Finale of Promise is a card that allows players to cast up to one instant or sorcery card from their graveyard. This card is not “cast” and does not trigger abilities that trigger when a player casts a spell. The target spells are cast during the resolution of Finale, a time when normally not even instants can be cast. Once Teferi drops, Golden Rules apply.
The card text states that players may cast up to one instant card and/or one target sorcery card from their graveyard once during each of their turns by sacrificing a creature in addition to paying its other costs. If a card is cast, it is cast in either order and if X is 10 or more, copies of those cards are copied twice and put them on the stack in any order.
The card text also mentions that players can cast up to one instant or sorcery spell with mana value X or less from among them without paying their mana costs. However, this method does not work with Feather, as the actual physical cards pulled out go to exile, and then copies of the spell are cast.
Finale of Promise offers a significant card advantage by allowing players to cast up to two spells from their graveyard. This can be achieved by casting up to one instant card and/or one target sorcery card from their graveyard each with mana value X or less.
In summary, Finale of Promise is a powerful card that allows players to cast up to two spells from their graveyard, providing a significant advantage in the game. However, it is important to note that the copies created by Finale of Promise are not “cast” and that the ability to cast sorceries at instant timing is not available.
📹 Finale of Promise – Mono Red Combo deck with Saheeli, Sublime Artificer (MTG Arena)
… into some games with a (mostly) mono red combo deck abusing the ability of Finale of Promise to cast multiple spells per turn.
📹 War of the Spark Spoilers Niv Mizzet Reborn, Finale of Promise, Rhonas, Kefnet, and More!
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Okay so something with Contentious Plan that we’re 100% going to be seeing in the storyline, and it might do with Niv’s 5-Color Revival: Let’s start all the way back in 2013 with Return to Ravnica. You remember the artwork showing Jace next to Niv-Mizzet? Funny how there wasn’t really a set association at the time other than to hint at Ral Zarek. Cut to Dragon’s Maze, we see similar scrolls being used by Jace, those being oddly specific maps of Ravnica. Now something that we do know lorewise is Niv-Mizzet created Ravnica. I think he did a bit more… It is called the Dragon’s Maze, and Niv-Mizzet did create the event. Ral and Jace battled at the end of that set’s storyline, Ral revealed he was working for Bolas. Then we see Duel Decks Jace v. Vraska. Surprise, she works for Bolas too. Then a couple sets pass, all three characters basically faded into obscurity with Theros and Khans. Then we see Jace again in BfZ, pulled away to do the Gatewatch thing. He was on Ravnica this whole time and the only context we got was Lavinia was making him do Paperwork. Keep in mind that makes absolutely zero sense and it’s been canonically two and a half months since Dragon’s Maze so even if he did still require paperwork a mind like his would’ve finished it all by then. So what was he doing? Insert Contentious Plan. You see everyone was so confident that Ral and Vraska were Bolas aligned. Because Bolas would easily be able to sense any betrayal in them. You know, that mind reading power that Bolas has.
I don’t understand any level of hype for new niv. You could instead play belzenlok, not worry about straining your mana base to produce all 5 colors, not have to struggle to balance your deck around including a mix of multicolor cards of every 2 color combination, and it has trample, and it’s still the same size and flies and will probably draw just as many cards if not more for only 1 more mana. It just makes no sense to me to try to argue niv is better in any way. And even belzenlok doesn’t see much play anymore. Then there’s the REAL elephant in the room, which is hydroid krasis which also for 6 mana is only 2 colors and draws a couple cards while trampling and gains life, and it can be played for more or less mana depending on your needs and you have control over the number of cards you draw. And it sees plenty of play and has no deck building requirements whatsoever other than needing green and blue mana.
100% with you on Rhonas Dev. Also like. I know it would be way better if it gave your creatures trample but what I’m particularly excited for it with is Goreclaw. This and Goreclaw feels. Genuinely real to me, like potentially very constructed playable considering you’ll probably get it on turn four under Kaya’s Wrath and swing for like, as much as 20 trample damage on turn 4. Especially in non control matchups its. Bonkers.
Finale of Promise looks very good, maybe a 2x in Izzet and gross in Modern. Niv-Mizzet: A+ on design, C- on usability. The deck you have to build for this to work will be a bunch of nonsense with zero synergy (other than the dact that they pass the Niv Mizzet filter). I’ll be shocked if it sees any play in Standard.
firemind vessel will be a budget option in Commander, there are better rocks out there that don’t enter tapped, but produce colorless mana, like Thran Dynamo. the upside is that if you need lots of colored mana, it’s not that bad, you go Turn 1 sol ring, turn 2, firemind vessel (assuming you drop 2 lands). then I guess it’s really good, you can start doing stuff on turn 3, which isn’t bad outside of cEDH where you should be winning by then. If you have cavern of souls, you can make sure Niv-Mizzet doesn’t get countered
Kefnet is pretty spicy in a dimir discard davriel deck. alliteration aside, opting into discard on their drawstep is rude. Or using that brainstorm merfolk for 4 to stack the deck for free copies of spells you want. You: Maybe Niv Mizzet, Reborn needs too much fixing too work. Me, an Intellectual: Jund Dragons. Turn 1 Stomping Ground, Llanowar. Turn 2, Dragonskull, Sarkhan, Fireblood, Turn 3 Niv Mizzet Reborn. maybe a land if you want it who card. Slap a Dragon Horde in there with some proliferate stuff to turn Proliferate into card draw. Draw like Assassin’s Trophy or Findbroker, Ravager Wurm or Thrash//Threat, Bedevil or Carnival//Carnage off the niv. Could make it more superfriendsy and put in the hybrid walkers that touch jund (Kiora, Kaya, Nahiri, Saheeli) Whatever. Turn 3 Niv in standard reasonably. Dev i’ll put up some cash on patreon when my financial situation settles.
Anybody else notice in the Contentious Plan card art it shows Jace, Vraska, and Ral plotting together to implement Niv Mizzet’s plan? If there is a team with the ability to gank Bolas, the guy who can block out his psychic powers, the gorgon who can kill anything, and the lunatic mage who can block elemental abilities seems to be a pretty good combo. Also, Ilharg + Rhonas in a Gruul beatdown deck with Rhythm of the Wild to bloc counterspells is going to be brutal.
Turn 1 Llanowar Elves, Turn 2 Steel Leaf Champion, Turn 3 Goreclaw, Turn 4 Ghalta, Turn 5 Rhonas 45 damage with Trample and Vigilance on turn 5 Or you could skip Ghalta and go straight to Rhonas Turn 4 and swing in with 20 damage, but I want a 25/25 vigilant trampler swinging in on turn 5 dammit (for those of you questioning my math, I’m factoring in Goreclaw’s attack trigger)
You may have missed something with Niv mizzet. I think you have the opportunity to draw 10 cards from the Niv Mizett reborn card. Lets say you reveal a guildmage for each guild. Then for each color pair (there are 10 color pairs blue;black, white;red; red;blue; white;green; green;red, black;white, black;red etc..) choose a card from the ones you revealed. You choose a guild mage revealed for each color pair. Just wanted to say magical christmas land is much more exciting because you can get 10 cards.
Everyone only think of Niv-Mizzet Reborn as a commander card. In fact, there’s at least, 3 ways to cast him * easy * in Standard, and all theses cards work with his dual color restriction ability. 1. Vannifar. 2. Emergency Power. 3. Concoct. Vannifar being probably the best case scenario. There’s no need at all to build a gates deck around him. Most of cards in gate deck are mono anyway.
Kefnet looks very pushed. Definitely the best card spoiled today. Rhonas is okay. He has a lot of competition though for that amount of mana. Finale is very good. It’s spell recursion we’ve needed for awhile. It is a sorcery so Wilderness Reclamation doesn’t impact it. I like Niv Miz Reborn as a Johnny card. It’s unfortunately waaaay to niche. I may make an attempt to make him work but I feel he’s going to be ignored in Standard. On the other hand, EDH will definitely go after him. In fact, it is likely he was built for EDH.
And finale of promise is… hilarious. So you can cast 2 10 mana cost cards and each of them is copied TWICE. So that’s 6 cards for 12 mana. Sure, 12 mana is insanely a lot, but hey, we have a Teferi that allows this to be cast at instant speed with Wilderness Reclamation. Technically you can just put 2 Inescapable blazes into your graveyard and downright kill an opponent with this card if you have 6 lands and Wilderness reclamation on board. Worth mentioning that you don’t have to cast spells with X cost, bust just spells with up to X cost. Loving it as well. Probably won’t fit into Jeskai control (since it’s mostly a dead card without WR) but 4 or 5 color decks with new Niv Mizzet will love it. Also it can be used to pull out sweepers from your graveyard, so I might be wrong. EDIT: Nevermind, missed the part that it needs instant AND/OR Sorcery, can’t cast 2 of the same spell.
Control is not the only deck in standard. All these people saying shit is bad vs control so I shouldn’t play it are bad. Rhonas is going to slam the door shut on games. Even if you survive the first Alpha strke you will not be able to counter attack. There will be a recurrable 5/5 threat that will always trade with your best creature. Drawing 2 of these in a game is going to be gg. Kefnet ability = instant sorcery have miracle. The card is super good. Izzet Phoenix drake is going to get replaced immediately.
Finale of promise also goes very good with Runaway Steam-Kin. It’s possible that Steam-Kin will be fully loaded just from casting FoP for X=1. under the right (but very very unlikely) circumstances you could 1st turn Stitcher’s Supplier (hopefully dropping an Arclight Phoenix and a red 1 cost instant and sorcery)- 2nd turn Steam Kin- 3rd turn Finale of Promise fully loading Steam Kin, which of course can get crazy, and bring in Phoenix because you’ve now cast the spells you need for its ability. And then next turn they board wipe you!! Lol because that’s my luck. Still very excited about the potential of this card though.
Kefnet seems very powerful to me. And counterspells are not really an issue. You can just refuse to reveal it, you know. Also, if you draw counterspell from the opt, it can sometimes get discounted. But most counterspells you will play in control will have no colorless mana anyway (Absorb and Dovin’s Veto). Also 2 mana sinister sabotage can still work. In Jeskai you can cast 2 mana clarion on opponent’s turn, or just a Banefire or Fight with Fire at instant speed with 2 mana discount. It’s especially relevant for Banefire, since if you have 10+ mana, it wins you the game vs control. You cast Banefire during the opponent’s turn, and then you finish them off with the real Banefire on your turn. There are a ton of different applications, and I honestly love this card. Not to mention that it survives new Boros sweeper, since it has only 4 power and 5 toughness, so you can cast wrath with it on board and it will not die to it’s effect. So many things to love about this card, I can totally see Jeskai coming back into meta with this in play. Even just copying Revitalize for 1 mana is insane value.
I know it may be frustrating to read evaluations for some cards BUT when it comes to evaluating green cards in particular for competitive play, all that matters is if it’s good against control, and Rhonas just isn’t. Rhonas doesn’t protect itself, doesn’t have evasion, needs creatures already on the board to get his value, needs to reslove, and is a terrible top deck. Carnage Tyrant, Hydroid Krasis, Gruul Spellbreaker are just much better options for green against control. They can hold their own and are much better top decks. Rhonas relies on an all in turn that if it backfires, which most of the time it will, you’re scooping.
I haven’t been able to get a clear definite answer talking to friends or online so I’m hoping someone here can give me an answer. So from my understanding if I have Kefnet out and I draw and reveal a card like Ancestral Vision or Living End and make a copy I should I be able to cast that copy right? The copy isn’t in my hand so the “rather than cast this card from your hand pay and suspend” text on those cards shouldn’t apply and I should just be casting the copy as 0 spell right? I
and the blue one has A LOT OF VALUE in my mono blue deck for modern. in standard you could cast sleep on your opponents turn for just 2 blue durning their main 1 . i wish i could play more play standard more here in albany but everyone plays modern and commander, so my mono blue tempo has been placing 2nd and almost 1st twice in 20 play modern tourneys, its the standard mono blue but with some budget modern thrown in like, mana leak and vapor snag or boomerang, saving up to get som snapcasters and cryptic commands. actually brother if you wouldnt mind helping a fellow southerner dm me for some help please, if i had the money i will start helping on patreon . just strugglinmg right now . but starting a new job soon so some help would be amazing brother anyway much love man
Bond of Flourishing is going to be an allstar. It goes right in Temur Gates to counter aggro and dig for finishers or utility. In ramp it hoses aggro and gets you a land or finisher when you have enough land. It also grabs planeswalkers which is going to be so relevant in the upcoming meta. Don’t sleep on this card, it is never a dead card.
i really don’t like the new rhonas. one of two things could fix it in my opinion and that would be either giving the boost to the toughness as well so your creatures don’t just die in combat making the vig pointless, or giving the creatures trample instead of vig which is more of a green ability anyways. It honestly makes no sense why rhonas would give evrything vigilance.
Not too excited about new Niv Mizzet. Wouldn’t work too well with Chromatic Lantern, because you need cards of all or at least most guilds for it to draw even 3 cards. So what happens if you build a deck with at least a couple of cards from every guild? Well, unless you draw a chromatic lantern, you are screwed. New 4 mana rock can technically work, especially if you have a way of untapping artifacts, then you can build a 3 color deck with splashing a bit of 2 remaining colors, but then Niv will rarely draw more than 3 cards. So the only way I can see him work for the fullest is in a gates deck. But then again, you are forced to play all the multicolored cards if you choose to do so. Sure, there are a few great multicolored cards: Dovin’s Veto, Growth Spiral, Expansion/Explosion, Deafening Clarion, for starters. But most of the cards you want to play in Gates deck are single color or colorless. Still, even drawing 3-4 cards is pretty good, and you still get a body. It can’t draw land though, which is a bit of a bummer.
I think for Kefnet to be really good you have to be able to reliably and consistently set up the top of your library which we just don’t have in standard. Surveil helps and Azcanta helps, but I think you need a Top/Scroll Rack kind of effect to make this ability “real”. I do like Kefnet a lot in the 99 of an Aminatou EDH list, seems like he’d fit really well.