Incantation spells in Elden Ring are Faith-based spells that have various effects, such as healing, curing status effects, dealing damage, and enchanting people or weapons. They require a Sacred Seal to cast and can be used with Sacred Seals or the Staff of the Great Beyond.
To use Red Lightning Spells and Dragon Spells effectively, players must first unlock their main ranged spell, Flame Sling, which is a classic fireball tier spell. Players need 17 Faith to cast this spell, which has a decent range and can be launched while riding on Torrent’s back.
The Lightning Spear is a flexible spell that summons a lightning spear before the caster, requiring 26 Faith. It can be cast fast by tapping or holding it for a charged bolt that deals more damage. The Catch Flame spell is one of the best early game Incantations in Elden Ring and comes for free with the Prophet.
In the Elden Ring Faith build, 40 Faith is the minimum requirement to cast all incantations. Faith is the primary attribute for many Incantations, and the Lightning Strike spell allows the caster to summon a bolt of lightning that spreads at the point of impact, hitting multiple opponents at once. Most faith users will always have Lightning Spear, making it a go-to incantation for many players.
Investing in Faith at either 30 or 50 Faith levels can be beneficial for Wrath of the Gods and Sunlight Blade + Darkmoon Blade buffs.
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Well, couple things: – Spiked Cracked tear enhances charged attacks, as in, charged heavy attacks. Doesn’t enhance spells or skills that can be charged. – This is a personal preference but I find the Death Knight’s Longhaft Axe better than the twin axes. The twin axes can often miss on strafing opponents, they deal less poise damage and the twin-axe moveset is slow and sub-par compared to two handing a greataxe. – I feel like there’s potential left on the table with the spell choices. Lightning Strike and / or Honed Bolt can be comboed and also can reach insanely high DPS if you chain-cast while the enemy is distracted. On the same note, if an enemy is knocked down by Lansseax’s Glaive you can walk up and follow with Fortissax’s Lightning Spear which will most likely secure the kill even against high tier enemies, like Fire Knights in the DLC. Moreover, you could also include the Frozen Lightning Spear to proc frostbite for 10% flat damage plus a 20% debuff on bosses. – Flowerstone Gavel’s ash of war Flower Dragonbolt can reduce the enemy’s lightning resistance by up to 15% if fully charged. Think of it like Ranni’s Dark Moon but for lightning builds, good idea to have it on you as a debuff stick. – I was hoping to see Dragonking’s Cragblade. The AoW knocks most enemies down, even big ones, which allows for a followup incantation of your choice. On that note, if you’re gonna use pokey stuff you could alter this build by including a greatshield with a couple blocking and pokey talismans and make a knight of some sort.
Knights Lighting spear Outdoes Ancient Lighting Spears Damage by far and that’s without talking about how it shreds enemy stance, the only benefits Ancient lighting spear has over it is it knocks over enemies and you can get it before the dlc, but it’s not worth it IMO due to how many point you need in dex, I’d rather get mind to 35 and faith to 80
Good build but seems unnecessary to need weapons at all. I went pure faith with knights spear and ancient dragon lightning strike as my offense and it does excellent damage. Also pure FP tear and use heal from afar for survivability along with all the usual buffs to enhance offense & defense (lighting charm, godfrey icon, flocks canvas, dragoncrest greatshield, golden vow, black flame protection, lightning tear). Also like the death knight armor set for +6% with solitude helmet so you get above 51 poise. Personally though, I like the solitude set with leda’s armor for fashion.
I would use Flock’s Canvas Talisman for 8% buff to all incantations, and for seals I’d use Erdtree in main hand (weighs nothing) and hold Gravelstone in off hand (or two Gravel seals if you have them). At this level the Gravel has slightly better scaling, but Erdtree w/ Gravel bonus should result in more damage. And if you put more points in faith, Erdtree pulls way ahead and should be used above Gravel regardless.