The Upper Karazhan dungeon, located in Deadwind Pass, is a Level 110 dungeon added to the Mythic+ pool with the release of Season 4. It is one of six dungeons in the Return to Karazhan Legion megadungeon. Players can use Medivh’s staff, Atiesh, or Greatstaff of the Guardian, to teleport them to the front gate of Karazhan. The dungeon used to require an elaborate attunement process but now allows players to enter on their own accord.
To access the dungeon, players must accept a quest from Khadgar after obtaining the Masters Key, known as The Violet Eye. This quest sends players to one of the NPCs in front of the dungeon. The West Side Story-inspired event in the Return to Karazhan Opera Hall can sometimes be frustratingly bugged when attempting to complete it.
The dungeon is only available in Mythic difficulty and will be added in Mythic+ and heroic mode in Patch 7.2. Players cannot reset the dungeon and can only kill each boss once on the character they are running it with during the reset.
The dungeon entrance is located on the bridge, but the raid entrance is on the bottom. The crypt has recently been opened up for a quest and blocked off the entrance with a wooden fence. If players can’t get into the light as Little Red Riding Hood, they can drop poison in a corner.
Worldforged Mystic Enchant Locations can be found within the Karazhan Crypts in the far back near the Ancient Enchanting.
📹 Emberwyrm Mount Guide – Karazhan Walkthrough
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Took me a few runs of encountering bugs or not being able to interact with the NPC at the end to finally work out how to do this: The instructions at 0:57 are incorrect. It states you have to set the DUNGEON to mythic difficulty. But I tried that and you cant interact with the NPC at the end if you have raid set to normal. You need to set RAID difficulty to Mythic. I don’t know if you need both, but it started working for me with those settings. On the first boss, instant kill seems fine. In fact making the encounter artificially take longer on purpose bugged me several times and I just tried instant killing and that worked fine. On the second encounter, if you cant pickup the crystal (no2) because it says you are in combat, kill everything in the room. Seems something in that room agros on you even if you never went near it. Don’t try dropping agro with Shadowmeld for example, that screwed up the encounter for me. Just kill everything as you are going along as having agro later on can cause issues The rest of it went OK, except for the very end where you are running down to the final encounter. The 5min timer seems plenty of time to get down the tower, but the dialog the NPCs engage in takes ages and so dont delay in getting down that tower and to the NPC ASAP