jinzo, evenly matched does not power creep torrential tribute, the mirror force cards do not power creep mirror force etc…things like archfiend soldier do power creep x head cannon – Same cost, same areas of use, straight up better. I hereby declare this article “bad”
Hmmmm, I dunno man. Jinzo is harder to run over with its 2400 ATK, it’s a Machine type momster which overall has more support than Thunder type monsters, Jinzo stops your opponent’s permanent Trap cards that are already activated, Jinzo allows you to still set Spell cards, and Jinzo stops Trap cards that are directly played from the hand, deck, and/or Graveyard. Honestly, Jinzo sounds like a better card to me. It costing 1 sacrifice isn’t enough for to not use it over Denko.
Not sure if there are enough to count or even a good way to title this list but what about a top 10 archetype support monsters that go against an archetypes main summoning gimmick. The main example of this that got me thinking of it was when building a Nekroz/Drytron deck and just realizing how crazy good Mu Beta Fafnir is for Drytrons, despite it being an XYZ monster and not a ritual. Another example though not as impactful would be like Draco Berserker of the Tenyi. Will Tenyi’s synergize w/ synchros really well, its own ED monsters are all Links except for Draco.
I use Lava Golem in my Bakura/Destiny Board deck. Besides the benefits of getting rid of cards that normally can’t be targeted by card effects. It’s useful when it enters my graveyard as well. Destiny Board/Bakura decks use Dark Spirit of Malice and Dark Spirit of Banishment, which can special summon a level 8 fiend monster from your graveyard, but its cancels their field effects. Normally, it’s used on Necrofear, because they have Graveyard effects instead of field effects. However, it can also be used on Lava Golem to summon it on your field repeatedly without the burn effect. Being able to get a 3000 attack monster on the field that easily is kind of insane.
ill do my best to explain why i think the cards still see some play at least at first glace from someone who dosnt play that much to this day and thus prob should be quiet but hey w.e I think your logic on what power creep is confusing as hell to me its like saying hey this is slightly differnt wording thus it must be betters, If i write HeY0 BuDdiE1! will you say thats power creep on wording or some such? I give a few examples of what im talking about 1) Jinzo – Denko can be beaten with just some random beat stick or a hand trap a bit harder to do with Jinzo, Royal decree takes up a spell/trap card spot, Jinzo and Deko dos not, Red reboot is a one turn negate/prevent traps Jinzo is not, But Reboot allows YOU to still activate traps, Jinzo dos not thus we see a bit of a swich there but still 2) Mirror force is just straight destroyed, Storming is just return to there hand which they can just summon back onto the field which as i understand just means i replay my combo next turn you got a 1 turn delay realy no biggie at all honesty?, Blazing? I Take the damage first THEN you take the damage, your basicly hitting yourself in the face then going ok let me hit you in the face now! like ok? Drowning i mean it seems like a decent card I can understand not wanting to destroy stuff, but if they can just search there deck and constently get stuff back anyways then like who cares so long as i didnt empty my hand onto the board anyways without checking your back row or such and its gotta be direct so you know there is that.
What the first to cards are barely similiar… Jinzo negates traps while the other dont for example and so many other differences. It’s like if i compare Mystic Box with Fissure cuz technically they both destroys an opponent monster… Such a horrible example… Also Torrential Tribute and Evenly Matched they work totally different like opponent starting summons monsters and you activate it mid combo. So okay i get Evenly Matched is prolly better but the cards are not similiar at all to compare. So i could compare Confiscation and Painful Choice and say ah yea Painful Choice is way better but they are totally different. Forcefel Sentry vs Confiscation is a good example because the cards are similiar and Forceful Sentry is just better. The rest makes sense but that 2 examples are just nonsense.
I still play Drowning Mirror Force sometimes, I stopped playing Mirror Force because it “destroys.” Which means it’s useless against certain cards that can’t be destroyed by card effects like chaos max. Since Drowning doesn’t destroy, it plays around that. Just gotta hope your opponent doesn’t tribute off for something. Plus it has the side effect of locking up your opponents board sometimes like a floodgate traphole, just a version that waits for an attack instead of a summon.
Yeah, MST got powercrept, but that doesn’t make it not still MST. Like, sometimes what you need is to kill one spell or trap, and if you’re only killing one, it’s better than twin twisters, because you don’t go -1. And life points don’t matter that much but at the same time, not paying 1k life points is better than paying 1k life points. And the third one isn’t a quick-play spell. The others are generally better, obviously, but sometimes MST is the right one for the situation, and if you have the space in your side, there’s really no reason not to. Also, yeah, sometimes you just want More of them. Density is important.
Except Barrier Statue of the Stormwinds is seeing the most play right now because of the Bird Up deck. Skull Meister is not an inferior version of Ghost Belle. It’s a different card altogether. While there is overlap, they work on different cards. Meister works on all the Eldlich Grave effects, whereas Belle works on none. They’re different cards that do different things. Same with DD Crow, they’re different cards that do different things, but overlap sometimes.
Here’s the thing with Jinzo, ever since it came out, I’ve loved it. And despite having Denko Sekka, remember that it’s still a 4 star card with 1700 attack. It can still be killed by a more powerful monster or other cards that are not set cards. That said, you can have both Jinzo and Denko Sekka in your deck, so that just in case Sekka dies or you lose all your sekka cards you still have a Jinzo ready that is not only a 6 star beater, it also has a great effect. So why not use it right?
I play mirror force in labrynth, one of variants. Storming and water work really well especially vs tearlaments, but dragon link for example too. Surprisingly enough vs many decks original mirror force is still highly effecfive. They in combination with lord of heavenly prison resolve quite often. Both because of protection lord provides increasing chances to survive until bp. Also no one but litetally no one expects battle traps these days, people ignore backrow if it did nothing in main phase just attacking into it catching them of guard and turning things around. Also mirror force cards are successful in breaking boards with solemn around.
Nobody seems to mention that pot of duality is extremely good in certain decks like Monarchs and True Draco because they dont need to special summon or need an extra deck to function. Domain Monarchs or hell Domain True Kings is a thing and works extremely well at locking down opponents when paired with march of the monarchs and monarchs erupt. Just gotta throw in skull meister, D.D. Crow or Ghost Belle to lockdown effects in the graveyard as that is the biggest counterplay (aside from S/T removal cards like duster) to the deck.
Denko sekka cannot be special summoned. That’s why jinzo was better. also being a machine type gave it some strong support at the time iirc. As for the MST “stronger variants” as you call them are not even close to ‘strictly’ at all. MST has no activation cost or restriction to play and do what you want it to do. cosmic upgrades to banish but costs lp, twin twisters is a dead draw on a top deck and a -1 if you’re only hitting 1 card, and lightning storm requires a totally empty field. These conditions are more often than not just not worth it in some matchups, so mst is better in those scenarios than the other side deck options. Lastly before I give up on the article is skull meister and ghost belle do very different things. they look very similar, and often overlap in effect a lot, and ghost belle is in most situations the better option, however skul meister stops cards from activating in the graveyard. This means it can stop effects like monsters that tribute themselves as the activation cost, where Ghost belle cannot. Ghost belle stops monster reborn and other reanimation, where skull meister cannot. Seriously, this was a mess.
Lava golem is great in duel links and actually had to be nerfed to only deal 500 points of life point damage per turn. Because with the speed of duels, you could quickly draw multiple golems and stack damage. Was a Really effective and fun strategy when paired with negate attack cards to prevent the golem from being used on you.
Been playing a hero deck in master duel recently. Vyon is extremely viable sending shadowmist to grave to add liquid and if you haven’t normal summoned bringing back shadow mist to add mask change then poly off the liquid vyon or shadowmist to draw two discard 1 via liquid. Elemental hero never stopped being meta
All the barrier monsters see use still because it’s just too op especially if you go first. What a way to stop your opponent from flooding the field with their link monsters in modern play. Since every deck now focuses on going first and just cheating out all their link monsters or others super quickly. Also, people still use torrential because it’s a great way to wipe your opponents board on your opponents turn. Before, they can cheat out their boss monsters and without having to hopefully, maybe survive your opponents battle phase after they get their boss monsters out.
Pot of duality is great if there is one distinct card that is necessary for activating a combo. Lets say you play numerons (cringe i know), without any numeron network, you are basically useless, so you run a lot of searches for field spells (planet explorer, numeron wall, terraforming), so getting to see 6 cards basically guarantees to get one search for numeron network or the spell outright.
In my opinion they should create like a new “Iteration?” of yu gi oh where Everything is usable no matter the meta state or even try to make the game Meta less by Giving deck themes a limited power level that is Distributed between The Monster, Trap, Spell and extra deck cards so decks have different ways to play but no deck is able to reach tier 0 or any tier. But that would make many things Extremely different and you would need to set a scale and actually TEST shit to see if its better then everything instead of causing tier 0 decks and needing a banlist for that
I don’t agree with torrential tribute being powercrept by evenly matched at all. Yes, evenly matched has a more devastating effect, but that is all overshadowed by the fact that evenly matched can only be activated at the end of the battlephase, meaning, if you’re opponent has any omni negates, they can just counter EM. TT has the advantage of being able to board wipe mid combo and stop your opponent’s turn before they can establish a board.
Technically skull meister has the distinction that the card activated doesnt have to move anything in the graveyard, if the effect in the graveyard was “If this card was sent to the graveyard this turn draw 2 cards” Then skull meister could negate it but belle couldn’t because it’s not moving anything around other then deck cards, so technically skull meister is useful in circumstances where stuff isn’t moving out or into the graveyard because of card effect, or is that wrong and belle covers that too?
Occasionally the devs drop a horde of trap cards that are cancer, seeing jinzo’s meta tournament play I believe it is related to the releases of these types of cards almost for sure, I actually didn’t know about denko sekka so thank you for giving me another card to slip on the side deck for those pesky traptrix and labyrinth decks 😂
Just watched the beginning of this list and this doesn’t seem like direct upgrades or directly better cards. Most of the cards seem like alternatives with their own drawbacks or flaws. For example returning cards to the hands vs destroying them. I don’t see how returning cards to the hand is stronger outside of grave yard affects but agaisnt any other card, the destruction is better.
comenting on the latest article here can someone please give me an instruction on downloading and/or using the best/most popular way to play online yu-gi-oh ? im huge fan of the series since the early days but for years I don’t get all the stuff about link cards and stuff.the last i time i really knew what was going on was the late introduction of synchro monsters. so if there is a mod or version or game or whatever of yu-gi-oh you can play for free with at least most of the”old” cards included please let me know.
Hayley: Well pendulum decks generally don’t run the other two options to mst because mst allows them to pop there own cards they went to destroy not banish for value, but can’t afford the discard for twin twisters, similar thing with skystrikers, both of those sets of decks have been known to preboard mst in some metas because it’s a disruption that also lets them do what the rest of the deck is built around doing.
In a regular game, lava golem can be good in a few cases, for example, perhaps your playing against an opponent with two monsters on the field, that are used to help them with there stall decks, so they wouldn’t have a way to wipe there board, then you could use lava golem to actually reverse the role, now your stalling them out, until they run out of life points and lose the game
The cards least susceptible to power creep are often the least situational. A card that can only be activated with a tedious setup which might include cards that are either incredibly rare or banned will obviously fall into obscurity, but a card that can be activated at any point with an effect that’s basically “no u” will be good forever.
Well.. with Jinzo and Sekka, Jinzo is more useful as he negates all trap effects while Sekka cannot negate continuous trap cards who’s effects have already began. The effects dont work the same and thus the reason people would rather play Jinzo than Sekka. Sekka is useful, but if the opponent has already set up and has already activated continuous trap cards, she’s not doing u any good at that point, to top that off if ur opponent reads her effect as she is being summoned, they will clearly go ahead and activate their continuous traps and thus wont be negated 🤷🏾♂️ while if u summoned a Jinzo, he breaks the whole field. To top that off he has more support.
I do question people thinking that a loss of 10 cards justifies drawing 2. I also question how the loss of 6 random ED cards is worth 2 when it might prevent further play with what was loss; I do get that draw 2 is strong and that banish zones serve to make Gren Maju and Eater of mill worthwhile but it still seems questionable to rely on cards that are more likely to interrupt play then continue it.
I disagree with you that mirror force is an objectively power crept card since to me it seems like it just serves a different maybe albeit more niche purpose. Like you said it is for someone who simply would rather destroy the opponents attack position monsters rather than send them back to their hand or their deck for whatever reason which in a game like yugioh im sure has its synergy.
I don’t get your logic that the other cards you’ve mentioned were better than mystical space typhoon. All that you mentioned actually has sacrifices. Yeah the effects were better like banishing and destroying 2 cards, but again mst has no sacrifice. Most of the time I’d like to not lose any lp or cards unless i really have no choice. I’d actually make the cards you mentioned as backups just in case i already have all of them includin mst in my hand or face down in the field
My Jinzo Amplifier teamed with Invader of Darkness and Dark Ruler Ha Des combo was a beast to deal with when Yugioh first came out but now Konami has made players like me and Dark decks like mine obsolete that’s what got me out of the game to keep rendering people’s deck obsolete was a dick move by the company and cost them a lot of great duelist from my generation they were to concerned with attempting to become Magic the Gathering they forgot about the real player’s and their game