How To Market A Furious Amulet Of Blood?

The passive effect of the Blood Amulet of Fury is a unique item in Old School RuneScape that grants a passive chance for life leech on melee attacks. This item can only be obtained from citizens of Darkmeyer and is not tradeable. However, it can be upgraded later on after obtaining other BiS melee gear.

The Blood Amulet of Fury is a neck slot item made by combining an amulet of fury with a blood necklace shard, which requires 80 crafting. The blood shard can only be obtained from citizens of Darkmeyer as a rare drop from Vyrewatch Sentinels or via pickpocketing Vyres. When combined with the amulet, it has a 20 chance of passively healing 30 of the damage dealt only while using melee.

The amulet of souls increases souls split healing and improves protection prayers (60 reduction instead of 50). However, it cannot be traded. To create one, one must meet the Crafting level requirement of level 80. The total cost of creating one Amulet of Blood Fury is 9,914,732, and it is not tradeable.

In summary, the Blood Amulet of Fury is a unique item in Old School RuneScape that grants a passive chance for life leech on melee attacks. It is not tradeable and cannot be sold to NPCs. However, it can be created by combining an amulet of fury with a blood necklace shard, which requires 80 crafting and 200 experience.


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Where can I sell my amulet in Skyrim?

The text indicates that a visit to Windhelm would be advantageous, as there are vendors in close proximity to the blacksmith and a merchant located in the grey quarter. The text makes reference to Markarth, but indicates that the jeweler there may be constrained in terms of available cash. Other potential sources of jewelry include Riften, Modesi, the proprietor of Crazy Light Armor Lady, and Brandshei, who all sell jewelry and have some cash on hand.

What do you need for the amulet of fury?

The amulet of fury is a powerful amulet in Old School RuneScape, offering similar attack bonuses to the amulet of glory but without the ability to teleport the player. It can be created by enchanting an onyx amulet using Lvl-6 Enchant, requiring a Magic level of 87. While it is considered the most versatile amulet with the best all-around bonuses, several other amulets surpass it in certain areas. Combining a blood shard with the amulet can create an amulet of blood fury, passively healing the player 30 of the damage dealt during melee.

Where to repair blood amulet of fury?

The Blood amulet of fury costs 1, 000, 000 coins when completely degraded to 0. 0 item charge. It can be repaired by Bob, Tindel Marchant, Dunstan, Squire, or on an armour stand in a player-owned house or a whetstone device. A discount of 0. 5 per Smithing level is provided. If the amulet is partially degraded, the cost of a full repair is multiplied by the percentage of item charge needed to produce the current repair cost.

Can you sell an amulet of souls?
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Can you sell an amulet of souls?

The Amulet of Souls is an enchanted hydrix amulet that can be created using either the Lvl-6 Enchant spell, requiring level 87 Magic, or a Lvl-6 enchant tablet on a hydrix amulet. It can be worn to heal 25-50 more, but it requires an onyx to repair it before use. The amulet of souls is not sold, but it can be reclaimed for 68, 003, 915 coins. It can be decorated with a soul ornament kit in its unbroken state to create an amulet of souls (or), which adds +2 to all of its style bonuses.

The amulet of souls has the second highest style bonuses of any amulet and has two passive effects. It can be used to heal 25-50 more, but it requires an onyx to repair it before use. The amulet of souls is not sold, but it can be used to wear, check charges, use, drop, examine, remove, check charges, examine, remove, wear, or none. The amulet of souls is not sold, but it can be reclaimed for 68, 003, 915 coins.

Can you sell a blood amulet of fury?

A blood amulet of fury is a neck slot item that is created by combining an amulet of fury with a blood necklace shard. The item’s creation necessitates the expenditure of 80 crafting resources and 200 experience points. However, it is irreversible and cannot be traded. The item possesses the same combat statistics as a standard amulet of fury, but has a 33% chance of occurring. The item has a 3% chance of inflicting 200–500 points of damage and healing the user, with a 12-second cooldown period.

Who do you sell amulets to in Weird West?

Amulets, which are used by past protagonists during their journeys, are not used by companions but can still be beneficial. However, they cannot be re-equipped if removed from their inventories. The effects of amulets do not stack, and they can only be sold to wanderers during the Wanderer Caravan Random Encounter. The Amulet of Flame’s Kiss can be found in Old Skullcap temple, which can be obtained by interacting with the stele outside Blood Moon temple during the Oneirist Journey. The Amulet of the Open Palm was created by an Oneirist Initiate named Dewberry, who was confiscated by Edith Frond and given to the Authority.

Where can I refill my amulet of glory?

An amulet of glory can be recharged after at least one charge has been used by using it on the Fountain of Heroes or The Tears of Seren in the Cadarn section of Prifddinas. All carried amulets and rings of wealth, including worn ones and those with remaining charges, will be fully recharged to 4 charges. Amulets held by beasts of burden and noted amulets will not be recharged. At level 89 Summoning, a geyser titan can be used to recharge amulets of glory. Amulets of glory are noted as either “Amulet of glory” or “Amulet of glory” on the Grand Exchange.

How do you recharge an amulet in Runescape?
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How do you recharge an amulet in Runescape?

Players can charge an amulet of glory at the Fountain of Rune, located east of the Demonic Ruins in the Wilderness. This charge grants 6 charges instead of the usual 4, and there is a 1 in 25, 000 chance that an amulet of glory will turn into an amulet of eternal glory, providing unlimited teleport charges. This occurs when a message in the chatbox appears, stating that the power of the fountain is transferred into an amulet of eternal glory.

Wearing an amulet of glory with any charge amount increases the chance of rolling an uncut gem table instead of receiving an ore, but does not deplete the ore or grant mining experience. It also significantly increases the speed of mining gem rocks, but has no effect on salt mines on Weiss.

What happens if I sell the amulet to Calixto?

The Necromancer Amulet, a legendary artifact created by King Mannimarco, is unstable and will fade in and out of existence. It is a powerful weapon that enhances wisdom and abilities in the School of Conjuration. The Strange Amulet, found during the quest Blood on the Ice in Hjerim, is the Wheelstone, traditionally carried by court mages of the Jarl of Windhelm. Calixto Corrium offers to buy it for 500 gold, but it is revealed to be the Necromancer’s Amulet of legend when he talks to Wuunferth the Unliving or accuses him of being the Butcher. The Unofficial Skyrim Patch, version 1. 0, addresses this issue.

Should I sell the amulet?
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Should I sell the amulet?

The Sentient Amulet, a rare item found in Baldur’s Gate 3, is a challenging item to acquire due to its suspicious nature. Acquiring it requires fighting a Lava Elemental, navigating environmental hazards, and opening a high DC lock. The spirit’s madness can lead to different outcomes and upgrades for the amulet, but both have risks. The player can choose to accept the spirit’s madness or refuse it, resulting in different outcomes and upgrades.

The Sentient Amulet stands out from other necklaces in the game due to its ability to communicate with the player. While equipping such items with suspicion is recommended for safe play in the Forgotten Realms, it’s not necessarily worth it. The ultimate payoff for the amulet’s story doesn’t come until Act 3 of Baldur’s Gate 3, making it difficult to make an informed decision when the amulet is first acquired.

How to charge a blood fury amulet?
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How to charge a blood fury amulet?

The amulet of blood fury has 10, 000 charges once created and can be charged up to 30, 000 with additional blood shards. A charge is depleted for every successful melee hit, regardless of whether the amulet’s effect triggers. One charge costs 1, 356. 61. For weapons that hit multiple times per attack, the amulet may consume multiple charges per swing. When the amulet runs out of charges, it breaks, leaving only the amulet of fury. The duration of one shard depends on the opponent’s defense.

For a four tick weapon, one shard lasts approximately 7 hours before depleting, while a five tick weapon like the Osmumten’s fang or soulreaper axe lasts 8 hours and 30 minutes. The total health of a fully charged amulet is approximately the player’s maximum hit multiplied by 300.


📹 Gear Buying Guide | 2023 OSRS

Wondering what gear you should buy with your hard earned OSRS gp? I’ll be going over what I think is worth spending money on …


How To Market A Furious Amulet Of Blood
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Pramod Shastri

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28 comments

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  • Garden pie from the cooking guild for any future farming requirements? (+3 I think) can get the chefs hat from some shop in shayzien now too. Kbow is lovely to use but no avas on the bolt usage and their cost does make it a pricey weapon to use. Often it’s better to accept slightly less dps and save the gp on other upgrades/runes/etc.

  • For people at lower to mid level stats, gear cannot replace combat stats for dps. Spending 20 hours grinding a lower tier boss for an upgrade isn’t as good as putting that time into stats and then grinding better bosses with better stats. I broke it all the way down just the other day in my clan for people complaining about not getting corp kills because some people had torva. Using Fang, fire cape, zerker ring, and torture as the baseline gear, full torva, prims, ferocious gloves, avernic on an account with 90 att/str has less dps than full obby, barrows gloves, dragon boots, dragon defender at 99 att/str. This is super combat up with piety on. Around 1bil worth of gear couldn’t outdo 9 attack and 9 strength levels. Just train your stats. Short term boring stuff is well worth the long term benefits.

  • I want to add in another honorable mention: The Sarachnis cudgel. The cudgel is a crush weapon that requires 65 attack, and has no quest requirement. It is the same speed as the dragon scimitar with 3 more crush accuracy than the d scim’s slash accuracy, and it has 4 more strength, however, it has 10 less accuracy and strength bonus than the abyssal whip. It costs 217k. I think it makes a good weapon in between the d scim, and the whip. Another option is the leaf-bladed battleaxe. The battleaxe has 2 more accuracy, and 22 more strength, than the cudgel, but is 1 tick slower. I recently returned to Runescape, and I used the cudgel in the warrior’s guild to get my dragon defender.

  • That article made me feel a lot better about where I am at with my budget gear! Like I see everyone walking in ancestrals and inquisitor and torva and sometimes feel like they’re the go to. But not necessarily! I don’t have the time or money to buy those expensive gears and you showed me that I can do a lot of content with whatever items I currently have and just be happy with it. Nice guide! I’ll def come back to it later

  • For your first $1M, Just straight up grinding out VOID is the best possible armor for every style. Grab a D Scim, Barrows Gloves, Dragon Defender, Dragon boots, Snakeskin boots, wizard boots, Dragon Dagger P++, Unholy Book(ranged/mage), Ibans Staff, Rune Crossbow, Avas Assembler, and a Glory Ammy. Lastly, Take that gear and go get your first fire cape. Now you’re set for life on budget gear. From there (first $10M), Upgrade your Neck to a Fury, grab a Berserkers Ring, Archers Ring, and seers ring. Finally, Upgrade your D Scim to an Abyssal Dagger. This is all you need to max your combat and do literally every single piece of content that it isn’t required for you to be max combat to complete . Yes, I recommend upgrading everything EXCEPT your Void gear as it has the MOST impact for your money, and gives you a flat damage increase across the board. Focusing on doing quests and getting Elite void should be your first priority before upgrading past the $10M tier, and maxxing or nearly maxxing combat is recommended as well. The order below is what you can buy things in to get the most out of your money. If you are nearing max combat, Dharoks is an honorable mention instead and is also worth the investment, though it’s very expensive to use. First $100M, Buy a Dragon Warhammer ($25M), SaraGS ($20M), Arma Crossbow ($45M) (Yes, it’s worth it for the spec on bosses, especially Vorkath and MM2/DS2). First Priority after these is Rigour . You do not need Augury. Augury is a luxury for some content.

  • Very solid guide! I’d like to touch on niche items a bit for the players that do read the comments. You invest into the gear that’s good if not best in slot at the content you desire to do or already do and enjoy. In OSRS, weapons have the highest weight in DPS. Melee being the most situational relying on which melee attack style the monster/boss is weak to. Blade of Saeldor – As it is a cool looking sword especially with the option to change its colors once corrupted but I think this is more of an Ironman’s weapon considering Ghrazi Rapier is from Theatre of Blood and Inquisitor’s Mace is from Nightmare. They all provide similar DPS overall but can be better or worse depending on what the monster is weak to. Rapier is the overall best option considering it’s price and it’s very good for general Slayer tasks. Saeldor is an option for Ironmen running ToB if Kraken has not been unlocked and/or no tentacle drops. Inquisitor’s Mace is only good for Nightmare and Basilisk Knights (with Inquisitor’s Armor). Armadyl Crossbow – A direct upgrade to a Dragon Crossbow but accounts for ~1% DPS over the Dragon. Now it’s special attack is particularly useful for Phantom Muspah’s prayer phase utilizing Sapphire (e) bolts. This weapon is also good enough to do Nex especially in a mass and maybe get lucky on some drops. Zaryte Crossbow – Best crossbow in the game (currently). One of the most expensive items in the game, a direct upgrade over the Armadyl Crossbow which is required to create the ZcB utilizing the Nihil Horn from Nex and 250 Nihil Shards.

  • I’ve been playing for 14 years, but still decided to watch just to check out an up to date gear guide. You did absolutely amazing on this man. Very clear, and to the point. Always making good recommendations, as well as reminding people of previous tiers, and other items that can be paired with setups. Bravo sir, very nice. I posted this in my clan’s disc, as we have a vast community with both new players, and vets. This guide I’m sure will be helpful for at least a few people in there. If anyone ever asks about gear progression, I’ll 100% be forwarding this guide to them.

  • I think the Saradomin Godsword is massively underrated. I know this is a hot take, but I use mine at a ton of places, it’s still a passable spec weapon as it does have an accuracy and damage boost on top of the heals and Prayer restore. I use it for melee Bandos and Zammy, DKs, KQ pre-diary, some Slayer bosses like Cerberus and GGs. My first 50m on this game was spent on a Blowpipe, Toxic Trident, Abyssal tentacle, SGS, Karil’s top, Verac’s skirt, Serp helm, and I just camped the shit out of DKs with the Fremennik Elite diaries completed. This was back when Zulrah was the best money in the game at like 3-4m an hour but DKs was a lot more fun for me and it was very close in money with the noted bones, at like 2-3m/hr. I guess it just depends what content you want to do to build your bank though, DKs was a staple for me pre-Nex, once Nex came out all that changed, I’ve been at Nex ever since, made like 6b, and still haven’t greened the log, I’ll go until I get the pet.

  • Osmumten crashed like crazy. Trading for 45m now. Thanks for the tips. Could throw in the Devout boots as a mage upgrade as a qol upgrade for training slayer. I use them a lot then since I’m using points to get quick tasks or good xp tasks. As another person mentioned with how cheap runes are especially 94 mage is like 15m I think with just prayer garb and a occult and has been one of my favorite purchases.

  • Very clear and concise train of thought with great suggestions. I agree with just about everything you said. Small tip for those who don’t mind sticking to about 3-4 bosses ex. zulrah, bandos, zilly, maybe wildy bosses you can go full crystal armor and switch between all those bosses and make good money since you mainly focus on one form of combat.

  • Couple niche cases are hard to pass on, due to their specific bonuses enable some of the most effective methods to variety of content, such as dragon hunter weapons. I’ve bought crossbow just to use against Vorkath and having trouble selling it, since it enables me to farm Vorkath, Brutal Black Dragons, Hydra etc. I’ve been jumping back and forth between Lance (+ BGS) and Crossbow, but can’t get myself to pass them in trade for other upgrades such as Rigor scroll (that goes for 30+ mil atm).

  • Once you hit the point of: Rapier/Fang, Serp, BCP/Torso, Tassets, DBoots, Zerk(i), Torture, B/F Gloves, Fire Cape, DDefender… Every Upgrade is so incredibly expensive and only offers minute Attack and/or Strength Bonuses. Examples: Avernic Defender is +1/2 STR upgrade over DDefender/DFS – 85M. Neiznot Faceguard offers +1 STR over Serp with reduced defense bonuses and Venom Immunity – 20M. Primordial Boots provide an additional +1 STR and +2 ATK bonuses over DBoots – 27M. Infernal Cape is a huge Upgrade, but can only be achieved by absolute monsters spending countless hours – PRICELESS. Ferocious Gloves over Barrows Gloves is a Great Value for the Cost – 7M. You essentially end up spending 2-3x more than you’ve spent on your entire Gear Setup in order to gain +1-2 Max Hits. And as crazy as that is, It’s even nuttier for Ranged Gear – Looking at you, Pegasian Boots! You’re better off investing into Stats, Utility and Quality of Life – SGS, Viggora/Ursine Chainmace, Bonecrusher, Ash Sanctifer, Prayers, Transportation, Ect! Those things will both, make your life either and provide you more opportunities to make more GP. When those small upgrades no longer seem so expensive to you because you’re stacked with GP, then splurge and get yourself an additional Max hit or Two lol

  • archers ring is terrible, would not recommend ever buying it. under any circumstance. Also str ammy for your melee setup until you can afford torture. Glory is a noob trap. Fury is only really an upgrade when you fight higher defense monsters, which you aren’t going to be doing. great article. think the 750m/1b setup coulda been tweaked a lot though

  • Overall great guide! I’d suggest a nightmare staff over tormented bracelet for most players. Especially if doing slayer over raiding. Autocast ancients on slayer tasks +Mag Dmg. Also rare to NOT use slaughter bracelets when bursting tasks. Prims and avernic are also higher priority over bcp when doing mixed content because you use prayer gear for so many tasks. Brimstone ring is also a good choice for early bossing when hybrid/tribrid (increased accuracy and passive to avoid 10% def) for only 3m.

  • Light bearer at skilling bosses and just for skilling in general is absolutely amazing and help build gp slightly, I’d say getting that early is a huge win(around 20-25m). I mean using it for literally any skill that has a dragon weapon to boost you can be amazing and usually I’m still on my last boosted level before I get another charge so if I’m 74 wc, I can cut magics for as long as I want until 75 but also that little bit of gp goes a long way over the course of the game. It is also amazing for slayer with sgs as you state, one of my favorite combos, but really just an amazing buy for a utility ring.

  • This is a great guide! Love how long you kept the torso, I see too many people spend for the BCP when they have other, better upgradse to make. The one thing I strongly disagree with is the Archer’s Ring. Extremely marginal DPS increase for its price point, especially because with that 4m left over you wouldn’t have gone over budget at future tiers. I have a 1.7b bank and for ranged I’ll use Suffering, Lightbearer, or sometimes Ring of the Gods.

  • Quality article, liked and subbed. surprisingly I’ve stuck pretty close to this on my own. Quick back story, stopped playin right after I bought dwh for 50m cam back and it was 25m. It was most of my cash stack so I quit again. Now I’m cuttin my losses got 27m. Thinking about buying the fang. Selling whip/dagger and smoke to ubrape ahrims and trident. Really I’m just skipping the anguish for the fang given how cheap it is. Just a mobile player with farming money who does a lot of slayer and afk shit lol.

  • Super solid progression. I would have really liked to see some mention of when dumping for a rebuild is valid, what rebuilds are worth it, and how you’d go about it for each respective rebuild. I’ve personally found a ton of fun in the tbow rebuild after dumping my bank for it when it was a little over 950m but I’m not certain how viable a shadow or scythe rebuild actually are, and I’ve even seen some people in my CC do a bowfa / crystal rebuild focusing heavily on Zulrah / GWD

  • I definitely think the Fang could fit in the 100m upgrade category and replacing the BGS/zammy spear. It’s an incredibly strong general purpose weapon that, as you’ve already mentioned in the comments as well, can be used during many slayer tasks as well. The only tasks it performs notably worse than the whip on is where you have more than 88%~ accuracy on the mob. Which is mainly stuff like bloodvelds and greater demons. But even on mobs like gargoyles/nechs it performs better than the whip does and on virtually any boss or mini-boss-esque slayer task, it performs notably better than the whip. It’s definitely going to be my next upgrade at least! Edit: If not planning on bossing I’d personally also throw out the guthans set. For slayer it’s a noob trap since the time spent DPSing unoptimally trying to regen HP with its set effect could’ve been spent just TPing to a bank real quick and restocking.

  • Holy cow Runescape is expensive. The gear upgrades don’t even look that crazy (no Scythe, no Twisted Bow, no Masori, no Kodai, no Ancestral, not even wildy weapons) and we are still sligtly over budget. Yeah… I’mma shutup about my ironman grind. The fact that I have any equipment at all sounds miraculous in comparison. Liquidating my whole bank and resources tab wouldn’t get me nearly as far as I imagined, wow. Great vid!

  • Can you make a raids guide maybe one for each raid up to 2b or one general guide. Can include hypothetical tbow and scythe rebuild and then repeat gear progression. I guess it’s already been done but you could work it into a article cuz I’ve never seen that, you know the old cox progression setup,don’t think there’s one for tob or toa though. That would be good and helpful content generally.

  • 10:36 That’s not how the word Neitiznot is pronounced, fella. They let you know how to say it during the quest, when two of the npc’s are arguing one of them tells the other one “ja tiz so” and the other responds with “nay tiz not”; that is how it should be pronounced, not “nee its not”. Both towns are a play on words: “Nay, ’tis not”, whilst Jatizso is a word play for “Ya, ’tis so”. Just a friendly heads up.

  • As a new player to osrs I absolutely loved this! Going to help me alot, but I’m struggling to find a good article on what quests to do from start to mid game to end game, that’s the only thing in osrs that I feel super overwhelmed with is what quests do to in order to benefit me the most? Anyone can help me please?

  • I’ve been using dhl, obsidian armour, dragon boots n defender, salve, barrows gloves and serp helm on vork, recently upgraded to bcp and tassets and it didn’t seem to make any difference in my damage I was surprised does help with a defence some what. But I felt I could combine Torag legs with obsidian top and still have same max hit I think

  • Great guide!!! I have been following along up until the BGS. Any tips for money making methods of this “awkward” phase of OSRS? By that I mean I can do vork properly, but with chip damage (and borrowing a BGS, DHL, and DFS) I can only go two kills a trip not getting anywhere near the gp/h listed. Pickpocketing elves I went 5k dry for the enhanced crystal and gave up, and any other lower money maker drastically drops off in terms of gp/h and with my luck I am always way over drop rate. I just kind of gave up and am doing slayer slowly. Anyone have any advice to push past this/any money makers that I am missing out on? I have the quest cape so all content is unlocked for me (IGN: GoodKnight18)

  • Would love to see a version of this that actually scales with progression in the game too: nobody is doing GWD when they are buying their first god d’hide set. Nobody gets to barrows gloves without having more than 1m. It would be cool to see a merging of this list with a reasonable level + boss activity progression. Unless you are maxed and got hacked, I don’t see the use of this

  • What is the reasoning behind your setups and upgrades? What do you use them for? You don’t need a magic set up at all until you start barraging slayer tasks. Get the Occult, Tormented bracelet and Ahrims then and trident for Kraken. You don’t need ranged at all either until you do stuff like Armadyl and Zul’rah. Only then you need the Anguish and Blowpipe. Just stick with Void and buy the super expensive ring last. Train ranged passively with cannon until you reach this phase. Just stick with melee and Proselyte really covers all your bases. Just keep upgrading weapons until you have Fang and only then get the expensive stuff like amulet of Torture, Berserker ring, Primordial boots, Bandos and Faceguard or Justiciar… after Fang you’ll probably want to upgrade the mage and range gear first though.

  • Interesting guide, you fell into a lot of noob traps though. The main goal of gearing is max hits. There are very few places in the game where defence is prioritised because of overhead prayers and power creep. I have been a WDR mentor for over 2 years and I have taught more people chambers of xeric than anyone in the world. I spend of lot of time helping people new to pvm and have any calcs for all the claims made below if you would like to discuss. A few notable bad buys: 1m – Dragon legs offer no offensive bonus. So in your 1m setup you should have camped black dhide legs or prosy legs and bought barrows gloves. Also dboots that DO offer strength bonus. – Very minor but warriors ring is almost completely useless, camp a ring of wealth till berserker. 10m – fury is completely worth selling smoke staff + tome for, just buy a regular trident. As a med level, you are mostly using ranged and melee anyway and the few max hits (if any) lost here are made up for it in the powerhouse that is the fury for all 3 styles. 25m – completely avoid buying any barrows tank gear, its a noob trap, no max hits – buy zamorak chaps for range and everything thing else should be the cheapest god d’hide, usually guthix or bandos but check ge prices (unless you care about the colour). The reason being is that you can buy blessings to swap out at any godwars boss you want to do and the zammy chaps should be your new melee legs (again, no dlegs) to cover off any godwars minions at bandos, arma and sara.

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