What Does The Term “Permanent” In Magic Mean?

A permanent card or token is a card or token that remains on the battlefield until it is destroyed or removed from play. In Magic: The Gathering (MTG), permanents are the bedrock of strategic gameplay, encompassing creatures, lands, enchantments, artifacts, and planeswalker cards. Permanents are anything that is cast that stays in play on the battlefield, except for Instants and Sorceries, which are instantly cast and play their respective effects.

Permanent spells are those that would become permanent after they resolve. These spells can be any type, including enchantments, artifacts, creatures, and planeswalkers. Permanent spells have lasting effects, unlike non-permanent spells, which are instants that are instantiated and play their effects.

There are three types of permanent spells: cards with the legendary supertype, cards with the artifact type, and enchantments with the saga subtype. Any card with one or more of these types can be considered a permanent.

A permanent spell is anything that would become a permanent after it resolves. It includes enchantments, artifacts, creatures, and planeswalkers. Permanents remain in play unless moved to another zone by an effect or rule. There are four types of permanent spells: enchantments, enchantments, lands, and planeswalkers.

In conclusion, permanents in MTG are essential components of strategic gameplay, ensuring that cards like creatures, lands, enchantments, artifacts, and planeswalkers remain on the battlefield until they are destroyed or removed from play.


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Is a sorcery considered a permanent?

Permanents are spells that remain in play on the battlefield, unlike Instants and Sorceries, which are instant-cast spells that do not stay on the battlefield. Enchantments, while similar to Instants and Sorceries, are permanents because they create static effects that slightly alter the game’s rules. Creatures are permanents because they remain on the battlefield unless destroyed or exiled. However, they cannot attack, and can be tapped, Summoning Sickness, or enchanted by cards like Pacifism.

Lands are permanents because they stay on the battlefield, untapping once each turn to use resources for abilities and summoning more creatures. Artifacts, including equipment, Artifact Creatures, and regular artifacts, act as supplementary functions to other permanents. Planeswalkers, like creatures, act similarly but have their own rules. They use health points in the form of Loyalty Counters and can activate abilities that either give or remove these counters.

Is planeswalker a permanent?
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Is planeswalker a permanent?

Planeswalkers are permanent creatures that can be cast at any time you could cast a sorcery. They have a supertype called “legend” and are subject to the “legend rule”. They can become creatures by spells or abilities, such as those of several Sarkhan and Gideon planeswalkers.

Planeswalkers each have activated abilities called “loyalty abilities”, which can only be activated at the time you could cast a sorcery and if you haven’t activated one of that planeswalker’s loyalty abilities yet that turn. The cost to activate a planeswalker’s loyalty ability is represented by a box with a number inside, with positive numbers indicating to put one loyalty counter on the planeswalker, and negative numbers indicating to remove seven loyalty counters from it.

Planeswalkers cannot attack, but they can be attacked by attacking creatures. If your planeswalkers are being attacked, you can block them as normal. If a creature attacking a planeswalker isn’t blocked, it will deal its combat damage to that planeswalker, regardless of other types.

Damage dealt to a planeswalker causes that many loyalty counters to be removed from it, but this doesn’t apply if it has ceased to be a planeswalker or turned into a creature. If a planeswalker is also a creature, it can block as normal, dealing combat damage as normal as a blocker but not dealing combat damage to unblocked creatures or trample damage.

Loyalty abilities can be used by non-planeswalkers, and a planeswalker that turns into a creature can still use its loyalty abilities with the same timing restrictions and cost. R and D decided not to add other card types to the list of planeswalker types, as they might dangerously impact planeswalkers.

Is a planeswalker permanent?
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Is a planeswalker permanent?

  • Rulings ( | ). Planeswalkers are permanents. You can cast one at any time you could cast a sorcery. When your planeswalker spell resolves, it enters the battlefield under your control.
  • Planeswalkers are not creatures. Spells and abilities that affect creatures won’t affect them. They can become creatures by spells or abilities, though, such as the abilities of several Sarkhan and Gideon planeswalkers, among others.
  • All planeswalkers have supertype ” legendary ” and are subject to the “legend rule”. Planeswalkers with the same subtypes can exist under your control as long as they are not of the same name.
  • Planeswalkers each have activated abilities called “loyalty abilities.” You can activate the loyalty ability of a planeswalker you control only at the time you could cast a sorcery and only if you haven’t activated one of that planeswalker’s loyalty abilities yet that turn.
  • The cost to activate a planeswalker’s loyalty ability is represented by a box with a number inside. Boxes with a point facing up contain positive numbers, such as “+1”
  • this means “Put one loyalty counter on this planeswalker”. Boxes with a point facing down contain negative numbers, such as “-7”
  • this means “Remove seven loyalty counters from this planeswalker”. You can’t activate a planeswalker’s ability with a negative loyalty cost unless the planeswalker has at least that many loyalty counters on it.
  • Planeswalkers can’t attack (unless an ability such as the one from Gideon Jura ‘s third ability adds the creature type). However, they can be attacked. Each of your attacking creatures can attack your opponent or a planeswalker that the player controls. You say which as you declare attackers.
  • If your planeswalkers are being attacked, you can block the attackers as normal.
  • If a creature that’s attacking a planeswalker isn’t blocked, it’ll deal its combat damage to that planeswalker, regardless of what other types the planeswalker has.
  • A planeswalker is removed from combat if it’s being attacked but ceases to be a planeswalker. Its attackers will not be removed from combat and will still exchange combat damage with any blockers, but will not deal damage to the (former) planeswalker it was attacking.
  • Any damage dealt to a planeswalker causes that many loyalty counters to be removed from it. This does not apply if they have ceased to be planeswalkers, such as if they have turned into a creature (in that case, creature rulings apply). If they are both a planeswalker and a creature, damage affects them as both types, so they do lose loyalty and also have the damage marked on them as creatures.
  • If a planeswalker is also a creature, it may block as normal, including blocking a creature attacking the planeswalker itself! It deals combat damage as normal as a blocker but does not deal combat damage to creatures attacking it that are unblocked (or which deal trample damage to it).
  • Loyalty abilities can be used by non-planeswalkers. A planeswalker that turns into a creature can still use its loyalty abilities, with the same timing restrictions and the same cost or addition of loyalty counters as usual. It will not go to the graveyard for having 0 loyalty until it becomes a planeswalker again.

Subtypes ( | ). The subtype for planeswalkers is called planeswalker type and is exclusive to planeswalkers.

R&D have decided that they don’t want to have to rein in other card types because they might dangerously impact planeswalkers. They decided not to add these other types when they chose to not make Karn an artifact Planeswalker.

What does permanent mean in games?

In the context of gaming, the term “set up” is used to describe items that have already been earned and are in play. In contrast, the term “permanent” is used to describe items that cannot be removed from the game.

What isn’t a permanent in MTG?

Non-permanents, such as orcs, instants, triggered abilities, and activated abilities, cannot enter the battlefield. However, certain objects like emblems and counters are not considered permanents, even if they are on the battlefield. Permanents are cards or tokens on the battlefield that can be moved to another zone by an effect or rule. These cards typically have at least one or more of the following properties:

What does permanent mean in MTG?
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What does permanent mean in MTG?

Magic is a game where permanents, such as artifacts, creatures, enchantments, or lands, are cards or tokens on the battlefield. They remain there until destroyed, exiled, sacrificed, or removed according to the game rules. Aura is a subtype of an enchantment that can be attached to a permanent, with its target chosen when casting a spell. When the Aura resolves, it is placed on the battlefield attached to the permanent, staying there until destroyed or the permanent leaves the battlefield.

If the permanent leaves, the Aura card is placed in the graveyard. Deathtouch is a keyword ability found on creatures, causing a creature to be destroyed if dealt any damage. Deathtouch has no effect on players or planeswalkers.

What is permanent mana?

Mana is not a tangible entity; rather, it is a resource derived from the production of lands that enables the casting of spells. The resource remains in play and can be tapped to generate mana, which is then lost unless it is used during the same phase of the same turn.

Is playing MTG good for your brain?
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Is playing MTG good for your brain?

Magic: The Gathering, a collectible card game, was awarded the “Mensa Select” classification by Mensa in 1994 for its originality, challenge, and well-designed nature. Higher End Geek considers it the best game for brain-training exercise due to its complex rules and intellectual demands. Magic is a collectible game with a robust secondary market, with high-value cards like the popular dual land Underground Sea from Revised Edition constantly increasing in value.

The game’s inception from 1993-1994 saw a large selection of high-dollar cards that continuously appreciate in value, making it a valuable brain-training exercise. The game’s robust secondary market and high-quality cards make it a worthwhile investment for players.

What is permanent mode?

The term “Permanent Mode” is used to describe the period commencing on the Conversion Date and concluding on the Maturity Date, as defined in the Permanent Loan Agreement. This is illustrated in Sample 1.

What does it mean to control a permanent MTG?
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What does it mean to control a permanent MTG?

A permanent’s controller is the player under whose control it entered the battlefield. If an effect instructs a player to put an object onto the battlefield, it enters under that player’s control unless otherwise stated. The owner of a card, token, spell, or permanent is usually the player who brought it into the game. In Magic: The Gathering, “you” and “your” refer to an object’s controller, its would-be controller, or its owner if it has no controller.

The rules for most game actions revolve around the permanents or objects owned by the player. Some effects can change who controls permanents or spells, and targets may be restricted by mana value or Power/Toughness. The rules for most game actions revolve around the permanents and objects the player controls.


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What Does The Term
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