Mage armor is a popular choice for early game pure mages who can’t afford to take health and stamina due to the cost of spells. Spellswords, Nightblades, and Jack-of-All Trades have points that are more evenly split across, making them a good alternative. Alteration can be used to buff oneself with mage armors, but full, improved daedric is at least as good as any mage armor spells.
The max armour rating vanilla armor spells with mage armor will give you 500 with Dragonhide (and you need 90 alteration to get it), which is much less than regular cloth armor. Some perks make spells more powerful when not using Heavy or Light armor. You can also purchase cloth armor that gives benefits. Mage armor is viable even with Requiem, but the catch for players is their defensive strategy is to not get hit.
Mage armor in Skyrim is incredibly easy to come by, just a kill a single level five doofus and you’ve got a full set. In this list of the best 5 mage armors in Skyrim, you’ll find the best options. You can keep your health up with restoration healing spells and alteration mage armor spells, and you can pretty much ignore stamina. Mage armor has no drawbacks, except for the weight penalty. If you get the appropriate perks, those armors don’t weigh much.
Mage with heavy armor is the best choice, but it may be a walk in the park if you don’t play it on legendary. Light armor is far superior to mage armor even with the proper perks. Mage armor spells boost the armor class of the caster and may be dual-casted. With the right gear, mages are one of the most versatile and powerful characters you can play as.
📹 Skyrim – The Best Mage Armor in the Game!
This Mages Armor will give you Unlimited magicka so you can cast spells infinitely. Where to get Full Thalmor Robes with …
What is the best mage armor in Skyrim?
The Elder Scrolls 5: Skyrim has made mage-focused characters more satisfying to play, with the inclusion of dual-casting spells and enchanting gear. However, leveling a mage can be a pain due to slow Magicka regeneration and a lack of spells. However, unique mage gear can make mages versatile and powerful. Here are the ten best pieces of gear for mages in Skyrim.
Bethesda’s stringent porting efforts have made Skyrim accessible on various platforms. This list provides gear that is useful for any type of mage, regardless of the school of magic you focus on. This update aims to help in your enchanting efforts and expand your offensive capabilities, even when your magicka is completely drained. The goal is to help you in your enchanting efforts and expand your offensive capabilities even when your magicka is completely drained.
How much AC does mage armour give?
A protective magical force surrounds a willing creature lacking armor until the spell’s conclusion, augmenting its base AC by 13 plus its Dexterity modifier. The spell will conclude if the target is in possession of armor or is dismissed.
Is the mage armor perk worth it in Skyrim?
The 300 armour rating with Ebony Fless and Mage Armour perks reduces physical damage by 36, but it doesn’t match the max of 80 that can be achieved with armour. Using the Lord Stone to boost your armour rating by 50 results in a 42 reduction in damage. Your IP address has been temporarily blocked due to a large number of HTTP requests. Common causes include the latest version of the Opera browser sending multiple invalid requests to servers for every page visited, using the Brave browser or Ghostery add-on, which sends extra traffic to servers for every page visited, and using unofficial phone apps that use GameFAQs as a back-end but don’t behave like a real web browser. These apps trigger anti-spambot measures designed to stop automated systems from flooding the site with traffic.
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Is mage armor worth it?
Mage Armor is an effective defensive strategy at lower levels of play but becomes less advantageous when an elven chain is acquired. The Shield spell is advantageous at all levels of play, but its utility is particularly pronounced at the 20th level. The browser in use does not support cookies.
Does magic ignore armor in Skyrim?
Armor is not effective against magic, but it can be used against it through magic resistance and elemental resistance. Ward spells can also be useful against magic. Your IP address has been temporarily blocked due to a large number of HTTP requests. Common causes include the latest version of the Opera browser sending multiple invalid requests to servers for every page visited, using the Brave browser or Ghostery add-on, which send extra traffic to servers for every page visited, and using GameFAQs regularly with these browsers can cause temporary or permanent IP blocks.
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Should you use armor as a mage in Skyrim?
One advantage of not utilizing armor as a mage is the ability to place perks in Alteration, thereby eliminating the necessity of Smithing to create strong, heavy, or light armor. Alteration spells can be utilized to enhance the durability of a mage, while any type of armor can be employed to develop a mage’s capabilities.
What mage armor should I use?
The Errant Sorcerer armor, found on two corpses in the Hermit Village on Mt. Gelmir, is a popular choice for hybrid magic users. It offers a two-point buff to Intelligence and Endurance, granted by the Hierodas Glintstone Crown. Mage builds in Elden Ring are one of the most forgiving entry points compared to other Soulslike titles, allowing powerful spells at a distance. However, the armor often offers little to no protection while exploring in the Lands Between.
Despite this, many mage armor sets offer powerful perks and stat boosts worth pursuing. The Shadow of the Erdtree has introduced new options for Elden Ring’s best mage armor sets, offering more variety for cosplay and damage. The armor’s strength and appearance are worth keeping an eye out for in the game’s branching questlines.
Can you cast Mage Armor while wearing armor?
The rationale for this phenomenon can be attributed to the fact that the text has been composed in a digital format and seems to be a proponent of additional incentives.
Does mage armor work with armor?
The mage armor spell, which is traditionally regarded as a force field or a thin barrier, is not as widely understood as it might be.
Can you use mage armor while wearing armor?
The answer is in the negative. In the event that the target is already equipped with armor, there is no advantage to be gained from the application of mage armor.
📹 Skyrim: The Best Mage Armor in the game!
Wondering what gear to look for if you want to be the best mage? Well, here ya go. I ll be making this for the Warrior and the …
Drinking an about 10,000+ Fortify Restoration potion, then equipping the Diadem of The Savant, will give 100% no magicka use for all schools. Equipping an Amulet of Talos as well gives 100% no shout cooldown. These effects last as long as you keep the items equipped. Restoration Loop method is need for those not in the know.
Anyone having trouble finding a fortify restoration spell? I used the restoration mages chest glitch in the Hall of Attainment but she only had restoration robes that come with magicka regen. Im trying to find a ring or some other piece of jewelry that has just fority restoration. Ive found a ring that fortifies every other school of magic except for restoration. Any tips/ help?
I’ve got 81 on Enchanting band have 5/5 on the first perk and the Insightful Enchanting perk but when I go to add the destruction cost reduction to my armour, it only reduces 23% instead of 25%…. Anyone know why? Do I need to get the final perk? Is it do do with the armour? BTW I wanted this on my daedric armour. So do I need to get some heavy armour perks?
FINALLY… YouTube is freakin’ full of articles with -100% magicka cost enchanted Daedric Armors and this is the only one I found with rare items yet… It’s really dumb that a lot of people think that the best thing to do in Skyrim is to exploit your enchanting and blackmithing to 100 and break the game with Godmode gear… >.>
I use enchanting. Full armor and magic resistance. By using potion/lv100 (no exploit) I get 33% and have full physical/magic resistance and 1% consumption rate in 2 schools, and 34% in a third school. So, Destruction/Restoration cost 1%. And Conjuration is cheap. This is actually the best mage build.
Nothing to do with the article but there was this one project in geography where we needed to make a wanted poster for a place to live. Someone said Tamriel, I thought (oh another ELDER SCROLLS fan) but no, they are like most of the ignorant people I know and think Tamriel is Skyrim. So they showed an image of Skyrim, an image a ya know what here is a list of the stuff he put in: pizza soccer ball map of Skyrim not Tamriel Friendly to ALL cultures (considering he put Skyrim which is a nord country, I find that ironic) this kinda just pissed me off.
as for those who dont want to enchant, i would personally recommend wearing all armor with no armor rate to take advantage of the alteration spells. so for head wear either looted enchanted circlets or the aetherian crown, for hands and feet wear the gear of the jester for muffled feet and better sneak damage with hands.
you dont have to enchant armor, you can enchant regular robes or clothing and head gear such as circlets or cowls and still have your 3x ‘Mage Armor’ (alteration perk) in effect. I’ve managed to enchant items with 30% reduction using fortify enchanting potions. My build Is: -Ring of Chaos. destruction cost 30% less. conjuration cost 30% less -Phoenix Chain. destruction cost 30% less. restoration cost 30% less -Cowl of Willpower. destruction cost 30% less. Illusion spells cost 30% less -Archmage Robes. all spells cost 15% less, +50 Magika, +100% Magika Regen. In total: Destruction cost 105% less to cast Restoration, Cojuration and Illusion all cost 45% less to cast and with the ‘Master Alteration’ perk my Alteration spells cost 65% less to cast I apply the same enchantments to armor but instead of the Archmage Robes I made: -Gaurdian Armor. Restoration cost 18% less. Magika regens 10% faster. Alteration cost 18% less. Magika regens 10% faster. I’m currently level 170 and with the Archmage Robes I have only 600 points of magika. I find these reductions to bring a perfect balance, though maybe a little OP in destruction with the Archmage Robes on hehe
When I play it on the ps3 and I’m a full out mage, I do dual casting with as a master with a level 100 in Destruction, Conjuration, and Illusion. I like to use Morokei and the Arch-Mage’s Robes with a ring that makes it go up another 80% faster. If you can get a hold of those objects as a mage that does dual casts it works well.
Man, that’s weird.. – I didn’t get the Guildmaster’s gloves nor the Amulet of articulation after finishing the Thieves Guilds’ questline (bug?) – I also finished the quest(line) related to the Necromancer’s amulet but it still is just a regular amulet called Strange Amulet (and not removable from my inventory)
I know this article is suuuuper old but here’s my personal pick for a mage outfit that doesn’t require the mastery of enchanting -Archmage’s Robes, simply because of the extra 50 magicka it gives you. If not for that I would choose Master Robes of Destruction. -Nahkriin, for +50 magicka and Destruction cost reduction -Gloves enchanted with magicka (My enchanting skill is good but not 100 so I can do +50) -Boots enchanted with resist fire since I’m a vampire -Either Savos Aren’s Amulet (+50 magicka) or a necklace you can find with fortify Destruction -Ring of the Erudite from the Volkihar vampires. Very op ring that gives 100 magicka and directly modifies magicka regeneration Thought I would type this out as an alternative to the incredibly boring 100% fortify Destruction
You can also glitch a falmer helmet onto your character for a second helmet. This allows you to enchant 100% destruction, 100% alteration, and finish maxing magic resist. 100% alteration makes armor completely irrelevant, as dragonhide maxes physical resistance. With good use of hotkeys, it also allows you to spam paralyze in addition to destruction spells, allowing you to stun juggle entire rooms full of enemies.
Best Mage armor is your own enchanted one. If you are into destruction, enchant 4 items (I believe it was amulet, ring, chest and head) with fortify destruction. (You need at least level 80 enchanting and a elixir of Enchanting.) What this will do is, it will make destruction spells 25% less to cast, or at least, aim for something very close to that. Then you can cast Expert and Master destruction spells for nothing! I had this on my old skyrim character and you’re simply unstoppable. (Expert difficulty recommended when you have this because otherwise the game might be a bit too easy.)
Mages: get your dual enchantment! Did mine and my destruction magic barely cost anything and I am barely damaged by spells. For physical tussles, use dragonhide. I use paralyse and dual expert lightning that staggers enemies – nothing can hurt me unless they hit physical first, which never really happens. Draugr overlords get paralysed the second they break their tomb while i dual conjure dremora lords who do the attacks while i loot. Miraak couldnt make an attack. But one arrow hit kills me though 😀
This is my gear: Arch-mage Robes Arch-mage Boots Morokei/Nahkriin Savon Aren’s Amulet Ring of Eminent Destruction Nightingale Gloves (I’m a thieving battlemage) Spells I use (mostly): Fireball Lightning Bolt Healing Healing Hands I use this for my thieving, lycanthropic, argonian and married battlemage build. It’s super specific, I know.
If you’re really dedicated, hoard grand soul gems and ingredients for fortify enchanting potions. Make gear with fortify alchemy, wear it, make an enchanting potion, use it, make alchemy gear…. rinse repeat till the % increase is negligible. With all the enchanting perks you can make the best gear that is also tailored to your play style.
this list was okay… but i got a better list the chest Archmage Robes, necklace Savos arens amulet, ring Ring of Erudite, boots some wizard boots that give 30% shock resistance, You can get the robes and the necklace by completing the entire winterhold college questline savos aren will have both, the ring you have to do the dawnguard quest line and join the vampires and talk to Feran Sadri and do his side quests until he gives you the quest “Rings Of Blood Magic” and the boots can be found in a chest in the archmages quarters and the morokei mask also need to finish the college questline as for the guanlets idk i just enchanted me some guantlets.
For enchanting you can just stack fortify restoration potions on an armor set with some sort of smithing boost of alchemy boost by unequiping armor using pot then equip and unequip and repeat then within that 60sec time frame either smith armor and weapons or make smithing and enchanting potions that will have much higher effects, note dont repeat stack process more than four times
I hate that they added mana reduction instead of damage increase, i found it really stdupid and it made game boring, early spells irrelevant, and late game magic was pretty much not a viable way to go unless you wanted to just sutnlock enemies and shoot at them for 15 minutes till they dropped dead. Vanilla magic is horrible in skyrim.
here i can share some of my battlemage perks and enchanted item heavy armor -juggernaut x5,well fitted,tower of strength,matching set smithing -stell,dwarwen,ebony,deadric smithing,arcane blacksmith one handed -arm man x5,fighting stance,savage strike,bladesman enchanting -enchanter x5,insightful enchanter,corpus enchanter,extra effect, destruction -novice,apprentice,adept,expect destruction,augment flames x2 u can put an extra perks in enchanting(fire enchanter) for destruction u can put extra perks like destruction dual casting and impact if u like it because u can bully strong opponents like giant,dragon and mamooth with dual casting and impact combo for armor enchanting i like use gauntless -fortify magika + one handed helm -fortify destruction + fortify magika regen boot -frost resist +shock resist armor -fortify destruction +fortify destruction&magicka regen amulet -fortify destruction + fire resist ring -fire resist + shock resist im use nord so i just take 50% resist to frost..with this enchant item u can fight dragon and all mage level with one eye close because u has 0 cost for destruction spell and 100% resist to all element as long they not inflict a pysical and magic damage to u…just beware with magic damage like poison,health,and magika damage…brought for u an extra magika potion in case u want do some conjuration and restoration spell…one advice from me use fire or lighting destruction spell because almost all creatures in skyrim has frost resist included undead but not all of them
I did storm bolt upgrades from the start and dual wield destruction upgrade, which destroys everything. And i made every item on my body add at least 30 magicka to my magicka pool, so I had over 300 magicka on top of my default pool. 500 magicka total at level 19. I can cast stormbolt all day long while holding up a ward. I kill everything easily too before i even take damage
I’d rather change the amulet to something different. I don’t know what, but maybe you can take advantage of the vampire lord glitch and equip multiple magicka increasing amulets. This way, you can replace Namira’s ring with the ring of the Erudite. This is by far the best ring for mages and I’d reccomend using that instead.
I played the game on Adept, and while in normal mode, or in novice :D, i didnt needed much stuff, in Adept, i actually needed lots of stuff to survive… because… im a bit.. not good with sneeking.. and stuff.. So, i took clothes and stuff, enchanted them, to give better enchantments, equipped them, and begin to enchant.. then i used the black soulgems, and stuffs (in adept at lv 30, i had 14 of Black SoulGems… 14!!!, and the Black Star) then, glass armor or dragonscale armor, or ebony armor (they look so nice o.o, and light amor gives more stamina… if you run a lot… which i do not… ), upgrade them, then two enchantment on ittt, and yeaaahhh… Fine Armor, 300% mana regen, + 150 magicka, and extra… You are as hard to stop as death itself!
You know, you could still wear heavy armor while having the muffle enchantment. Though they say that when muffle is enchanted through an enchanter, its effect is reduced by half. But for me, its still quite effective. I can still make stealth kills with one of my assassin build characters while using ebony boots with the muffle enchantment.
The best mage armor you say? I guess it depends on a lot of things (your level, your preferred school, etc.). At my level, it has more to do with what it looks like, because I can enchant items to better suit my needs, than anything the game default has to offer. Remember the approx. 650 armor cap, so if your smithing is high enough, most light armor sets can get you there. I’m sad that you can cast spells in armor (old school D&D), but in a pinch I’ll wear all glass armor (app. 2000 armor), enchanted so destruction is free, I can sneak, and I can cast master spells from all schools without changing gear.
I know this maybe late but for those of you who still play Skyrim and looking to start a new mage, I recommend enchanting your own Boots, Ring, Amulet and Gloves and I recommend these enchantments Boots: Two of the three Magic Resistance (i.e Frost and Shock or Shock and Fire) Amulet: +Magicka and then the other one is your option Ring: +Magicka and the last Magic Resistance you did not put on your Boots (i.e Fire, Frost, Shock) Gloves: +Magicka and last one is your option And the Race I recommend is Breton because if you enchant your gear how I recommend doing it you will have 75% magic Resistance. And I don’t recommend doing the 100% Magicka cost reduction thing it’s not a challenge being able to cast spells for free and don’t take the impact perk either both of them make the game really easy on legendary difficulty
if you have a dawnguard u should have a ring of erudite which give you 100 extra magicka and faster mana reg. and second thing is aetherial crown, u can get 2 standing stone at the same time 🙂 i choose lord stone because of defense and atronach stone because of extra magicka and same time it absord some magicka. these + necromancer amulet,shrouded shoes,archmage robes and somekind enchanted gloves and you’re unstoppable
Correction instead of the guild masters gloves use black guard gloves obtained in a quest from the smith at raven rock raven rock is on the island of solstheim you can only go there if you have the dragonborn dlc raven rock is the place you arrive at when first arriving on the island the guild masters gloves give a 35% lockpicking upgrade while on the other hand the black guards gloves give a 40% boost
as for morokei if worn with the Arcmage robes you get 200% magicka regen which is extremly helpful also if u go to fort amol u can find the bound bow and then u can conjure familiare’s to distract your enemies while u shoot them from affar. the bound bow is not ment to be used untill level 60 so its prity op until then. i speek from experience.
or you can do what i do, and combine the aetherial crown, the atronoch stone, and the atronach perk and the necromage perk, and being a vampire lord, to get 100% spell absorb. THEN ramp up ur enchanting to 100, get the scholar’s insight from one of the black books (I forget which one), equip the ahzidal set, and drink an enchanter’s elixir, and get 100% less mana cost for whatever two schools you like, between ur chest, ring, and amulet. I recommend destruction and conjuration instead of restoration because when you have 100% spell absorb and deadric armor, dying takes an effort. obviously having ur smithing at 100 with relavent heavy armor perks helps too. No mods or ridiculous glitch exploits required just dawnguard and dragonborn dlc. Enjoy being God.
what you can also do is if you want to enchant shit, is get your enchanting to level 100, fill the middle column of the skill tree, get a helmet, chest piece, a necklace, and a gold ring, then enchant each of those with fortify destruction with grand soul gem, so now all destruction spells cost 0, each armour piece would reduce the cost of magicka by 25%
If you’re truly playing as a pure mage, there is no such thing as “too many enemies to handle”. I’ve been doing a pure mage since the game released and by the time you’ve hit 100 Alteration, 100 Illusion,100 Conjuration, and 100 Destruction and obtained the master level spells there is no crowd you can’t control and completely level. Even more so, if you don’t plan on taking up enchanting/smithing/alchemy then you have SEVERELY limitied your gear options.
The Extra Effect perk will not let you put an additional enchantment on an already enchanted item. It will allow you to put two enchantments on an item. Furthermore, the Mage Armor perk of the Alteration Tree only works if you have no armor, combined with necromage vampire that makes the maximum armor value you can achieve be 375. Anything beyond 567 is useless. For my battlemage character, I focused heavily on magicka regen, Sure, I have some items that reduce magicka cost of certain spells, but I cap myself at 50% unless I’m training in that school.
I have a question.. im new to a mage and was wondering, robes or armor enchant? If robes id master most schools and use a little sneak+illusion to escape tight situations and a shield against strong enemies like dragons and survivability with alteration.. it would be more challenging and fun right? Instead of spamming 0cost destruction? Im not 100% sure so I need those with experience..
My plan is to make a full Daedric set that provides a 100% discount on Restoration and Destruction using the armour itself. With the ring and necklace, I’ll probably use those to give myself a 50% reduction on Conjuration and maybe a bit of sneak. I don’t think that increasing Magicka or Magicka Regeneration will be necessary, though, with the main “Magicka drainers” being completely free.
Hi guys this is my Mage armor (you can get it all as loot and rewards) Head: Nahkriin Body: Master Robes of Dest. Feet: Nightingale Boots Hands: Imp. Bracers of Maj. Dest. Neck: Necklace of Peerless Mag. Finger: Ring of Peerless Dest. Left Hand: Spellbreaker Right Hand: Thunderbolt Perks 73% less magic used for Dest. 20% less magic used for Rest. 35 Sneak pts. +120 Mag. Have fun!
If you want the best Destruction Armor: Naakriin Dragon Priest Mask (-20%) Master Robes of Destruction (-20%) Necklace of Extreme Destruction (-22%) Nightingale Boots (Excellent Sneak) Ring of Extreme Destruction (-22%) My favorite destruction spell is Fireball, it has powerful blast hitting other foes, and with all the equipped items, should kill everything you need to before running out of magic. You’re awesome Mr. Rhexx! Hope this helps some!
This is what I’m using, and it’s pretty decent. Morokei (Don’t have Nahkriin yet.) Amulet of Akatosh Arch-Mage Robes Ebony Gauntlets (Best heavy armor I could find.) Ebony Boots. It’s made to have the highest possible magic regeneration. Morokei(100%) + Arch-Mage Robes(100%) + Amulet of Akatosh(25%) + that perk in restoration that gives you 50% magic regeneration = 275% Magic Regeneration. Overpowered.
Nice modded archmage robes xD My mage is built like so: Circlet/Neck/Ring: -28% destro/alter cost Archmage robes: 15% reduction, +50 magika, 100% magika regen Boots: Shock/Frost resist (Fire resist from being dark elf) Gloves: +76 magika, 46% one handed damage. Stone: Atronach Shout: Become Ethereal Playstyle: cast dragon skin for maxed physical damage reduction, run around gathering all the melee enemies up, cast ethereal shout, cast mass paralysis, cast blizzard, cast firestorm 3-4 times, melt everything. When that gets boring, break out your chaos damage/x enchanted dagger, along with muffle/invis spells and just destroy people with your god tier enchanted magical weapon. Mines named the Primal Soul Ripper. Then when that’s boring, break out an enchanted bow that deals tons of damage. See what I’m getting at? People will probably be like, “Dude you’re not playing a pure mage anymore!” But when I invest hours into legitimately leveling my enchanting and it’s considered a magic skill, you bet your ass I’ll enchant some sick weapons that deal devastating destruction damage. Don’t consider them as using weapons, consider it using weapons to deal your destruction damage instead of using magika. And best part? Don’t worry! You can always go back to any playstyle you want because dragonhide is the only “must have” Mages are literally god characters. I even have a pair of blades that sap stamina and health to allow for straight up melee combat. So overpowered its hilarious. Once you unlock dragon hide and max enchanting you can literally play the game however you want, still wear robes and have max damage reduction.
I like to run 100% reduction on Conjuration and destruction, Atronach Stone (50% Spell Absorb) Alteration as a secondary at lvl 100 for the extra 30% SpAb, and a grand total of 80% SpAb. 2 Infinite Duration Atronachs, Serana (Resurec Corpse), makes for 4 Minions in Vanilla Infinite Destruction Spell Casting. All while wearing Armor for Max Physical DMG Reduction. Makes a very fun Storm Caster Tank Build thats pretty much immune to Magic and hard as hell to kill from physical as they never even get close enough to actually hurt me. Also, I say Storm Caster cause I love using Lightning Based Spells.
mmmm i dont know about usung a shield i mean you do loose mage armor perk in the alteration tree which is surpringsily good when dual casting Ebony flesh maybe early game it might be a good idea spellbreaker is an awesome shield (maybe the best) but idk… is your opinion though so i will respect it but i disagree
this is my mage gear ring of replenishing (60% magicka regen) savos arens amulet (plus 50 magicka) nahkriin (plus 50 magicka restoration and destruction spells cost 20% less to cast) master robes of destruction (150% magicka regen and destruction spells cost 22% less to cast) enchanted dragonplate boots (that grant plus 15 carry weight) enchanted dragon plate gaunlets (plus 21 magicka)